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AgeCommit message (Expand)Author
2020-11-18patch_manager: Remove usages of the global system instanceLioncash
2020-11-18core: Remove unused private Init function for the System classLioncash
2020-11-18core: Make use of [[nodiscard]] with the System classLioncash
2020-11-17configure_input_player: Use static qualifier for IsProfileNameValid()Lioncash
2020-11-17Merge pull request #4866 from Morph1984/mjolnir-p3-prodbunnei
2020-11-17virtual_buffer: Add compile-time type-safety guarantees with VirtualBufferLioncash
2020-11-17page_table: Allow page tables to be movedLioncash
2020-11-17page_table: Add missing doxygen parameters to Resize()Lioncash
2020-11-17page_table: Remove unnecessary header inclusionsLioncash
2020-11-18Merge pull request #4933 from lioncash/nodisc-gpuChloe
2020-11-17rasterizer_interface: Make use of [[nodiscard]] where applicableLioncash
2020-11-17render_base: Make use of [[nodiscard]] where applicableLioncash
2020-11-17gpu: Make use of [[nodiscard]] where applicableLioncash
2020-11-16Merge pull request #4929 from lioncash/nodiscard-inputbunnei
2020-11-15sdl_impl: Pump SDL Events at 1000 HzMorph
2020-11-15configure_input: Accommodate for the mouse input device engineMorph
2020-11-15hid: Reimplement Begin/EndPermitVibrationSessionMorph
2020-11-15controllers/npad: Load input devices on initMorph
2020-11-15configure_input: Update the input profiles for other player tabsMorph
2020-11-15general: Fix compiler warnings on linux and miscellaneous changesMorph
2020-11-15sdl_impl: Revert to the "old" method of mapping sticksMorph
2020-11-15applets/controller: Change the input button to create input profilesMorph
2020-11-15controllers/npad: Remove the old vibration filterMorph
2020-11-15input: Disconnect a controller prior to connecting a new oneMorph
2020-11-15hid: Implement InitializeVibrationDevice and IsVibrationDeviceMountedMorph
2020-11-15input_common: Add VibrationDevice and VibrationDeviceFactoryMorph
2020-11-15configure_input: Add per-player vibrationMorph
2020-11-15settings: Remove global vibration strength modifierMorph
2020-11-15hid: Mark Begin/EndPermitVibrationSession as stubsMorph
2020-11-15controllers/npad: Send an empty vibration on destruction/deactivationMorph
2020-11-15hid: Stub IsVibrationDeviceMountedMorph
2020-11-15controllers/npad: Add heuristics to reduce rumble state changesMorph
2020-11-15configure_input: Hook up the vibration percentage spinboxMorph
2020-11-15controllers/npad: Stop games from vibrating incorrect controllersMorph
2020-11-15hid: Fix controller rumble based on new researchMorph
2020-11-15hid: Pop a struct of parameters instead of popping individual parametersMorph
2020-11-15hid: Reorder all HID commandsMorph
2020-11-15hid: Implement GetVibrationDeviceInfoMorph
2020-11-15hid: Stub InitializeVibrationDeviceMorph
2020-11-15controllers/npad: Rename NPadType to NpadStyleSetMorph
2020-11-15controllers/npad: Add DeviceHandle structMorph
2020-11-15configure_input_player: Change "Defaults" button behaviorMorph
2020-11-15settings: Preparation for per-game input settingsMorph
2020-11-15udp/client: Reduce testing period to 5 secondsMorph
2020-11-15config: Migrate config files into config/customMorph
2020-11-15controllers/npad: Connect a controller on init if none are connectedMorph
2020-11-15applets/controller: Auto accept a valid single player configurationMorph
2020-11-15bootmanager: Allow mouse clicks only if touch is disabledMorph
2020-11-15input_profiles: Implement input profilesMorph
2020-11-15configure_input_player: Implement input exclusivity and persistenceMorph