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2019-01-21QT: Hide GLWidget immediately after showing.James Rowe
With the loading screen merged, we don't want to actually show at this point, but it still needs to be shown to actually create the context. Turns out you can just show and hide it immediately and it'll work.
2019-01-21SDL Frontend: Add shared context supportJames Rowe
2019-01-21QT Frontend: Migrate to QOpenGLWindowJames Rowe
2019-01-21Merge pull request #2038 from jroweboy/loading-progress-barbunnei
Loading progress bar upgrades
2019-01-21Change const char* to const char[]James Rowe
2019-01-21Fix mingw compile error and warningsJames Rowe
2019-01-21Add fade out effect to the loading screenJames Rowe
2019-01-21Set Minimum Size to the same as renderwindowJames Rowe
2019-01-21Remove blue box around loading screenJames Rowe
2019-01-20Change the background color of Stage Complete to yuzu blueJames Rowe
2019-01-20Rename step 1 and step 2 to be a little more descriptiveJames Rowe
2019-01-20Prevent estimated time from flashing after slow shader compilation startsJames Rowe
2019-01-20Move progress bar style into constexpr stringsJames Rowe
2019-01-20Hide progress bar on Prepare stepJames Rowe
2019-01-20QT: Upgrade the Loading Bar to look much betterJames Rowe
2019-01-20Merge pull request #2034 from jroweboy/loading-widgetbunnei
QT Frontend: Add a Loading screen with progressbar
2019-01-20Merge pull request #2008 from ReinUsesLisp/dirty-framebuffersbunnei
gl_rasterizer_cache: Use dirty flags for framebuffers
2019-01-20Merge pull request #2002 from ReinUsesLisp/dsa-vao-bufferbunnei
gl_rasterizer: Use DSA for VAOs and buffers
2019-01-20Merge pull request #2032 from lioncash/webbunnei
yuzu/configuration/configure_web: Amend verification string
2019-01-20Merge pull request #2025 from DarkLordZach/loader-banner-logobunnei
loader: Add getters for application banner and logo
2019-01-19Add a workaround if QMovie isn't availableJames Rowe
2019-01-19QT Frontend: Add a Loading screen with progressbarJames Rowe
With shader caches on the horizon, one requirement is to provide visible feedback for the progress. The shader cache reportedly takes several minutes to load for large caches that were invalidated, and as such we should provide a loading screen with progress. Adds a loading screen widget that will be shown until the first frame of the game is swapped. This was chosen in case shader caches are not being used, several games still take more than a few seconds to launch and could benefit from a loading screen.
2019-01-19Merge pull request #2031 from lioncash/privbunnei
yuzu/web_browser: Minor cleanup
2019-01-19Merge pull request #2033 from ReinUsesLisp/fixup-clip-warningbunnei
gl_rasterizer: Silent unsafe mix warning
2019-01-19Merge pull request #2036 from lioncash/unused-classbunnei
file_sys/directory: Remove unused DirectoryBackend class
2019-01-18file_sys/directory: Remove unused DirectoryBackend classLioncash
This isn't used at all, so we can just get rid of it.
2019-01-18gl_rasterizer: Silent unsafe mix warningReinUsesLisp
2019-01-17yuzu/configuration/configure_web: Remove an unused lambda captureLioncash
'this' isn't actually used within the lambda, since what we need from the class is already assigned within the capture section of the lambda.
2019-01-17yuzu/configuration/configure_web: Use an ellipsis with 'Verifying' textLioncash
It's a common UI pattern to use an ellipsis to indicate an ongoing action, rather than just specifying the word by itself.
2019-01-17core/frontend/applets/web_browser: Include missing headersLioncash
Gets rid of a few indirect inclusions.
2019-01-17core/frontend/applets/web_browser: Make OpenPage() non-constLioncash
This is a function that definitely doesn't always have a non-modifying behavior across all implementations, so this should be made non-const. This gets rid of the need to mark data members as mutable to work around the fact mutating data members needs to occur.
2019-01-17yuzu/web_browser: std::move std::function instances in OpenPage()Lioncash
Avoids the need to potentially reallocate the contained callbacks.
2019-01-17yuzu/web_browser: Make slot functions privateLioncash
These currently aren't used by anything other than the QtWebBrowser class itself, and can be made private.
2019-01-15loader: Propagate NCA logo section to ReadBanner and ReadLogoZach Hilman
2019-01-15content_archive: Add getter for logo section of NCAZach Hilman
2019-01-14Merge pull request #2020 from otaviopace/remove-spacesHexagon12
audio_core: remove unnecessary spaces on comments
2019-01-14audio_core: remove unnecessary spaces on commentsOtávio Pace
2019-01-12Merge pull request #1848 from FreddyFunk/QJsonArraybunnei
game_list: Remove a reference of a reference
2019-01-10Merge pull request #1959 from DarkLordZach/custom-rtcbunnei
settings: Add support for setting the RTC manually
2019-01-10Merge pull request #1939 from DarkLordZach/web-appletbunnei
applets: Implement HLE web browser applet (LibAppletOff)
2019-01-09gl_rasterizer: Workaround Intel VAO DSA bugReinUsesLisp
There is a bug on Intel's blob driver where it fails to properly build a vertex array object if it's not bound even after creating it with glCreateVertexArrays. This workaround binds it after creating it to bypass the issue.
2019-01-08Merge pull request #2010 from ReinUsesLisp/gmembunnei
gl_global_cache: Add dummy global cache manager
2019-01-08gl_global_cache: Add dummy global cache managerReinUsesLisp
2019-01-07settings: Fix comment structureZach Hilman
2019-01-07settings: Use std::chrono::seconds instead of s64 for RTCZach Hilman
2019-01-07time: Use custom RTC settings if applicable for gameZach Hilman
2019-01-07core: Set custom RTC differential on game bootZach Hilman
2019-01-07qt: Provide UI to edit custom RTC settingsZach Hilman
2019-01-07settings: Add custom RTC settingsZach Hilman
Stored as signed seconds since epoch.
2019-01-07gl_rasterizer: Skip framebuffer configuration if rendertargets have not been ↵ReinUsesLisp
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