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Mirror of the Citron emulator
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2019-10-05
video_core/ast: Make ShowCurrentState() take a string_view instead of std::st...
Lioncash
2019-10-05
video_core/ast: Eliminate variable shadowing warnings
Lioncash
2019-10-05
video_core/ast: Replace std::string with a constexpr std::string_view
Lioncash
2019-10-05
video_core/ast: Default the move constructor and assignment operator
Lioncash
2019-10-05
video_core/{ast, expr}: Organize forward declaration
Lioncash
2019-10-05
video_core/expr: Supply operator!= along with operator==
Lioncash
2019-10-05
video_core/{ast, expr}: Use std::move where applicable
Lioncash
2019-10-05
video_core/ast: Supply const accessors for data where applicable
Lioncash
2019-10-05
Merge pull request #2888 from FernandoS27/decompiler2
David
2019-10-04
Merge pull request #2917 from FernandoS27/fermi-deduction-2
bunnei
2019-10-04
Texture_Cache: Blit Deduction corrections and simplifications.
Fernando Sahmkow
2019-10-04
TextureCache: Add the ability to deduce if two textures are depth on blit.
Fernando Sahmkow
2019-10-04
Shader_ir: Address feedback
Fernando Sahmkow
2019-10-04
Shader_Ir: Address Feedback and clang format.
Fernando Sahmkow
2019-10-04
vk_shader_decompiler: Correct Branches inside conditionals.
Fernando Sahmkow
2019-10-04
vk_shader_decompiler: Clean code and be const correct.
Fernando Sahmkow
2019-10-04
Shader_IR: clean up AST handling and add documentation.
Fernando Sahmkow
2019-10-04
Shader_IR: Correct OutwardMoves for Ifs
Fernando Sahmkow
2019-10-04
vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD
Fernando Sahmkow
2019-10-04
gl_shader_decompiler: Refactor and address feedback.
Fernando Sahmkow
2019-10-04
Shader_IR: corrections and clang-format
Fernando Sahmkow
2019-10-04
vk_shader_compiler: Correct SPIR-V AST Decompiling
Fernando Sahmkow
2019-10-04
Shader_IR: allow else derivation to be optional.
Fernando Sahmkow
2019-10-04
vk_shader_compiler: Implement the decompiler in SPIR-V
Fernando Sahmkow
2019-10-04
Shader_IR: mark labels as unused for partial decompile.
Fernando Sahmkow
2019-10-04
Shader_Ir: Refactor Decompilation process and allow multiple decompilation mo...
Fernando Sahmkow
2019-10-04
gl_shader_decompiler: Implement AST decompiling
Fernando Sahmkow
2019-10-04
shader_ir: Declare Manager and pass it to appropiate programs.
Fernando Sahmkow
2019-10-04
shader_ir: Corrections to outward movements and misc stuffs
Fernando Sahmkow
2019-10-04
shader_ir: Add basic goto elimination
Fernando Sahmkow
2019-10-04
shader_ir: Initial Decompile Setup
Fernando Sahmkow
2019-10-04
Merge pull request #2941 from FernandoS27/fix-master
Rodrigo Locatti
2019-10-04
SDL: Fix missing header
Fernando Sahmkow
2019-10-04
Merge pull request #2896 from FearlessTobi/port-4950
bunnei
2019-10-04
Merge pull request #2936 from VPeruS/use-isallzeroarray
bunnei
2019-10-04
Merge pull request #2940 from lioncash/zlib
bunnei
2019-10-04
CMakeLists: Make libzip excluded from the ALL target
Lioncash
2019-10-04
externals: Use upstream zlib
Lioncash
2019-10-03
Merge pull request #2898 from FearlessTobi/port-4004
bunnei
2019-10-03
Merge pull request #2539 from DarkLordZach/bcat
David
2019-10-02
Merge pull request #2937 from DarkLordZach/azure-msvc
bunnei
2019-10-02
ci: Correct mainline release dependency
Zach Hilman
2019-10-02
ci: Add Mainline tagline
Zach Hilman
2019-10-02
ci: Use MSVC windows for patreon
Zach Hilman
2019-10-02
ci: Use MSVC windows for mainline
Zach Hilman
2019-10-02
ci: Add MSVC build template
Zach Hilman
2019-10-02
ci: Add Windows MSVC package script
Zach Hilman
2019-10-02
ci: Fix unset environment variable bug
Zach Hilman
2019-10-02
[crypto] Use IsAllZeroArray helper function
vperus
2019-10-02
qt: Add service dialog
Zach Hilman
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