Age | Commit message (Collapse) | Author |
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Followup to #1102
Original author @mailwl
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Fix read and write register blocks in gdbstub
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Add Initialize and GenerateRandomData function names to ssl:C
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Previously, the padding wasn't correctly accounted for which caused the gdbstub to read and write everything after R15 (starting with the dummy FPA registers) incorrectly, which caused CPSR to not be handled correctly. Everything appears to be working as expected with this change.
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Shaders: Use UBOs instead of individual uniforms in the generated frag shaders
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Common: silence Vec warnings on msvc
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silent warning C4146 on msvc
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Enable RTTI on Windows builds.
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gdbstub implementation
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GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones
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beyond the available ones (12).
Related to #1170
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pkgbuild is now provided by Travis itself, so homebrew throws
an error upon trying to install it.
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CMake recently 302'd the download URL we're using.
To prevent any issues, just follow the redirect with cURL.
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Added CSND_ExecuteType0Commands stub.
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Implement FS_User::GetFreeBytes
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Add GetTotalStepCount Stub
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citra-qt: Change file path encoding
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GLSL Fragment Shader Generation
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- Also add a comment to AppendColorCombiner.
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- Includes a check to confirm no hash collisions.
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- Fixes uniform issue on AMD.
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function.
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various cleanups.
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