| Age | Commit message (Collapse) | Author | 
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[video_core] Fix stencil mask registers
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ci/windows: Revert to using GCC for MinGW builds
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before, but surely wrong.
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Using MinGW in the future may not be ideal as it does not work very well
with crash dumps (#8682).
Switch back to GCC on MinGW. This also gives CI a way to check GCC 12
(as of writing, or whatever version of mingw-gcc Arch happens to be
shipping on a given week).
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input_common: have an unique vector in callback status
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[video_core] Update 3D registers
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fsp_srv: stub GetCacheStorageSize
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vk_scheduler: wait for command processing to complete
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cmake: Fix FindPkgConfig
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configure_graphics: Fix graphics API selection when a game is running
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Qt: work around Qt5's font choice for Chinese (in Windows)
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The graphics API setting should not be changed when a game is running.
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nfp_types: silence -Wtype-limits
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program_metadata: Avoid reference binding to misaligned address
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build(room): simplify yuzu-room installation
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Project yuzu Fried Chicken (Y.F.C.) Part 1
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Fixes frametime reporting
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Avoids conflicting with the va_start macro
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highest possible.
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