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2020-10-26core: cpu_manager: Add missing call to MicroProfileOnThreadExit().bunnei
- Fixes an occasional crash when trying to launch subsequent games.
2020-10-25Merge pull request #4827 from lioncash/truncRodrigo Locatti
controller: Convert led_patterns integer literals to bool literals
2020-10-25Merge pull request #4828 from lioncash/lockguardRodrigo Locatti
general: Use template deduction guides for lock_guard
2020-10-25general: Use template deduction guides for lock_guardLioncash
Same behavior, less code.
2020-10-25controller: Convert led_patterns integer literals to bool literalsLioncash
'bool' isn't always guaranteed to be the same size as an int, so this can technically cause truncation warnings if we support other platforms.
2020-10-25Merge pull request #4826 from Morph1984/resolve-warningLC
applets/profile_select: Resolve a warning in exec()
2020-10-25applets/profile_select: Resolve a warning in exec()Morph
Resolves a warning where not all control paths return a value.
2020-10-24Merge pull request #4817 from Kewlan/open-single-save-locationbunnei
main/profile_select: Don't ask for profile when there's only one.
2020-10-23Merge pull request #4816 from Morph1984/controller-disconnect-fixLC
sdl_impl: Fix controller reconnection issues
2020-10-23Merge pull request #4706 from ReinUsesLisp/cmake-host-shadersbunnei
video_core: Fix instances where msbuild always regenerated host shaders
2020-10-22Merge pull request #4792 from bunnei/rtc-fixbunnei
service: time: Update current time with changes to RTC setting.
2020-10-22Don't ask for profile when there's only one.Kewlan
2020-10-21core: Fix clang build pt.3Lioncash
Should finally resolve building with clang.
2020-10-21sdl_impl: Fix controller reconnection issuesMorph
It turns out that after a controller is disconnected, there is a chance that events from the previous controller are sent/processed after it has been disconnected. This causes the previously disconnected controller to reappear as connected due to GetSDLJoystickBySDLID() emplacing this controller back to the map. Fix this by only returning an SDLJoystick if and only if it exists in the map.
2020-10-20Merge pull request #4811 from lioncash/warn-videobunnei
video_core: Conditially activate relevant compiler warnings
2020-10-20core: Fix clang build pt.2Lioncash
Resolves the clang build issue in a more unintrusive way.
2020-10-20Merge pull request #4814 from yuzu-emu/revert-4796-clangLC
Revert "core: Fix clang build"
2020-10-20Revert "core: Fix clang build"bunnei
2020-10-20video_core: Conditially activate relevant compiler warningsLioncash
These compiler flags aren't shared with clang, so specifying these flags unconditionally can lead to a bit of warning spam. While we're in the area, we can also enable -Wunused-but-set-parameter given this is almost always a bug.
2020-10-20kernel: Fix build with recent compiler flag changesLioncash
This slipped through the cracks due to another change being merged before the compiler flag changes.
2020-10-20Merge pull request #4807 from ReinUsesLisp/glasm-robust-ssboLC
gl_arb_decompiler: Implement robust buffer operations
2020-10-20Merge pull request #4796 from lioncash/clangLC
core: Fix clang build
2020-10-20Merge pull request #4390 from ogniK5377/get-applet-inf-stubbunnei
nifm: GetAppletInfo stub
2020-10-20Merge pull request #4809 from Morph1984/mjolnir-p3LC
configure_input_player: Fix modifier buttons
2020-10-20Merge pull request #4627 from Morph1984/fix-dinput-controller-disconnectbunnei
sdl_impl: Erase the SDLJoystick entry after removing a controller
2020-10-20configure_input_player: Fix modifier buttonsMorph
Fix them for real this time, now they finally work.
2020-10-20gl_arb_decompiler: Implement robust buffer operationsReinUsesLisp
This emulates the behavior we get on GLSL with regular SSBOs with a pointer + length pair. It aims to be consistent with the crashes we might get. Out of bounds stores are ignored. Atomics are ignored and return zero. Reads return zero.
2020-10-20Added remaining paramsDavid Marcec
2020-10-20nifm: GetAppletInfo stubDavid Marcec
Fixes crash for Catherine Full Body
2020-10-19Merge pull request #4788 from ReinUsesLisp/lockfree-host-threadbunnei
kernel: Implement host thread register methods without locking
2020-10-19Merge pull request #4785 from Morph1984/fs-hadesbunnei
filesystem: Fix CreateDirectory and DeleteFile
2020-10-19Merge pull request #4204 from ReinUsesLisp/vulkan-1.0bunnei
renderer_vulkan: Create and properly use Vulkan 1.0 instances when 1.1 is not available
2020-10-19Merge pull request #4802 from lioncash/bcatbunnei
core: Add boxcat sources with target_sources
2020-10-18Merge pull request #4783 from bunnei/nvdrv-freespacebunnei
hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
2020-10-18core: Add boxcat sources with target_sourcesLioncash
Same behavior, minus a script variable.
2020-10-17Merge pull request #4801 from lioncash/missing-boundbunnei
mii/manager: Make use of unused lower bound in GetRandomValue()
2020-10-17Merge pull request #4782 from ReinUsesLisp/remove-dyn-primitivebunnei
vk_graphics_pipeline: Manage primitive topology as fixed state
2020-10-17core: Fix clang buildLioncash
Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
2020-10-17mii/manager: Make use of unused lower bound in GetRandomValue()Lioncash
Previously, the lower bound wasn't being used and zero was being used as the lower bound every time this function was called. This affects the outcome of some of the randomized entries a little bit, for example, the lower-bound for beard and mustache flags was supposed to be 1, not 0. Aside from these cases, the bug didn't affect anything else.
2020-10-16Merge pull request #4797 from bunnei/bcat-errorsbunnei
service: bcat: Check client connection before interacting with socket.
2020-10-16Merge pull request #4798 from lioncash/input-copybunnei
udp/client: Take std::function by const reference with TestCommunication()
2020-10-16service: bcat: Check client connection before interacting with socket.bunnei
- Fixes a crash when BCAT service is offline.
2020-10-16udp/client: Make use of designated initializers in TestCommunication()Lioncash
Same behavior, but makes the callback list nicer to look at.
2020-10-16udp/client: Take std::function by const reference with TestCommunication()Lioncash
Avoids redundant copies.
2020-10-16sdl_impl: Erase the SDLJoystick entry after removing a controllerMorph
Previously, disconnecting a controller still leaves a null SDLJoystick entry within the vector of SDLJoysticks mapped by GUID. When a DirectInput device of the same GUID is reconnected, it adds that device to a new port causing non-detectable input. Furthermore, opening the "Configure" menu would cause yuzu to crash since it first tries to resolve the name of a null SDLJoystick entry that was not removed. Resolve this by properly erasing the SDLJoystick entry from the vector.
2020-10-15Merge pull request #4790 from lioncash/input-commonbunnei
input_common/CMakeLists: Make some warnings errors
2020-10-15Merge pull request #4784 from bunnei/cancelbufferbunnei
hle: service: vi: Implement BufferQueue::CancelBuffer.
2020-10-15input_common/CMakeLists: Make some warnings errorsLioncash
Makes the input_common code warnings consistent with the rest of the codebase.
2020-10-14Merge pull request #4793 from bunnei/storeopencontextbunnei
service: acc: Stub IManagerForApplication::StoreOpenContext.
2020-10-14service: acc: Stub IManagerForApplication::StoreOpenContext.bunnei
- Used by Super Mario 3D All-Stars.