| Age | Commit message (Collapse) | Author | 
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Given the string is appended to another, we can make it a view so a
redundant full copy of the string isn't made.
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This member function doesn't modify internal member state, so it can be
marked const.
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On parse errors, we can log out the explanatory string indicating what
the parsing error was, rather than just ignoring the variable and
returning an overly broad error code.
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Silence miscellaneous warnings
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ci: Add custom titlebars for mainline and patreon
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video_core/shader: Minor changes
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These can inhibit the ability of a compiler to perform RVO.
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std::string
Allows the function to be non-allocating in terms of the output string.
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Same behavior, but without the need to heap allocate
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This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
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Keeps them alphabetically sorted for readability.
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Provides logical symmetry to the interface.
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Avoids unnecessary atomic reference count increments and decrements.
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Provides const equivalents of data accessors for use within const
contexts.
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Shader_IR: Implement a full control flow decompiler for the shader IR.
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TextureCache: Add the ability to deduce if two textures are depth on blit.
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