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AgeCommit message (Expand)Author
2020-02-16texture_cache: Avoid matches in 3D texturesReinUsesLisp
2020-02-16IUserLocalCommunicationService: add function Initialize2Nguyen Dac Nam
2020-02-16HLE: correct function name of IUserLocalCommunicationServiceNguyen Dac Nam
2020-02-16nvhost_gpu: implement ChannelSetTimeslicenamkazy
2020-02-15Merge pull request #3419 from yuzu-emu/revert-3386-gpu-mem-interfacebunnei
2020-02-15Revert "video_core: memory_manager: Use GPU interface for cache functions."bunnei
2020-02-15shader/texture: Allow 2D shadow arrays and simplify codeReinUsesLisp
2020-02-14maxwell_3d: Unify draw methodsReinUsesLisp
2020-02-14query_cache: Address feedbackReinUsesLisp
2020-02-14query_cache: Fix ambiguity in CacheAddr getterReinUsesLisp
2020-02-14query_cache: Add a recursive mutex for concurrent usageReinUsesLisp
2020-02-14vk_query_cache: Implement generic query cache on VulkanReinUsesLisp
2020-02-14query_cache: Abstract OpenGL implementationReinUsesLisp
2020-02-14gl_query_cache: Optimize query cacheReinUsesLisp
2020-02-14gl_query_cache: Implement host queries using a deferred cacheReinUsesLisp
2020-02-14gl_rasterizer: Sort method declarationsReinUsesLisp
2020-02-14gl_rasterizer: Add queued commands counterReinUsesLisp
2020-02-14maxwell_3d: Slow implementation of passed samples (query 21)ReinUsesLisp
2020-02-14Merge pull request #3401 from FernandoS27/synchronizationbunnei
2020-02-14Add 4:3 aspect ratio and address feedbackMorph
2020-02-14Merge pull request #3379 from ReinUsesLisp/cbuf-offsetbunnei
2020-02-14Merge pull request #3398 from brianclinkenbeard/fix-cmake-sdl2Zach Hilman
2020-02-14Core: Correct compilition in GCCFernando Sahmkow
2020-02-14Address feedbackMorph
2020-02-13Use enumeration instead of magic numbersMorph
2020-02-13Add following aspect ratios: 16:9, 21:9, Stretch to WindowMorph
2020-02-13Merge pull request #3400 from makigumo/patch-1bunnei
2020-02-13gl_resource_manager: Add managed query classReinUsesLisp
2020-02-13Merge pull request #3395 from FernandoS27/queriesbunnei
2020-02-13gl_rasterizer: Use the least generic OpenGL draw function possibleReinUsesLisp
2020-02-13vk_shader_decompiler: Fix vertex id and instance idReinUsesLisp
2020-02-13Core: Address FeedbackFernando Sahmkow
2020-02-13GPU: Address Feedback.Fernando Sahmkow
2020-02-12Merge pull request #3405 from lioncash/threadbunnei
2020-02-12Merge branch 'master' into fix-cmake-sdl2Brian Clinkenbeard
2020-02-12address_arbiter: Collapse loops in InsertThread() and RemoveThread()Lioncash
2020-02-12address_arbiter: Simplify GetThreadsWaitingOnAddress()Lioncash
2020-02-12Merge pull request #3403 from lioncash/debugbunnei
2020-02-12Merge pull request #3402 from lioncash/sys-globalbunnei
2020-02-12bcat/backend: Make formatting of passphrase consistent in NullBackend::SetPas...Lioncash
2020-02-12bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()Lioncash
2020-02-12kernel/thread: Remove trivial usages of the global system accessorLioncash
2020-02-11Core: Set all hardware emulation constants in a single file.Fernando Sahmkow
2020-02-11Kernel: Refactor synchronization to better match REFernando Sahmkow
2020-02-11update hwopus DecodeInterleaved for FW 7.0.0+makigumo
2020-02-11Kernel: Change WaitObject to Synchronization object. In order to better refle...Fernando Sahmkow
2020-02-11Merge pull request #3376 from ReinUsesLisp/point-spritebunnei
2020-02-10use config mode for finding SDL2 with CMakeBrian Clinkenbeard
2020-02-10GPU: Implement GPU Clock correctly.Fernando Sahmkow
2020-02-10Maxwell3D: Correct query reporting.Fernando Sahmkow