Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-18 | configure_input_player: Set minimum width on controls | Zach Hilman | |
2018-11-18 | configure_input: Properly update UI components on removal of player | Zach Hilman | |
2018-11-18 | configure_input: Make None a controller option instead of checkbox | Zach Hilman | |
2018-11-18 | hid: Use player-defined controller type as PREFERRED_CONTROLLER | Zach Hilman | |
2018-11-18 | qt: Move controller button config to separate dialog | Zach Hilman | |
Handles button configuration for all controller layouts and debug pads. Configurable at construction. | |||
2018-11-18 | qt: Add UI to configure touchscreen parameters | Zach Hilman | |
This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do. | |||
2018-11-18 | qt: Add UI to configure mouse buttons | Zach Hilman | |
Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back) | |||
2018-11-18 | configure_input: Add support for multiplayer and controller types | Zach Hilman | |
This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab. | |||
2018-11-18 | hid/npad: Update NPad to use player controller bindings and type | Zach Hilman | |
2018-11-18 | hid/touchscreen: Update Touchscreen to use advanced parameters | Zach Hilman | |
Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled. | |||
2018-11-18 | hid: Add controller bindings for Mouse controller | Zach Hilman | |
2018-11-18 | hid: Add keyboard bindings for Keyboard controller | Zach Hilman | |
2018-11-18 | hid: Add controller bindings for DebugPad controller | Zach Hilman | |
Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies. | |||
2018-11-18 | yuzu/config: Add (de-)serialization for multiplayer | Zach Hilman | |
Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled). | |||
2018-11-18 | yuzu_cmd/config: Add config deserialization for multiplayer | Zach Hilman | |
2018-11-18 | settings: Add settings for multiple players and controllers | Zach Hilman | |
Uses the PlayerInput struct to represent all of the data that constitutes a player. | |||
2018-11-18 | settings: Add Native type for keyboard | Zach Hilman | |
2018-11-18 | settings: Add Native type for mouse buttons | Zach Hilman | |
2018-11-18 | Added missing start/end touch attributes to touchscreen | David Marcec | |
2018-11-18 | Added debugpad skeleton | David Marcec | |
2018-11-18 | Added controller helper funcs | David Marcec | |
2018-11-18 | Changed polling rate of hid and Right joycon rotation | David Marcec | |
2018-11-18 | Left joycon rotation button remapping | David Marcec | |
2018-11-18 | Added automatic npad switch based on supported stylesets | David Marcec | |
2018-11-18 | Added multi-input support and controller assignment at any port | David Marcec | |
2018-11-18 | Merge pull request #1717 from FreddyFunk/swizzle-gob | bunnei | |
textures/decoders: Replace magic numbers | |||
2018-11-18 | Merge pull request #1693 from Tinob/master | bunnei | |
Missing ogl states | |||
2018-11-18 | Merge pull request #1555 from ccawley2011/clang-format-docker | bunnei | |
travis: Use pre-built image for clang-format target | |||
2018-11-18 | Merge pull request #1619 from janisozaur/patch-12 | bunnei | |
Handle missing git info when building | |||
2018-11-18 | Eliminated unnessessary memory allocation and copy (#1702) | Frederic L | |
2018-11-18 | Merge pull request #1640 from DarkLordZach/game-list-reload | bunnei | |
game_list: Only reload game list after relevant settings changed | |||
2018-11-18 | Merge pull request #1620 from DarkLordZach/ldr-ro | bunnei | |
ldr_ro: Complete LDR:RO implementation | |||
2018-11-18 | Merge pull request #1718 from ogniK5377/lets-go-softlock | bunnei | |
Implemented CalculateStandardUserSystemClockDifferenceByUser | |||
2018-11-18 | Correctly sets default system language for yuzu-CLI (#1727) | Schplee | |
* Correctly sets default system language for yuzu-CLI A user reported that yuzu_cmd runs games in Japanese rather than the correct default of English (like yuzu-qt does correctly), this change fixes that. * fix clang issue deleted whitespace | |||
2018-11-18 | Merge pull request #1730 from ReinUsesLisp/fix-intel | bunnei | |
gl_rasterizer: Remove default clip distance | |||
2018-11-18 | Merge pull request #1671 from DarkLordZach/vi-disconnect | bunnei | |
vi: Implement TransactParcel for Disconnect and DetachBuffer | |||
2018-11-18 | gl_rasterizer: Remove default clip distance | ReinUsesLisp | |
2018-11-18 | Merge pull request #1728 from FearlessTobi/reset-signal | Mat M | |
svc: ResetSignal is not stubbed | |||
2018-11-18 | svc: ResetSignal is not stubbed | Tobias | |
https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG | |||
2018-11-18 | drop support for non separate alpha as it seems to cause issues in some games | Rodolfo Bogado | |
2018-11-17 | ldr_ro: Add error check for memory allocation failure | Zach Hilman | |
2018-11-17 | fix sampler configuration, thanks to Marcos for his investigation | Rodolfo Bogado | |
2018-11-17 | small type fix | Rodolfo Bogado | |
2018-11-17 | small fix for alphaToOne bit location | Rodolfo Bogado | |
2018-11-17 | fix for gcc compilation | Rodolfo Bogado | |
2018-11-17 | add AlphaToCoverage and AlphaToOne | Rodolfo Bogado | |
2018-11-17 | add support for fragment_color_clamp | Rodolfo Bogado | |
2018-11-17 | add missing MirrorOnceBorder support where supported | Rodolfo Bogado | |
2018-11-17 | set border color not depending on the wrap mode | Rodolfo Bogado | |
only enable color mask for the first framebuffer id independent blending is disabled | |||
2018-11-17 | set default value for point size register | Rodolfo Bogado | |