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Mirror of the Citron emulator
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Author
2019-06-20
gl_shader_decompiler: Allow 1D textures to be texture buffers
ReinUsesLisp
2019-06-20
shader: Implement texture buffers
ReinUsesLisp
2019-06-20
texture_cache: loose TryReconstructSurface when accurate GPU is not on.
Fernando Sahmkow
2019-06-20
texture_cache: Document the most important methods.
Fernando Sahmkow
2019-06-20
texture_cache: Try to Reconstruct Surface on bigger than overlap.
Fernando Sahmkow
2019-06-20
texture_cache: Implement Guard mechanism
Fernando Sahmkow
2019-06-20
texture_cache: General Fixes
Fernando Sahmkow
2019-06-20
surface_params: Ensure pitch is always written to avoid surface leaks
ReinUsesLisp
2019-06-20
gl_framebuffer_cache: Use a hashed struct to cache framebuffers
ReinUsesLisp
2019-06-20
texture_cache return invalid buffer on deactivated color_mask
Fernando Sahmkow
2019-06-20
engine_upload: Addapt to new Texture Cache
Fernando Sahmkow
2019-06-20
surface_params: Optimize CreateForTexture
ReinUsesLisp
2019-06-20
gl_texture_cache: Make main views be proxy textures instead of a full view.
Fernando Sahmkow
2019-06-20
texture_cache: Add ASync Protections
Fernando Sahmkow
2019-06-20
Remove Framebuffer reconfiguration and restrict rendertarget protection
Fernando Sahmkow
2019-06-20
texture_cache: Implement GPU Dirty Flags
Fernando Sahmkow
2019-06-20
texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepth
Fernando Sahmkow
2019-06-20
texture_cache: Implement L1_Inner_cache
Fernando Sahmkow
2019-06-20
video_core: Use un-shifted block sizes to avoid integer divisions
ReinUsesLisp
2019-06-20
texture_cache: Change internal cache from lists to vectors
ReinUsesLisp
2019-06-20
Reduce amount of size calculations.
Fernando Sahmkow
2019-06-20
texture_cache: Correct premature texceptions
Fernando Sahmkow
2019-06-20
texture_cache: Implement guest flushing
Fernando Sahmkow
2019-06-20
Fixes to mipmap's process and reconstruct process
Fernando Sahmkow
2019-06-20
surface_base: Add parenthesis to EmplaceOverview's predicate
ReinUsesLisp
2019-06-20
Texture Cache: Implement Blitting and Fermi Copies
Fernando Sahmkow
2019-06-20
surface_view: Add constructor for ViewParams
ReinUsesLisp
2019-06-20
surface_base: Split BreakDown into layered and non-layered variants
ReinUsesLisp
2019-06-20
surface_base: Silence truncation warnings and minor renames and reordering
ReinUsesLisp
2019-06-20
copy_params: Use constructor instead of C-like initialization
ReinUsesLisp
2019-06-20
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
2019-06-20
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
2019-06-20
Corrections to Structural Matching
Fernando Sahmkow
2019-06-20
Implement Texture Cache V2
Fernando Sahmkow
2019-06-20
Correct Surface Base and Views for new Texture Cache
Fernando Sahmkow
2019-06-20
Add OGLTextureView
Fernando Sahmkow
2019-06-20
Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flu...
Fernando Sahmkow
2019-06-20
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
2019-06-20
gl_texture_cache: Implement fermi copies
ReinUsesLisp
2019-06-20
texture_cache: Split texture cache into different files
ReinUsesLisp
2019-06-20
texture_cache: Move staging buffer into a generic implementation
ReinUsesLisp
2019-06-20
texture_cache: Flush 3D textures in the order they are drawn
ReinUsesLisp
2019-06-20
gl_texture_cache: Minor changes
ReinUsesLisp
2019-06-20
gl_texture_cache: Add copy from multiple overlaps into a single surface
ReinUsesLisp
2019-06-20
gl_texture_cache: Attach surface textures instead of views
ReinUsesLisp
2019-06-20
gl_texture_cache: Add fast copy path
ReinUsesLisp
2019-06-20
gl_texture_cache: Initial implementation
ReinUsesLisp
2019-06-20
Merge pull request #2596 from FernandoS27/revert-2590
bunnei
2019-06-20
Merge pull request #2595 from jonsn0w/patch-1
Hexagon12
2019-06-19
Revert PR 2590.
Fernando Sahmkow
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