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Mirror of the Citron emulator
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Author
2021-07-22
glasm: Fix immediate texture coordinate
ReinUsesLisp
2021-07-22
shader: Clang-format secondary textures
ReinUsesLisp
2021-07-22
shader: Fix secondary textures
ReinUsesLisp
2021-07-22
shader: Adhere to disk shader cache setting
ameerj
2021-07-22
shader: Fix TMML queries
ReinUsesLisp
2021-07-22
shader: Fix FSwizzleAdd folding when going through phi nodes
ReinUsesLisp
2021-07-22
shader/exception: Fix compilation errors on gcc
ReinUsesLisp
2021-07-22
glasm: Reduce reg allocation leaks from an exception to a log
ReinUsesLisp
2021-07-22
texture_cache: Reduce invalid image/sampler error severity
ReinUsesLisp
2021-07-22
shader: Handle host exceptions
ReinUsesLisp
2021-07-22
glasm: Use integer lod for TXQ
ReinUsesLisp
2021-07-22
glasm: Prepare XFB from state instead of global registers
ReinUsesLisp
2021-07-22
glasm: Fix global memory fallbacks
ReinUsesLisp
2021-07-22
Revert "glasm: Skip phi moves on undefined instructions"
ReinUsesLisp
2021-07-22
glasm: Remove unintentional '\n' on Undef32
ReinUsesLisp
2021-07-22
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
2021-07-22
glasm: Implement Y direction
ReinUsesLisp
2021-07-22
glasm: Skip phi moves on undefined instructions
ReinUsesLisp
2021-07-22
glasm: Implement undef instructions
ReinUsesLisp
2021-07-22
glasm: Fix global memory callbacks
ReinUsesLisp
2021-07-22
gl_shader_cache: Add disk shader cache
ReinUsesLisp
2021-07-22
video_core,shader: Clang-format fixes
ReinUsesLisp
2021-07-22
gl_shader_cache: Rename Program abstractions into Pipeline
ReinUsesLisp
2021-07-22
glasm: Release phi node registers after they are no longer needed
ReinUsesLisp
2021-07-22
glasm: Remove unintentionally committed fmt::prints
ReinUsesLisp
2021-07-22
glasm: Fix INeg32 on negative immediates
ReinUsesLisp
2021-07-22
glasm: Remove unnecessary value types
ReinUsesLisp
2021-07-22
glasm: Throw when there are register leaks
ReinUsesLisp
2021-07-22
glasm: Catch more register leaks
ReinUsesLisp
2021-07-22
glasm: Fix usage counting on phi nodes
ReinUsesLisp
2021-07-22
gl_shader_cache: Do not flip tessellation on OpenGL
ReinUsesLisp
2021-07-22
gl_graphics_program: Fix texture buffer bindings
ReinUsesLisp
2021-07-22
glasm: Implement global memory fallbacks
ReinUsesLisp
2021-07-22
glasm: Implement int64 add and subtract
ReinUsesLisp
2021-07-22
emit_glasm_context_get_set: Remove unused variable
lat9nq
2021-07-22
glasm: Implement indirect attribute loads
ReinUsesLisp
2021-07-22
glasm: Implement image atomics
ReinUsesLisp
2021-07-22
glasm: Reorder unreachable image atomic insts
ReinUsesLisp
2021-07-22
glasm: Implement gl_Layer stores
ReinUsesLisp
2021-07-22
glasm: Implement SampleId
ReinUsesLisp
2021-07-22
glasm: Implement IsHelperInvocation
ReinUsesLisp
2021-07-22
glasm: Fix EmitVertex's optimization
ReinUsesLisp
2021-07-22
gl_shader_cache: Conditionally use viewport mask
ReinUsesLisp
2021-07-22
gl_shader_cache,glasm: Conditionally use typeless image reads extension
ReinUsesLisp
2021-07-22
gl_shader_cache: Improve GLASM error print logic
ReinUsesLisp
2021-07-22
glasm: Implement forced early Z
ReinUsesLisp
2021-07-22
glasm: Set transform feedback state
ReinUsesLisp
2021-07-22
video_core: Abstract transform feedback translation utility
ReinUsesLisp
2021-07-22
glasm: Simplify patch reads
ReinUsesLisp
2021-07-22
glasm: Fix output patch reads
ReinUsesLisp
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