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2018-08-09Merge pull request #988 from lioncash/colorbunnei
common/color: Minor cleanup
2018-08-08Merge pull request #977 from bunnei/bgr565bunnei
gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
2018-08-08Merge pull request #987 from lioncash/vecbunnei
vector_math: Use variable template version of is_signed in Vec classes
2018-08-08Merge pull request #982 from bunnei/stub-unk-63bunnei
gl_shader_decompiler: Stub input attribute Unknown_63.
2018-08-08Merge pull request #986 from mailwl/acc-loadimagebunnei
Service/Account: stub LoadImage function
2018-08-08Merge pull request #976 from bunnei/shader-immbunnei
gl_shader_decompiler: Let OpenGL interpret floats.
2018-08-08Merge pull request #981 from bunnei/cbuf-corruptbunnei
maxwell_3d: Use correct const buffer size and check bounds.
2018-08-08Merge pull request #978 from bunnei/fixioctlbunnei
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08Merge pull request #985 from bunnei/rt-r11g11b10bunnei
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
2018-08-08Merge pull request #979 from bunnei/vtx88bunnei
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08Merge pull request #975 from bunnei/am-stubbunnei
am: Stub SetScreenShotImageOrientation.
2018-08-08Merge pull request #980 from bunnei/fix-logsbunnei
renderer_opengl: Use trace log in a few places.
2018-08-08common/color: Remove unnecessary const qualifiers on return typesLioncash
These are just superfluous and not necessesary
2018-08-08common/color: Get rid of undefined behaviorLioncash
Gets rid of type punning via reinterpret_cast within functions. Instead, we use memcpy to transfer the contents across types.
2018-08-08vector_math: Use variable template version of is_signed in Vec classesLioncash
Same behavior, less code
2018-08-08Merge pull request #966 from lioncash/modernizebunnei
common: Convert type traits templates over to variable template versions where applicable
2018-08-08Merge pull request #850 from DarkLordZach/icon-metabunnei
Add Icons and Metadata Support
2018-08-08Merge pull request #968 from lioncash/vecbunnei
vector_math: Minor cleanups
2018-08-08Merge pull request #969 from lioncash/lz4bunnei
externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command
2018-08-08Merge pull request #958 from lioncash/nv-globalbunnei
nvdrv: Get rid of global std::weak_ptr
2018-08-08Service/Account: stub LoadImage functionmailwl
2018-08-08Merge pull request #972 from lioncash/catchbunnei
externals: Update catch to 2.3.0
2018-08-08Merge pull request #965 from lioncash/unused-filesbunnei
hle: Remove unused romfs.cpp/.h
2018-08-08Merge pull request #974 from lioncash/accbunnei
acc: Add missing function table entries for GetUserCount
2018-08-08gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.bunnei
- Used by Super Mario Odyssey.
2018-08-08Merge pull request #983 from mailwl/hid-fixMat M
hid: fix IsSixAxisSensorAtRest() response
2018-08-08hid: fix IsSixAxisSensorAtRest() responsemailwl
2018-08-08gl_shader_decompiler: Stub input attribute Unknown_63.bunnei
2018-08-08maxwell_3d: Use correct const buffer size and check bounds.bunnei
- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX.
2018-08-08renderer_opengl: Use trace log in a few places.bunnei
2018-08-08maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.bunnei
2018-08-08nvhost_gpu: Don't over copy IoctlSubmitGpfifo.bunnei
2018-08-08gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.bunnei
- Used by Super Mario Odyssey.
2018-08-08gl_shader_decompiler: Let OpenGL interpret floats.bunnei
- Accuracy is lost in translation to string, e.g. with NaN. - Needed for Super Mario Odyssey.
2018-08-08am: Stub SetScreenShotImageOrientation.bunnei
- Used by Super Mario Odyssey.
2018-08-07acc: Add missing function table entries for GetUserCountLioncash
Given this is stubbed within the common module in 5ac7b84, it should be added to the other relevant tables as well.
2018-08-07acc: Stub GetUserCount. (#973)bunnei
- Used by Pokken Tournament DX.
2018-08-07Merge pull request #967 from lioncash/signbunnei
file_util: Avoid sign-conversions in WriteArray() and ReadArray()
2018-08-07nvdrv: Get rid of global std::weak_ptrLioncash
Rather than use global state, we can simply pass the instance into the NVFlinger instance directly.
2018-08-07vector_math: Remove unimplemented function prototypesLioncash
2018-08-07vector_math: Make functions constexpr where applicableLioncash
2018-08-07vector_math: Convert typedefs to type aliasesLioncash
2018-08-07common: Convert type traits templates over to variable template versions ↵Lioncash
where applicable Uses the C++17 inline variable variants
2018-08-07hle: Remove unused romfs.cpp/.hLioncash
These files are no longer used, so we can get rid of them.
2018-08-07externals: Update catch to 2.3.0Lioncash
Updates the library from 2.2.3 to 2.3.0
2018-08-07Merge pull request #971 from DarkLordZach/mbedtls-2.12.0bunnei
externals/mbedtls: Update to mbedtls v2.12.0
2018-08-07externals/mbedtls: Update to mbedtls v2.12.0Zach Hilman
2018-08-07Merge pull request #964 from Hexagon12/lower-logsbunnei
Lowered down the logging for command processor methods
2018-08-07Fixed the sRGB pixel format (#963)Hexagon12
* Changed the sRGB pixel format return * Add a message about SRGBA -> RGBA conversion
2018-08-07externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() commandLioncash
We don't need to build the lz4 CLI tool, or anything else. We just want to build in the library statically, so we specify this to ensure that. Now, we don't potentially build unnecessary targets.