Age | Commit message (Collapse) | Author |
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A few small fixes
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There's a few other places where the result of GetAruidData is accessed without a null check,
but I couldn't find a code path that hits those.
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Otherwise things get funny if the archive is downloaded, but the unpacking was interrupted.
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android: Reload global settings on closing emulation
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UI like the driver manager expects the global settings to be loaded when in the MainActivity so we reload global config to properly reset state on exit.
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vfs: Fix getting URI filename
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core: hid: Reduce controller requests
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android: Add cancel condition to installed content check
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service: set: Implement more settings functions for Qlaunch
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service: hid: Don't try to vibrate if device isn't initialized
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fs: Various cleanups & add path class for later use
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android: Controller focus optimizations
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cmif_serialization: fixes
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cmake: support simpleini config and pc file
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Workaround for this
https://issuetracker.google.com/issues/256948272
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Was set to the text instead of the parent view by mistake
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fs: Move additional files to the fsp directory
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core: miscellaneous fixes
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android: Add key warning
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service: add template serializer for method calls
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android: Only compare game contents for GameAdapter
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android: Show driver vendor in FPS overlay
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Rework time services
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Additionally fixes an issue where its viewmodel could hold onto a stale positive action
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Was swapping between references and pointers for no reason. Just unify them here since each of these utility functions will need their parameters to be alive.
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