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AgeCommit message (Expand)Author
2021-07-22glasm: Remove unnecessary value typesReinUsesLisp
2021-07-22glasm: Throw when there are register leaksReinUsesLisp
2021-07-22glasm: Catch more register leaksReinUsesLisp
2021-07-22glasm: Fix usage counting on phi nodesReinUsesLisp
2021-07-22gl_shader_cache: Do not flip tessellation on OpenGLReinUsesLisp
2021-07-22gl_graphics_program: Fix texture buffer bindingsReinUsesLisp
2021-07-22glasm: Implement global memory fallbacksReinUsesLisp
2021-07-22glasm: Implement int64 add and subtractReinUsesLisp
2021-07-22emit_glasm_context_get_set: Remove unused variablelat9nq
2021-07-22glasm: Implement indirect attribute loadsReinUsesLisp
2021-07-22glasm: Implement image atomicsReinUsesLisp
2021-07-22glasm: Reorder unreachable image atomic instsReinUsesLisp
2021-07-22glasm: Implement gl_Layer storesReinUsesLisp
2021-07-22glasm: Implement SampleIdReinUsesLisp
2021-07-22glasm: Implement IsHelperInvocationReinUsesLisp
2021-07-22glasm: Fix EmitVertex's optimizationReinUsesLisp
2021-07-22gl_shader_cache: Conditionally use viewport maskReinUsesLisp
2021-07-22gl_shader_cache,glasm: Conditionally use typeless image reads extensionReinUsesLisp
2021-07-22gl_shader_cache: Improve GLASM error print logicReinUsesLisp
2021-07-22glasm: Implement forced early ZReinUsesLisp
2021-07-22glasm: Set transform feedback stateReinUsesLisp
2021-07-22video_core: Abstract transform feedback translation utilityReinUsesLisp
2021-07-22glasm: Simplify patch readsReinUsesLisp
2021-07-22glasm: Fix output patch readsReinUsesLisp
2021-07-22gl_shader_cache: Pass shader runtime informationReinUsesLisp
2021-07-22shader: Split profile and runtime information in separate structsReinUsesLisp
2021-07-22emit_glasm_context_get_and_set.cpp: Add missing semicolonsameerj
2021-07-22glasm: Fix patch attribute declarationsReinUsesLisp
2021-07-22glasm: Implement FSWZADDameerj
2021-07-22glasm: Implement PrimitiveId attribute readReinUsesLisp
2021-07-22glasm: Implement clip distance storesReinUsesLisp
2021-07-22glasm: Fix tessellation input attributesReinUsesLisp
2021-07-22glasm: Add missing semicolon on tesscoord readingReinUsesLisp
2021-07-22glasm: Fix tessellation headersReinUsesLisp
2021-07-22glasm: Add tessellation shader declarationsReinUsesLisp
2021-07-22glasm: Implement TessellationEvaluationPointReinUsesLisp
2021-07-22gl_shader_manager: Zero initialize current assembly programsReinUsesLisp
2021-07-22gl_shader_manager: Remove unintentionally committed #pragmaReinUsesLisp
2021-07-22glasm: Implement patch memoryReinUsesLisp
2021-07-22glasm: Fix InvocationId declarationReinUsesLisp
2021-07-22glasm: Implement InvocationIdReinUsesLisp
2021-07-22glasm: Optimize EmitVertex into EMITReinUsesLisp
2021-07-22glasm: Implement geometry shader attribute readsReinUsesLisp
2021-07-22glasm: Properly declare attributes on geometry programsReinUsesLisp
2021-07-22glasm: Declare geometry program headersReinUsesLisp
2021-07-22renderer_opengl: State track compute assembly programsReinUsesLisp
2021-07-22renderer_opengl: State track assembly programsReinUsesLisp
2021-07-22glasm: Fix potential aliasing bug on cube array samplesReinUsesLisp
2021-07-22glasm: Implement ImageWriteReinUsesLisp
2021-07-22glasm: Implement ImageReadReinUsesLisp