Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-03 | citra_qt: add amiibo drag and drop support | FearlessTobi | |
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com> | |||
2019-10-31 | Merge pull request #3054 from FernandoS27/fix-tld4-2 | Rodrigo Locatti | |
shader_ir: Fix regression on TLD4 | |||
2019-10-30 | Shader_IR: Fix regression on TLD4 | Fernando Sahmkow | |
Originally on the last commit I thought TLD4 acted the same as TLD4S and didn't have a mask. It actually does have a component mask. This commit corrects that. | |||
2019-10-30 | Merge pull request #3050 from FernandoS27/fix-tld4 | Rodrigo Locatti | |
shader_ir: Fix TLD4 and add bindless variant | |||
2019-10-30 | Shader_IR: Fix TLD4 and add Bindless Variant. | Fernando Sahmkow | |
This commit fixes an issue where not all 4 results of tld4 were being written, the color component was defaulted to red, among other things. It also implements the bindless variant. | |||
2019-10-30 | Merge pull request #3038 from lioncash/docs | Rodrigo Locatti | |
kernel/scheduler: Minor changes | |||
2019-10-29 | Merge pull request #3046 from ReinUsesLisp/clean-gl-state | bunnei | |
gl_state: Miscellaneous clean up | |||
2019-10-29 | Merge pull request #3035 from ReinUsesLisp/rasterizer-accelerated | bunnei | |
rasterizer_accelerated: Add intermediary for GPU rasterizers | |||
2019-10-29 | Merge pull request #3007 from DarkLordZach/fsc-regress | bunnei | |
savedata_factory: Automatically create certain savedata | |||
2019-10-30 | gl_state: Use std::array::fill instead of std::fill | Rodrigo Locatti | |
Co-Authored-By: Mat M. <mathew1800@gmail.com> | |||
2019-10-29 | gl_state: Move dirty checks to individual apply calls instead of Apply | ReinUsesLisp | |
This requires removing constness from some methods, but for consistency it's removed in all methods. | |||
2019-10-29 | gl_state: Remove ApplyDefaultState | ReinUsesLisp | |
OpenGL has defaults values we can trust. Remove these. | |||
2019-10-29 | gl_state: Change SetDefaultViewports to use default constructor | ReinUsesLisp | |
2019-10-29 | gl_state: Minor style changes | ReinUsesLisp | |
2019-10-29 | gl_state: Remove unused Citra TextureUnits | ReinUsesLisp | |
2019-10-29 | gl_state: Move initializers from constructor to class declaration | ReinUsesLisp | |
2019-10-29 | Merge pull request #3004 from ReinUsesLisp/maxwell3d-cleanup | Rodrigo Locatti | |
maxwell_3d: Remove unused entries | |||
2019-10-28 | Merge pull request #3023 from lioncash/opus | Rodrigo Locatti | |
externals: Track upstream opus | |||
2019-10-28 | Merge pull request #3037 from FernandoS27/new-formats | Rodrigo Locatti | |
video_core: Implement texture format E5B9G9R9_SHAREDEXP. | |||
2019-10-27 | scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const | Lioncash | |
This is only compared against, so it can be made const. | |||
2019-10-28 | maxwell_3d/kepler_compute: Remove unused arguments in GetTexture | ReinUsesLisp | |
2019-10-28 | video_core/textures: Remove unused index entry in FullTextureInfo | ReinUsesLisp | |
2019-10-28 | maxwell_3d: Remove unused method GetStageTextures | ReinUsesLisp | |
2019-10-27 | scheduler: Silence sign conversion warnings | Lioncash | |
2019-10-27 | scheduler: Initialize class members directly where applicable | Lioncash | |
Reduces the overall amount of code. | |||
2019-10-27 | scheduler: Amend documentation comments | Lioncash | |
Adjusts the formatting of a few of the comments an ensures they get recognized as proper Doxygen comments. | |||
2019-10-28 | Merge pull request #2971 from FernandoS27/new-scheduler-v2 | David | |
Kernel: Implement a New Thread Scheduler V2 | |||
2019-10-27 | Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. | Fernando Sahmkow | |
This commit implements the E5B9G9R9 Texture format into the general system and OpenGL backend. | |||
2019-10-27 | Merge pull request #3034 from ReinUsesLisp/w4244-maxwell3d | bunnei | |
maxwell_3d: Silence implicit conversion warnings | |||
2019-10-27 | maxwell_3d: Silence implicit conversion warnings | ReinUsesLisp | |
While we are at it, unify types for dirty reg pointers. | |||
2019-10-27 | Merge pull request #3033 from ReinUsesLisp/w4244-astc | bunnei | |
astc: Silence implicit conversion warnings | |||
2019-10-27 | rasterizer_accelerated: Add intermediary for GPU rasterizers | ReinUsesLisp | |
Add an intermediary class that implements common functions across GPU accelerated rasterizers. This avoids code repetition on different backends. | |||
2019-10-27 | astc: Silence implicit conversion warnings | ReinUsesLisp | |
2019-10-26 | Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased | Rodrigo Locatti | |
Implement Fast BRX, fix TXQ and addapt the Shader Cache for it | |||
2019-10-26 | Shader_IR: Address Feedback. | Fernando Sahmkow | |
2019-10-26 | Merge pull request #3027 from lioncash/lookup | Rodrigo Locatti | |
shader_ir: Use std::array with std::pair instead of std::unordered_map | |||
2019-10-25 | Merge pull request #3013 from FernandoS27/tld4s-fix | Rodrigo Locatti | |
Shader_Ir: Fix TLD4S from using a component mask. | |||
2019-10-25 | Shader_IR: Clang format | Fernando Sahmkow | |
2019-10-25 | gl_shader_cache: Implement locker variants invalidation | ReinUsesLisp | |
2019-10-25 | gl_shader_disk_cache: Store and load fast BRX | ReinUsesLisp | |
2019-10-25 | const_buffer_locker: Minor style changes | ReinUsesLisp | |
2019-10-25 | gl_shader_decompiler: Move entries to a separate function | ReinUsesLisp | |
2019-10-25 | Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. | Fernando Sahmkow | |
2019-10-25 | Shader_IR: Correct typo in Consistent method. | Fernando Sahmkow | |
2019-10-25 | Shader_IR: allow lookup of texture samplers within the shader_ir for ↵ | Fernando Sahmkow | |
instructions that don't provide it | |||
2019-10-25 | Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. | Fernando Sahmkow | |
2019-10-25 | Shader_Cache: setup connection of ConstBufferLocker | Fernando Sahmkow | |
2019-10-25 | VideoCore: Unify const buffer accessing along engines and provide ↵ | Fernando Sahmkow | |
ConstBufferLocker class to shaders. | |||
2019-10-25 | Shader_IR: Implement BRX tracking. | Fernando Sahmkow | |
2019-10-24 | Merge pull request #3029 from jroweboy/revert | James Rowe | |
Revert "ci: Add build name to archive root folder" |