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AgeCommit message (Expand)Author
2020-04-09astc: Implement a fast precompiled alternative for ReplicateReinUsesLisp
2020-04-09astc: Move Replicate to a constexpr LUT when possibleReinUsesLisp
2020-04-09astc: Make InputBitStream constexprReinUsesLisp
2020-04-09astc: OutputBitStream style changes and make it constexprReinUsesLisp
2020-04-08Merge pull request #3624 from Kewlan/fix-sl-sr-positionbunnei
2020-04-08Place SL and SR in the right most column.Kewlan
2020-04-07Merge pull request #3572 from FearlessTobi/port-5127bunnei
2020-04-07Merge pull request #3621 from SilverBeamx/fullnamefixZach Hilman
2020-04-07Addressed feedback: switched to snake case and fixed clang-format errorsSilverBeamx
2020-04-07Merge pull request #3599 from ReinUsesLisp/revert-3499bunnei
2020-04-07Removed leftover test codeSilverBeamx
2020-04-07Addressed feedback: removed CMake hack in favor of building the necessary str...SilverBeamx
2020-04-07Merge pull request #3489 from namkazt/patch-2Rodrigo Locatti
2020-04-07Hack BUILD_FULLNAME into GenerateSCMRev.cmakeSilverBeamx
2020-04-07address nit.Nguyen Dac Nam
2020-04-07Apply suggestions from code reviewNguyen Dac Nam
2020-04-07file_sys: fix LayeredFS error when loading some games made with… (#3602)enler
2020-04-06Merge pull request #3513 from ReinUsesLisp/native-astcFernando Sahmkow
2020-04-06shader_decode: SULD.D using std::pair instead of out parameternamkazy
2020-04-06shader_decode: SULD.D avoid duplicate code block.namkazy
2020-04-06shader_decode: SULD.D fix conversion error.namkazy
2020-04-06shader_decode: SULD.D implement bits64 and reverse shader ir init method to r...namkazy
2020-04-05Merge pull request #3592 from ReinUsesLisp/ipaFernando Sahmkow
2020-04-05Merge pull request #3589 from ReinUsesLisp/fix-clearsFernando Sahmkow
2020-04-05silent warning (conversion error)namkazy
2020-04-05shader_decode: SULD.D -> SINT actually same as UNORM.namkazy
2020-04-05shader_decode: SULD.D fix decode SNORM componentnamkazy
2020-04-05clang-formatnamkazy
2020-04-05shader_decode: get sampler descriptor from registry.namkazy
2020-04-05tweaking.namkazy
2020-04-05clang-formatNguyen Dac Nam
2020-04-05cleanup unuse paramsnamkazy
2020-04-05cleanup debug code.namkazy
2020-04-05reimplement get component type, uncomment mistaken codenamkazy
2020-04-05remove disable optimizenamkazy
2020-04-05[wip] reimplement SULD.Dnamkazy
2020-04-05add shader stage when init shader irnamkazy
2020-04-05clang-fixNguyen Dac Nam
2020-04-05shader: image - import PredConditionNguyen Dac Nam
2020-04-05shader: SULD.D bits32 implement more complexer method.Nguyen Dac Nam
2020-04-05shader: SULD.D import StoreTypeNguyen Dac Nam
2020-04-05shader: implement SULD.D bits32Nguyen Dac Nam
2020-04-04ci: Update to Windows Server 2019 and Visual Studio 2019Zach Hilman
2020-04-04Revert "Merge pull request #3499 from ReinUsesLisp/depth-2d-array"ReinUsesLisp
2020-04-03Merge pull request #3579 from Kewlan/reorder-shoulderbunnei
2020-04-03Merge pull request #3563 from bunnei/fix-ldr-memstateFernando Sahmkow
2020-04-02Merge pull request #3595 from ReinUsesLisp/c4715-silencebunnei
2020-04-02shader/memory: Silence no return value warningReinUsesLisp
2020-04-02Merge pull request #3552 from jroweboy/single-contextRodrigo Locatti
2020-04-01shader_decompiler: Remove FragCoord.w hack and change IPA implementationReinUsesLisp