Age | Commit message (Collapse) | Author |
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kernel: Eliminate variable shadowing
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kernel: Delete unused files
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externals: Update SDL to 107db2d8
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Building it as a shared library causes issues distributing it to an
AppImage, since linuxdeploy expects the executable to only dynamically
link to system libraries. Additionally, simply dynamically linking to a
library in the binary directory is bound to cause issues.
Solution is to use SDL's CMake switches and build it statically. We also
alias `SDL2` to `SDL2-static` on the external submodule for
compatibility with the rest of the project.
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In light of 72a49c2bbcce46c24b6d8ee0592989a507dcd68a, the SDL submodule also needs updated. Updates
to the same commit used by the SDL package in ext-windows-bin.
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Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases.
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- Improves native Switch JoyCon/Pro Controller support.
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Kernel Rework: Migrate kernel objects to KAutoObject
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ldr: Simplify memory copy within LoadNro()
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We can use the dedicated memory function for performing copies instead
of reading into a temporary buffer and then immediately writing it back
out to memory.
Eliminates a bit of heap memory churn.
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created.
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created.
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evaluate as constant on MSVC.
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KAutoObject.
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KAutoObject.
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