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Citron
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Mirror of the Citron emulator
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Author
2018-06-06
gl_shader_gen: Add uniform handling for indirect const buffer access.
bunnei
2018-06-06
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
bunnei
2018-06-06
GPU: Implement sampling multiple textures in the generated glsl shaders.
Subv
2018-06-06
Stub IUser::AttachAvailabilityChangeEvent
mailwl
2018-06-06
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524)
greggameplayer
2018-06-06
Merge pull request #529 from bunnei/am-nifm-stubs
Sebastian Valle
2018-06-06
Merge pull request #531 from bunnei/fix-shl
Sebastian Valle
2018-06-06
Merge pull request #530 from bunnei/wrap-mirror
Sebastian Valle
2018-06-06
Remove unused header files
mailwl
2018-06-06
Merge pull request #527 from Subv/rgba32f_texcopy
bunnei
2018-06-06
Merge pull request #528 from Subv/rg11b10f
bunnei
2018-06-06
GDB Stub Improvements (#508)
Hedges
2018-06-05
gl_shader_decompiler: Fix un/signed mismatch with SHL.
bunnei
2018-06-05
maxwell_to_gl: Implement WrapMode Mirror.
bunnei
2018-06-05
nifm: Stub out IRequest::SetConnectionConfirmationOption.
bunnei
2018-06-05
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
bunnei
2018-06-05
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
Subv
2018-06-05
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
Subv
2018-06-05
GPU: Fixed the compression factor for RGBA16F textures.
Subv
2018-06-05
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
Subv
2018-06-05
Merge pull request #516 from Subv/f2i_r
bunnei
2018-06-05
Merge pull request #523 from yuzu-emu/revert-507-3616
James Rowe
2018-06-05
Revert "Port citra #3616"
bunnei
2018-06-05
Merge pull request #521 from Subv/bra
bunnei
2018-06-05
Merge pull request #520 from bunnei/shader-shl
bunnei
2018-06-05
Small fixes
mailwl
2018-06-05
Service/MM: add service and stub some functions
mailwl
2018-06-04
GPU: Corrected the branch targets for the shader bra instruction.
Subv
2018-06-04
GPU: Implemented the F2I_R shader instruction.
Subv
2018-06-04
Merge pull request #518 from Subv/incomplete_shaders
bunnei
2018-06-04
gl_shader_decompiler: Fix typo with ISCADD instruction.
bunnei
2018-06-04
gl_shader_decompiler: Implement SHL instruction.
bunnei
2018-06-04
Merge pull request #519 from bunnei/pred-not-equal
bunnei
2018-06-04
gl_shader_decompiler: Implement PredCondition::NotEqual.
bunnei
2018-06-04
Merge pull request #517 from Subv/iscadd
bunnei
2018-06-04
GPU: Implement the ISCADD shader instructions.
Subv
2018-06-04
GPU: Added decodings for the ISCADD instructions.
Subv
2018-06-04
Merge pull request #514 from Subv/lop32i
bunnei
2018-06-04
Merge pull request #510 from Subv/isetp
bunnei
2018-06-04
GPU: Implement predicated exit instructions in the shader programs.
Subv
2018-06-04
GPU: Take into account predicated exits when performing shader control flow a...
Subv
2018-06-04
Merge pull request #512 from Subv/fset
bunnei
2018-06-04
Merge pull request #501 from Subv/shader_bra
bunnei
2018-06-04
Merge pull request #515 from Subv/viewport_fix
bunnei
2018-06-04
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
Subv
2018-06-04
GPU: Corrected the I2F_R implementation.
Subv
2018-06-04
GPU: Calculate the correct viewport dimensions based on the scale and transla...
Subv
2018-06-04
Merge pull request #490 from BreadFish64/extension-check
bunnei
2018-06-04
Merge pull request #513 from Subv/cache_alignment
bunnei
2018-06-04
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)
greggameplayer
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