Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
adapt passes
|
|
|
|
|
|
|
|
|
|
|
|
window adapt passes
|
|
|
|
|
|
|
|
|
|
am: rewrite for multiprocess support
|
|
internal_network: only poll for accept on blocking sockets
|
|
SMMU: A set of different fixes.
|
|
Small time fixes
|
|
settings: Allow audio sink, input, and output to be set per game
|
|
|
|
addresses.
|
|
|
|
|
|
|
|
|
|
|
|
fix network clock to local clock on every boot. Also fix some logging strings.
|
|
|
|
cmif_serialization: fix LargeData types
|
|
service: hid: Implement GetPlayerLedPattern accurately
|
|
|
|
cmif_serialization: fix out layout calculation
|
|
Add support for the CONNREFUSED socket error
|
|
cmake: prefer system oaknut library
|
|
|
|
|
|
forgot to realign the enum
|
|
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|