Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-21 | Use HTTPS for Submodule lz4 | N00byKing | |
2018-03-21 | Merge pull request #257 from mailwl/vi-module | bunnei | |
Service/vi: convert services to module | |||
2018-03-21 | Service/vi: convert services to module | mailwl | |
2018-03-20 | Merge pull request #254 from bunnei/port-citra-renderer | bunnei | |
Port Citra OpenGL rasterizer code | |||
2018-03-20 | Merge pull request #256 from mailwl/fatal | bunnei | |
Service: add fatal:u, fatal:p services | |||
2018-03-20 | Service: add fatal:u, fatal:p services | mailwl | |
2018-03-20 | renderer_gl: Port boilerplate rasterizer code over from Citra. | bunnei | |
2018-03-20 | gl_shader_util: Sync latest version with Citra. | bunnei | |
2018-03-20 | renderer_gl: Port over gl_shader_gen module from Citra. | bunnei | |
2018-03-19 | Merge pull request #253 from Subv/rt_depth | Mat M | |
GPU: Added registers for color and Z buffers. | |||
2018-03-19 | renderer_gl: Port over gl_shader_decompiler module from Citra. | bunnei | |
2018-03-19 | renderer_gl: Port over gl_rasterizer_cache module from Citra. | bunnei | |
2018-03-19 | gl_resource_manager: Sync latest version with Citra. | bunnei | |
2018-03-19 | renderer_gl: Port over gl_stream_buffer module from Citra. | bunnei | |
2018-03-19 | externals: Update Glad to latest version used by Citra. | bunnei | |
2018-03-19 | gl_state: Sync latest version with Citra. | bunnei | |
2018-03-19 | GPU: Added Z buffer registers to Maxwell3D's reg structure. | Subv | |
2018-03-19 | GPU: Added the render target (RT) registers to Maxwell3D's reg structure. | Subv | |
2018-03-19 | Merge pull request #252 from N00byKing/3064 | bunnei | |
Implement Pull #3064 from citra: Clean all format warnings (Yuzu-specific format warnings cleared too) | |||
2018-03-19 | Clang Fixes | N00byKing | |
2018-03-19 | oops | N00byKing | |
2018-03-19 | More Warning cleanups | N00byKing | |
2018-03-19 | Clean Warnings (?) | N00byKing | |
2018-03-19 | Merge pull request #251 from Subv/tic_tsc | bunnei | |
GPU: Added TIC and TSC registers to the Maxwell3D register structure. | |||
2018-03-19 | GPU: Added the TSC registers to the Maxwell3D register structure. | Subv | |
2018-03-19 | GPU: Added the TIC registers to the Maxwell3D register structure. | Subv | |
2018-03-18 | Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo | bunnei | |
Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased) | |||
2018-03-18 | Merge pull request #250 from bunnei/buffer-dequeue-wait | bunnei | |
vi: TransactParcel DequeueBuffer should wait current thread | |||
2018-03-18 | Merge pull request #249 from Subv/macro_E1A | bunnei | |
GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. | |||
2018-03-18 | vi: Remove DequeueBuffer and wait until next available buffer. | bunnei | |
2018-03-18 | hle_ipc: Add SleepClientThread to block current thread within HLE routines. | bunnei | |
2018-03-18 | hle_ipc: Use shared_ptr instead of unique_ptr to allow copies. | bunnei | |
2018-03-18 | hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer. | bunnei | |
2018-03-18 | thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB. | bunnei | |
2018-03-18 | GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. | Subv | |
This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage. | |||
2018-03-18 | Merge pull request #248 from Subv/cb_data | bunnei | |
GPU: Handle writes to the CB_DATA method. | |||
2018-03-18 | GPU: Implement the BindStorageBuffer macro method in HLE. | Subv | |
This macro binds the SSBO Info Buffer as the current ConstBuffer. This buffer is usually bound to c0 during shader execution. Games seem to use this macro instead of directly writing the address for some reason. | |||
2018-03-18 | GPU: Handle writes to the CB_DATA method. | Subv | |
Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS. This method is usually used to upload uniforms or other shader-visible data. | |||
2018-03-18 | GPU: Move the GPU's class constructor and destructors to a cpp file. | Subv | |
This should reduce recompile times when editing the Maxwell3D register structure. | |||
2018-03-18 | Merge pull request #246 from Subv/gpu_macro_calls | Sebastian Valle | |
GPU: Store uploaded GPU macros and keep track of the number of method arguments. | |||
2018-03-18 | GPU: Store uploaded GPU macros and keep track of the number of method ↵ | Subv | |
parameters. | |||
2018-03-18 | GPU: Macros are specific to the Maxwell3D engine, so handle them internally. | Subv | |
2018-03-17 | Merge pull request #245 from Subv/set_shader2 | bunnei | |
GPU: Store shader constbuffer bindings in the GPU state. | |||
2018-03-17 | GPU: Renamed ShaderType to ShaderStage as that is less confusing. | Subv | |
2018-03-17 | GPU: Store shader constbuffer bindings in the GPU state. | Subv | |
2018-03-17 | GPU: Corrected some register offsets and removed superfluous macro registers. | Subv | |
2018-03-17 | GPU: Make the SetShader macro call do the same as the real macro's code. | Subv | |
It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called. Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]). | |||
2018-03-17 | GPU: Corrected the parameter documentation for the SetShader macro call. | Subv | |
Register 0xE24 is actually a macro that sets some shader parameters in the register structure. Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future. | |||
2018-03-17 | Merge pull request #242 from Subv/set_shader | bunnei | |
GPU: Handle the SetShader method call (0xE24) and store the shader config. | |||
2018-03-17 | Merge pull request #243 from Subv/vertex_buffer | bunnei | |
GPU: Added the vertex array registers. |