Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-19 | Merge pull request #1738 from lioncash/res-limit | bunnei | |
kernel/resource_limit: Clean up interface | |||
2018-11-19 | kernel/resource_limit: Clean up interface | Lioncash | |
Cleans out the citra/3DS-specific implementation details that don't apply to the Switch. Sets the stage for implementing ResourceLimit instances properly. While we're at it, remove the erroneous checks within CreateThread() and SetThreadPriority(). While these are indeed checked in some capacity, they are not checked via a ResourceLimit instance. In the process of moving out Citra-specifics, this also replaces the system ResourceLimit instance's values with ones from the Switch. | |||
2018-11-19 | Merge pull request #1634 from DarkLordZach/better-hid-2 | bunnei | |
hid: Add support for multiplayer and multilayout controllers | |||
2018-11-18 | configure_input: Use Joycons Docked instead of Connected as label | Zach Hilman | |
2018-11-18 | configure_input_player: Set minimum width on controls | Zach Hilman | |
2018-11-18 | configure_input: Properly update UI components on removal of player | Zach Hilman | |
2018-11-18 | configure_input: Make None a controller option instead of checkbox | Zach Hilman | |
2018-11-18 | hid: Use player-defined controller type as PREFERRED_CONTROLLER | Zach Hilman | |
2018-11-18 | qt: Move controller button config to separate dialog | Zach Hilman | |
Handles button configuration for all controller layouts and debug pads. Configurable at construction. | |||
2018-11-18 | qt: Add UI to configure touchscreen parameters | Zach Hilman | |
This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do. | |||
2018-11-18 | qt: Add UI to configure mouse buttons | Zach Hilman | |
Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back) | |||
2018-11-18 | configure_input: Add support for multiplayer and controller types | Zach Hilman | |
This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab. | |||
2018-11-18 | hid/npad: Update NPad to use player controller bindings and type | Zach Hilman | |
2018-11-18 | hid/touchscreen: Update Touchscreen to use advanced parameters | Zach Hilman | |
Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled. | |||
2018-11-18 | hid: Add controller bindings for Mouse controller | Zach Hilman | |
2018-11-18 | hid: Add keyboard bindings for Keyboard controller | Zach Hilman | |
2018-11-18 | hid: Add controller bindings for DebugPad controller | Zach Hilman | |
Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies. | |||
2018-11-18 | yuzu/config: Add (de-)serialization for multiplayer | Zach Hilman | |
Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled). | |||
2018-11-18 | yuzu_cmd/config: Add config deserialization for multiplayer | Zach Hilman | |
2018-11-18 | settings: Add settings for multiple players and controllers | Zach Hilman | |
Uses the PlayerInput struct to represent all of the data that constitutes a player. | |||
2018-11-18 | settings: Add Native type for keyboard | Zach Hilman | |
2018-11-18 | settings: Add Native type for mouse buttons | Zach Hilman | |
2018-11-18 | Added missing start/end touch attributes to touchscreen | David Marcec | |
2018-11-18 | Added debugpad skeleton | David Marcec | |
2018-11-18 | Added controller helper funcs | David Marcec | |
2018-11-18 | Changed polling rate of hid and Right joycon rotation | David Marcec | |
2018-11-18 | Left joycon rotation button remapping | David Marcec | |
2018-11-18 | Added automatic npad switch based on supported stylesets | David Marcec | |
2018-11-18 | Added multi-input support and controller assignment at any port | David Marcec | |
2018-11-18 | Merge pull request #1717 from FreddyFunk/swizzle-gob | bunnei | |
textures/decoders: Replace magic numbers | |||
2018-11-18 | Merge pull request #1693 from Tinob/master | bunnei | |
Missing ogl states | |||
2018-11-18 | Merge pull request #1555 from ccawley2011/clang-format-docker | bunnei | |
travis: Use pre-built image for clang-format target | |||
2018-11-18 | Merge pull request #1619 from janisozaur/patch-12 | bunnei | |
Handle missing git info when building | |||
2018-11-18 | Eliminated unnessessary memory allocation and copy (#1702) | Frederic L | |
2018-11-18 | Merge pull request #1640 from DarkLordZach/game-list-reload | bunnei | |
game_list: Only reload game list after relevant settings changed | |||
2018-11-18 | Merge pull request #1620 from DarkLordZach/ldr-ro | bunnei | |
ldr_ro: Complete LDR:RO implementation | |||
2018-11-18 | Merge pull request #1718 from ogniK5377/lets-go-softlock | bunnei | |
Implemented CalculateStandardUserSystemClockDifferenceByUser | |||
2018-11-18 | Correctly sets default system language for yuzu-CLI (#1727) | Schplee | |
* Correctly sets default system language for yuzu-CLI A user reported that yuzu_cmd runs games in Japanese rather than the correct default of English (like yuzu-qt does correctly), this change fixes that. * fix clang issue deleted whitespace | |||
2018-11-18 | Merge pull request #1730 from ReinUsesLisp/fix-intel | bunnei | |
gl_rasterizer: Remove default clip distance | |||
2018-11-18 | Merge pull request #1671 from DarkLordZach/vi-disconnect | bunnei | |
vi: Implement TransactParcel for Disconnect and DetachBuffer | |||
2018-11-18 | gl_rasterizer: Remove default clip distance | ReinUsesLisp | |
2018-11-18 | Merge pull request #1728 from FearlessTobi/reset-signal | Mat M | |
svc: ResetSignal is not stubbed | |||
2018-11-18 | svc: ResetSignal is not stubbed | Tobias | |
https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG | |||
2018-11-18 | drop support for non separate alpha as it seems to cause issues in some games | Rodolfo Bogado | |
2018-11-17 | ldr_ro: Add error check for memory allocation failure | Zach Hilman | |
2018-11-17 | fix sampler configuration, thanks to Marcos for his investigation | Rodolfo Bogado | |
2018-11-17 | small type fix | Rodolfo Bogado | |
2018-11-17 | small fix for alphaToOne bit location | Rodolfo Bogado | |
2018-11-17 | fix for gcc compilation | Rodolfo Bogado | |
2018-11-17 | add AlphaToCoverage and AlphaToOne | Rodolfo Bogado | |