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2018-07-25Merge pull request #800 from lioncash/setbunnei
set_sys: Implement SetColorSetId()
2018-07-25Merge pull request #813 from Subv/z24_s8_texbunnei
GPU: Allow the use of Z24S8 as a texture format.
2018-07-25GPU: Allow the use of Z24S8 as a texture format.Subv
2018-07-25Merge pull request #816 from Subv/z32_s8bunnei
GPU: Implemented the Z32_S8_X24 depth buffer format.
2018-07-25Merge pull request #815 from Subv/z32f_texbunnei
GPU: Allow using Z32 as a texture format.
2018-07-25Merge pull request #814 from Subv/rt_r8bunnei
GPU: Allow the usage of R8 as a render target format.
2018-07-25Merge pull request #818 from MerryMage/dynarmicbunnei
externals: Update dynarmic to 98e2380
2018-07-25externals: Update dynarmic to 98e2380MerryMage
98e2380 fuzz_with_unicorn: Disable testing of FDIV 041b7d5 block_of_code: Add ABI_PARAMS array 2a2371c A64: Implement MLA, MLS (by element), vector single/double variant 78c640a A64: Implement FMLS (vector), single/double variant b6b6993 emit_x64_vector_floating_point: Specify NanHandler::function_type explicitly 4b9d12a emit_x64_vector_floating_point: ChooseOnFsize arguments maybe_unused b1e3616 IR: Implement FPVectorNeg 4343612 A64: Implement FMLA (vector), single/double variant 93eeb25 IR: Implement FPVectorMulAdd 57e5c7e emit_x64_vector_floating_point: Standardize naming scheme bcb9e41 emit_x64_floating_point: Simplify indexers 83aa585 emit_x64_vector_floating_point: Simplify EmitVectorOperation* f4087c8 mp: rename mp.h to mp/function_info.h 1864090 emit_x64_vector: Slightly improve ArithmeticShiftRightByte e048441 emit_x64_vector: Simplify VectorShuffleImpl ff025e8 IR: Implement A64OrQC 6fac68d A64: Implement UQSHRN, UQRSHRN (vector) 5a8d9c3 emit_x64_vector: -0x80000000 isn't -0x80000000 759289e A64: Implement UQXTN (vector) 2a96281 emit_x64_vector: Fix non-SSE4.1 saturated narrowing reconstruction comparison 0682353 A64: Implement SQXTN (vector) 6c5229e emit_x64_vector: packusdw reqiures SSE4.1 158d9b1 A64: Implement SQSHRUN, SQRSHRUN (vector) f886013 simd_shift_by_immediate: Simplify ShiftRight d9b59c6 A64: Implement SQXTUN 50fe28b microinstruction: Reorganize FPSCR related instruction queries d9d036a microinstruction: Add missing FP scalar opcodes to ReadsFromFPSCR() and WritesToFPSCR() db96163 u128: Make Bit() a const-qualified member function f7052ae A64: Implement FRSQRTS (vector), single/double variant 0925ef6 A64: Implement FRSQRTE (vector), single/double variant f4cbbe3 A64: Implement FRSQRTS (scalar), single/double variant 4ef864e IR: Implement FPRSqrtStepFused 9dffeeb fp: Implement FPRSqrtStepFused aa04556 fp: Implement FPNeg cbde1c5 process_nan: Add two operand variant 1ec2663 A64: Implement FMAXP, FMINP, FMAXNMP and FMINNMP's scalar double/single-precision variant 027ddf9 emit_x64_floating_point: Fixup special NaN case in FMA FPMulAdd implementation 75a9f77 fp: Use a forward declaration in fused.h 1ee1630 u128: Implement comparison operators in terms of one another 3b77f48 tests: Print cpu info bed3cc0 u128: StickyLogicalShiftRight requires special-casing for amount == 64 15d04f4 A64: Implement FMLA and FMLS (by element)'s double/single-precision scalar variant 7cfccdf A64: Implement FMUL (by element)'s scalar double/single-precision variant 7d2d62e (fpmuladd) emit_x64_floating_point: Implement accurate fallback for FPMulAdd{32,64} a599eac fp: Implement FPMulAdd d70b90e process_nan: Add FPProcessNaNs3 38ef0e0 block_of_code: Add SysV ABI fifth and sixth parameters 8e2ff56 u128: Add StickyLogicalShiftRight 3b337df u128: Add Multiply64To128 8219075 u128: Add u128::Bit a574dcb u128: Add comparison operators 391d6d4 unpacked: Use ResidualErrorOnRightShift in FPRoundBase 5e0cf9c fp: Remove MantissaT 8c0a84c FPRSqrtEstimate: Improve documentation of RecipSqrtEstimate c41d855 FPRSqrtEstimate: Deduplicate array bounds 4cf055b A64: Implement FMAXV, FMINV, FMAXNMV, and FMINNMV bf24f0f FPRSqrtEstimate: Use forward declarations where applicable 206230e translate: Return by bool in helpers where applicable 346b725 Simplify fallback case for EmitVectorSetElement64() 2c34e1d emit_x64_floating_point: s/Esimate/Estimate/ 5213fb6 simd_scalar_two_register_misc: Implement FRSQRTE, scalar variant 7ed089f IR: Implement FPRSqrtEstimate cd2e286 simd_vector_x_indexed_element: Implement FMUL (by element), vector variant
2018-07-24Merge pull request #809 from lioncash/rasterizerbunnei
gl_rasterizer: Minor cleanup
2018-07-24Merge pull request #811 from Subv/code_address_assertbunnei
GPU: Remove the assert that required the CODE_ADDRESS to be 0.
