Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-09 | yuzu/CMakeLists: Remove qt5_wrap_ui macro usage | Lioncash | |
We can simply enable CMAKE_AUTOUIC and let CMake take care of handling the UI code generation for targets. As part of letting CMake automatically handle the header file parsing, we must not name includes with "ui_*" unless they're related to the output of the Qt UIC compiler. Because of this, we need to rename ui_settings, given it would conflict with this restriction. | |||
2019-07-22 | Merge pull request #2734 from ReinUsesLisp/compute-shaders | bunnei | |
gl_rasterizer: Implement compute shaders | |||
2019-07-21 | Merge pull request #2735 from FernandoS27/pipeline-rework | bunnei | |
Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism | |||
2019-07-20 | Update README.md | Zach Hilman | |
2019-07-20 | Merge pull request #2693 from ReinUsesLisp/hsetp2 | Fernando Sahmkow | |
shader/half_set_predicate: Implement missing HSETP2 variants | |||
2019-07-20 | Update README.md | Flame Sage | |
2019-07-20 | Update README.md | Flame Sage | |
2019-07-20 | Merge pull request #2752 from DarkLordZach/master | Flame Sage | |
azure: Fix clang-format and releases | |||
2019-07-20 | azure: Fix clang-format and releases | Zach Hilman | |
2019-07-20 | Maxwell3D: Reorganize and address feedback | Fernando Sahmkow | |
2019-07-19 | shader/half_set_predicate: Fix HSETP2 implementation | ReinUsesLisp | |
2019-07-19 | shader/half_set_predicate: Implement missing HSETP2 variants | ReinUsesLisp | |
2019-07-18 | Merge pull request #2687 from lioncash/tls-process | bunnei | |
kernel/process: Allocate the process' TLS region during initialization | |||
2019-07-18 | Merge pull request #2738 from lioncash/shader-ir | bunnei | |
shader-ir: Minor cleanup-related changes | |||
2019-07-18 | Merge pull request #2741 from FernandoS27/trace-log | David | |
Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace. | |||
2019-07-17 | Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace. | Fernando Sahmkow | |
This messages were originally set as warnning since few games used these svcs and it was needed for debugging. This is no longer the case. | |||
2019-07-17 | GL_State: Feedback and fixes | Fernando Sahmkow | |
2019-07-17 | Maxwell3D: Address Feedback | Fernando Sahmkow | |
2019-07-17 | Texture_Cache: Rebase Fixes | Fernando Sahmkow | |
2019-07-17 | GL_Rasterizer: Corrections to Clearing. | Fernando Sahmkow | |
2019-07-17 | Maxwell3D: Correct marking dirtiness on CB upload | Fernando Sahmkow | |
2019-07-17 | GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing | Fernando Sahmkow | |
2019-07-17 | Maxwell3D: Implement State Dirty Flags. | Fernando Sahmkow | |
2019-07-17 | Maxwell3D: Rework CBData Upload | Fernando Sahmkow | |
2019-07-17 | Maxwell3D: Rework the dirty system to be more consistant and scaleable | Fernando Sahmkow | |
2019-07-17 | Merge pull request #2740 from lioncash/bra | Fernando Sahmkow | |
shader/decode/other: Correct branch indirect argument within BRA handling | |||
2019-07-17 | Merge pull request #2726 from lioncash/access | Rodrigo Locatti | |
core: Remove CurrentArmInterface() global accessor | |||
2019-07-16 | shader_ir: std::move Node instance where applicable | Lioncash | |
These are std::shared_ptr instances underneath the hood, which means copying them isn't as cheap as a regular pointer. Particularly so on weakly-ordered systems. This avoids atomic reference count increments and decrements where they aren't necessary for the core set of operations. | |||
2019-07-16 | shader_ir: Rename Get/SetTemporal to Get/SetTemporary | Lioncash | |
This is more accurate in terms of describing what the functions are actually doing. Temporal relates to time, not the setting of a temporary itself. | |||
2019-07-16 | shader_ir: Remove unused includes | Lioncash | |
Removes unnecessary header dependencies. | |||
2019-07-16 | Merge pull request #2565 from ReinUsesLisp/track-indirect | Fernando Sahmkow | |
shader/track: Track indirect buffers | |||
2019-07-16 | shader/decode/other: Correct branch indirect argument within BRA handling | Lioncash | |
This appears to have been a copy/paste error introduced within 8a6fc529a968e007f01464abadd32f9b5eb0a26c | |||
2019-07-15 | gl_shader_cache: Fix clang-format issues | ReinUsesLisp | |
2019-07-15 | gl_shader_decompiler: Stub local memory size | ReinUsesLisp | |
2019-07-15 | gl_shader_cache: Address review commentaries | ReinUsesLisp | |
2019-07-15 | gl_shader_cache: Address CI issues | ReinUsesLisp | |
2019-07-15 | gl_rasterizer: Implement compute shaders | ReinUsesLisp | |
2019-07-15 | Merge pull request #2695 from ReinUsesLisp/layer-viewport | Fernando Sahmkow | |
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders | |||
2019-07-14 | Merge pull request #2705 from FernandoS27/tex-cache-fixes | bunnei | |
GPU: Fixes to Texture Cache and Include Microprofiles for GL State/BufferCopy/Macro Interpreter | |||
2019-07-14 | shader: Allow tracking of indirect buffers without variable offset | ReinUsesLisp | |
While changing this code, simplify tracking code to allow returning the base address node, this way callers don't have to manually rebuild it on each invocation. | |||
2019-07-14 | Merge pull request #2675 from ReinUsesLisp/opengl-buffer-cache | bunnei | |
buffer_cache: Implement a generic buffer cache and its OpenGL backend | |||
2019-07-14 | Texture_Cache: Address Feedback | Fernando Sahmkow | |
2019-07-14 | Texture_Cache: Remove some unprecise fallback case and clang format | Fernando Sahmkow | |
2019-07-14 | Texture_Cache: Force Framebuffer reset if an active render target is ↵ | Fernando Sahmkow | |
unregistered. | |||
2019-07-14 | GPU: Add a microprofile for macro interpreter | Fernando Sahmkow | |
2019-07-14 | GL_State: Add a microprofile timer to OpenGL state. | Fernando Sahmkow | |
2019-07-14 | Gl_Texture_Cache: Measure Buffer Copy Times | Fernando Sahmkow | |
2019-07-14 | Texture_Cache: Correct Linear Structural Match. | Fernando Sahmkow | |
2019-07-14 | Merge pull request #2690 from SciresM/physmem_fixes | Fernando Sahmkow | |
Implement MapPhysicalMemory/UnmapPhysicalMemory | |||
2019-07-14 | Merge pull request #2692 from ReinUsesLisp/tlds-f16 | Fernando Sahmkow | |
shader/texture: Add F16 support for TLDS |