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2019-02-01Merge pull request #2079 from ReinUsesLisp/remove-fillbunnei
video_core: Remove unused Fill related code
2019-02-01rasterizer_interface: Remove unused AccelerateFill operationReinUsesLisp
2019-02-01video_core: Remove unused Fill surface typeReinUsesLisp
2019-01-31Merge pull request #2072 from lioncash/servicebunnei
service: Update function tables
2019-01-31Merge pull request #2077 from lioncash/virtbunnei
kernel/wait_object: Devirtualize functions related to manipulating the thread list directly
2019-01-31Merge pull request #2075 from lioncash/findbunnei
service/nvflinger: Minor renaming changes
2019-01-30Merge pull request #1818 from ccawley2011/patch-1Hexagon12
Add missing environment variables to travis-ci.env
2019-01-30kernel/wait_object: Devirtualize functions related to manipulating the ↵Lioncash
thread list directly No inheritors of the WaitObject class actually make use of their own implementations of these functions, so they can be made non-virtual. It's also kind of sketchy to allow overriding how the threads get added to the list anyways, given the kernel itself on the actual hardware doesn't seem to customize based off this.
2019-01-30kernel/timer: Remove unnecessary WakeupAllWaitingThreads() overrideLioncash
This implementation just calls the base class variant of the function, so this isn't necessary.
2019-01-30kernel/readable_event: Remove unnecessary WakeupAllWaitingThreads() overrideLioncash
This just calls the base variant of the function, so it can be removed.
2019-01-30Merge pull request #2076 from lioncash/encHexagon12
video_core/dma_pusher: Silence C4828 warnings
2019-01-30video_core/dma_pusher: Silence C4828 warningsLioncash
This was previously causing: warning C4828: The file contains a character starting at offset 0xa33 that is illegal in the current source character set (codepage 65001). warnings on Windows when compiling yuzu.
2019-01-30Merge pull request #1485 from FernandoS27/render-infobunnei
Add more info into textures' object labels
2019-01-30service/nvflinger: Make FindBufferQueueId() a const member functionLioncash
This member function doesn't actually modify instance state, so it can be const-qualified.
2019-01-30service/nvflinger: Rename Get prefix on function to FindLioncash
This more accurately describes what the function is actually attempting to do (it's not a simple trivial getter).
2019-01-29service/ns: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew
2019-01-29service/ncm: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew
2019-01-29service/audio: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew.
2019-01-29service/am/applet_ae: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew.
2019-01-29service/fsp-srv: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew.
2019-01-29service/btm: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew
2019-01-29service/btdrv: Update function tablesLioncash
Updates function tables based off information provided by SwitchBrew.
2019-01-29Merge pull request #2070 from ReinUsesLisp/cubearray-viewbunnei
gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
2019-01-29Merge pull request #2069 from lioncash/vibunnei
service/nvflinger: Add the null display type
2019-01-29Merge pull request #1987 from ReinUsesLisp/explicit-shader-ldgbunnei
gl_shader_cache: Use explicit bindings
2019-01-30gl_shader_cache: Use explicit bindingsReinUsesLisp
2019-01-29Merge pull request #1960 from ReinUsesLisp/shader-ir-ldgbunnei
video_core: Implement LDG through heuristics based on IR
2019-01-30gl_rasterizer: Implement global memory managementReinUsesLisp
2019-01-30shader_decode: Implement LDG and basic cbuf trackingReinUsesLisp
2019-01-29video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908)Kevin
* Implemented the puller semaphore operations. * Nit: Fix 2 style issues * Nit: Add Break to default case. * Fix style. * Update for comments. Added ReferenceCount method * Forgot to remove GpuSmaphoreAddress union. * Fix the clang-format issues. * More clang formatting. * two more white spaces for the Clang formatting. * Move puller members into the regs union * Updated to use Memory::WriteBlock instead of Memory::Write* * Fix clang style issues * White space clang error * Removing unused funcitons and other pr comment * Removing unused funcitons and other pr comment * More union magic for setting regs value. * union magic refcnt as well * Remove local var * Set up the regs and regs_assert_positions up properly * Fix clang error
2019-01-29gl_shader_cache: Fix texture view for cubemaps as cubemap arraysReinUsesLisp
Cubemaps are considered layered and to create a texture view the texture mustn't be a layered texture, resulting in cubemaps being bound as cubemap arrays. To fix this issue this commit introduces an extra surface parameter called "is_array" and uses this to query for texture view creation. Now that texture views for cubemaps are actually being created, this also fixes the number of layers created for the texture view (since they have to be 6 to create a texture view of cubemaps).
2019-01-29service/psc: Update function tablesLioncash
Updates the function tables based off information on SwitchBrew. Gets rid of a swath of unknown names.
2019-01-29nvflinger: Add the Null displayLioncash
In addition to the default, external, EDID, and internal displays, there's also a null display provided as well, which as the name suggests, does nothing but discard all commands given to it. This is provided for completeness.
2019-01-29nvflinger: Change log message in OpenDisplay to be a debug log instead of a ↵Lioncash
warning Opening a display isn't really a thing to warn about. It's an expected thing, so this can be a debug log. This also alters the string to indicate the display name better. Opening "Default" display reads a little nicer compared to Opening display Default.
2019-01-29nvflinger: Remove unnecessary header inclusionsLioncash
2019-01-29nvflinger: Mark locals const where applicableLioncash
Makes non-mutable state more explicit.
2019-01-29nvflinger: Use a std::array for the available displays instead of std::vectorLioncash
The built-in set of displays is fixed, so we can utilize an array instead of a vector here.
2019-01-29hle/ipc_helpers: Fix clang-format warningsLioncash
2019-01-29hle/ipc_helpers: Allow pushing signed valuesLioncash
This is kind of a large hole in the API, given we allow popping signed values. This fixes that.
2019-01-28Merge pull request #2063 from lioncash/pessimizingbunnei
video_core/shader: Minor changes
2019-01-28Merge pull request #2065 from lioncash/pmbunnei
service/pm: Implement SetMaintenanceBoot
2019-01-28service/pm: Implement SetMaintenanceBoot()Lioncash
This quite literally functions as a basic setter. No other error checking or anything (since there's nothing to really check against). With this, it completes the pm:bm interface in terms of functionality.
2019-01-28service/pm: Tidy up functionality related to SystemBootModeLioncash
Just minor tidying of interfaces.
2019-01-28Merge pull request #2064 from lioncash/vi-stubbunnei
service/vi: Remove stubbed notifier from SetLayerVisibility
2019-01-28service/vi: Remove stubbed notifier from SetLayerVisibilityLioncash
This appears to be a vestigial API function that's only kept around for compatibility's sake, given the function only returns a success error code and exits. Since that's the case, we can remove the stubbed notification from the log, since doing nothing is technically the correct behavior in this case.
2019-01-28shader/shader_ir: Amend three comment typosLioncash
Given we're in the area, these are three trivial typos that can be corrected.
2019-01-28shader/shader_ir: Amend constructor initializer ordering for AbufNodeLioncash
Orders the class members in the same order that they would actually be initialized in. Gets rid of two compiler warnings.
2019-01-28shader/decode: Avoid a pessimizing std::move within DecodeRange()Lioncash
std::moveing a local variable in a return statement has the potential to prevent copy elision from occurring, so this can just be converted into a regular return.
2019-01-27Merge pull request #2060 from lioncash/exceptionbunnei
kernel/svc: Log out uncaught C++ exceptions from svcBreak
2019-01-27Merge pull request #2058 from ReinUsesLisp/trunc-warningbunnei
video_core: Silent implicit conversion warning