2018-07-24GPU: Implemented the Z32_S8_X24 depth buffer format.Subv
2018-07-24GPU: Allow using Z32 as a texture format.Subv
2018-07-24GPU: Allow the usage of R8 as a render target format.Subv
2018-07-24Merge pull request #806 from lioncash/friendbunnei
friend: Deduplicate interfaces
2018-07-24Merge pull request #810 from Subv/r16bunnei
GPU: Implemented the R16 and R16F texture formats.
2018-07-24Merge pull request #805 from lioncash/signbunnei
svc: Resolve sign comparison warnings in WaitSynchronization()
2018-07-24Merge pull request #807 from lioncash/unusedbunnei
deconstructed_rom_directory: Remove unused FindRomFS() function
2018-07-24GPU: Remove the assert that required the CODE_ADDRESS to be 0.Subv
Games usually just leave it at 0 but nouveau sets it to something else. This already works fine, the assert is useless.
2018-07-24GPU: Implemented the R16 and R16F texture formats.Subv
2018-07-24gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()Lioncash
This is just the named constant that OpenGL provides, so we can use that instead of using a literal -1
2018-07-24gl_rasterizer: Use std::string_view instead of std::string when checking for ↵Lioncash
extensions We can avoid heap allocations here by just using a std::string_view instead of performing unnecessary copying of the string data.
2018-07-24gl_rasterizer: Use in-class member initializers where applicableLioncash
We can just assign to the members directly in these cases.
2018-07-24deconstructed_rom_directory: Remove unused FindRomFS() functionLioncash
2018-07-24friend: Add friend:m, friend:s, and friend:v servicesLioncash
Given we already have friend:a and friend:u, we should add the remaining services as well.
2018-07-24friend/interface: Add missing CreateDaemonSuspendSessionService() to the ↵Lioncash
function handler table
2018-07-24friend: Deduplicate interfacesLioncash
2018-07-24svc: Resolve sign comparison warnings in WaitSynchronization()Lioncash
The loop's induction variable was signed, but we were comparing against an unsigned variable.
2018-07-24Merge pull request #798 from lioncash/constbunnei
arm_dynarmic: Make MakeJit() a const member function
2018-07-24Merge pull request #797 from lioncash/explicitbunnei
core: Make converting constructors explicit where applicable
2018-07-24Merge pull request #795 from lioncash/declbunnei
apm/interface: Remove redundant declaration of InstallInterfaces()
2018-07-24Merge pull request #799 from Subv/tex_r32fbunnei
GPU: Implement texture format R32F.
2018-07-24Merge pull request #794 from lioncash/refbunnei
mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
2018-07-24Merge pull request #796 from bunnei/gl-uintbunnei
maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
2018-07-24Merge pull request #789 from bunnei/tex-wrap-borderbunnei
maxwell_to_gl: Implement Texture::WrapMode::Border.
2018-07-24set_sys: Implement SetColorSetId()Lioncash
2018-07-24ipc_helper: Add helper member function for popping enum values to RequestParserLioncash
2018-07-23Merge pull request #793 from lioncash/privbunnei
ipc_helpers: Make member variables of ResponseBuilder private
2018-07-23Merge pull request #785 from lioncash/fsbunnei
partition_filesystem: Use std::move where applicable
2018-07-23gl_rasterizer: Implement texture border color.bunnei
2018-07-23maxwell_to_gl: Implement Texture::WrapMode::Border.bunnei
2018-07-23GPU: Implement texture format R32F.Subv
2018-07-23arm_dynarmic: Make MakeJit() a const member functionLioncash
This functions doesn't modify instance state, so it can be a made a const member function.
2018-07-23core: Make converting constructors explicit where applicableLioncash
Avoids unwanted implicit conversions. Thankfully, given the large amount of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8bunnei
gl_rasterizer_cache: Implement formats BGRA8_UNORM/RGBA32_FLOAT/RG32_FLOAT
2018-07-23maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.bunnei
2018-07-23Merge pull request #792 from lioncash/retvalbunnei
gl_shader_decompiler: Correct return value of WriteTexsInstruction()
2018-07-23apm/interface: Remove redundant declaration of InstallInterfaces()Lioncash
This is already declared in apm/apm.h
2018-07-23mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by referenceLioncash
The pointed to thread's members are simply observed in this case, so we don't need to copy it here.
2018-07-23Merge pull request #790 from bunnei/shader-print-instrbunnei
gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23Merge pull request #788 from bunnei/shader-check-zerobunnei
gl_shader_decompiler: Check if SetRegister result is ZeroIndex.