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2018-12-27kernel/thread: Move process thread initialization into process.cppLioncash
This function isn't a general purpose function that should be exposed to everything, given it's specific to initializing the main thread for a Process instance. Given that, it's a tad bit more sensible to place this within process.cpp, which keeps it visible only to the code that actually needs it.
2018-12-27Merge pull request #1951 from Tinob/masterbunnei
Add missing uintBitsToFloat to SetRegisterToHalfFloat
2018-12-27Add missing uintBitsToFloat to SetRegisterToHalfFloatRodolfo Bogado
2018-12-27Merge pull request #1928 from lioncash/capsbunnei
kernel: Handle kernel capability descriptors
2018-12-27Merge pull request #1892 from Tinob/masterbunnei
Improve Zero flag implementation
2018-12-27Merge pull request #1929 from bunnei/fix-hidbunnei
hid: Fix SetNpadJoyHoldType and improve logging.
2018-12-27Merge pull request #1945 from bunnei/fix-hid-horizbunnei
npad: Remove code to invert input in horizontal mode.
2018-12-27Merge pull request #1949 from lioncash/unmapbunnei
kernel/vm_manager: Reset region attributes when unmapping a VMA
2018-12-27Merge pull request #1879 from DarkLordZach/am-save-data-sizebunnei
am: Implement GetSaveDataSize and ExtendSaveData using files
2018-12-27am: Implement GetSaveDataSize and ExtendSaveDataZach Hilman
These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
2018-12-27filesystem: Populate save data sizes from control dataZach Hilman
2018-12-27savedata_factory: Partially implement IVFC save sizes using filesZach Hilman
This stores a file in the save directory called '.yuzu_save_size' which stores the two save sizes (normal area and journaled area) sequentially as u64s.
2018-12-27loader: Add accessor for game control dataZach Hilman
2018-12-27control_metadata: Update NACP fields with latest Switchbrew dataZach Hilman
2018-12-27control_metadata: Use value member instead of unique_ptr to store structZach Hilman
Serves no actual purpose in this instance besides making NACP's copy assignment deleted, which is not intended behavior.
2018-12-27vfs: Add reinterpret_casts to WriteArray and ObjectZach Hilman
Allows these functions to compile when T is not u8.
2018-12-26Merge pull request #1946 from lioncash/declbunnei
renderer_opengl: Correct forward declaration of FramebufferLayout
2018-12-26Merge pull request #1948 from lioncash/translatablebunnei
configure_per_general: Mark UI strings as translatable in the constructor
2018-12-26kernel/vm_manager: Reset region attributes when unmapping a VMALioncash
Like the other members related to memory regions, the attributes need to be reset back to their defaults as well.
2018-12-26Merge pull request #1947 from lioncash/initbunnei
configure_input_simple: Make input profile array constexpr
2018-12-26configure_per_general: Mark UI strings as translatable in the constructorLioncash
These are user-facing strings, so they should be translatable.
2018-12-26configure_input_simple: Make input profile array constexprLioncash
Calling tr() from a file-scope array isn't advisable, since it can be executed before the Qt libraries are even fully initialized, which can lead to crashes. Instead, the translatable strings should be annotated, and the tr() function should be called at the string's usage site.
2018-12-26renderer_opengl: Correct forward declaration of FramebufferLayoutLioncash
This is actually a struct, not a class, which can lead to compilation warnings.
2018-12-26Apply CC test to the final value to be stored in the registerRodolfo Bogado
2018-12-26Fixed shader linking error due to TLDS (#1934)David
* Fixed shader linking error due to TLDS coord should be coords * Fix remaining coords
2018-12-26Merge pull request #1849 from encounter/svcSetThreadActivitybunnei
svc: Implement SetThreadActivity (thread suspension)
2018-12-26Merge pull request #1943 from ReinUsesLisp/fixup-texsbunnei
shader_bytecode: Fixup TEXS.F16 encoding
2018-12-26npad: Remove code to invert input in horizontal mode.bunnei
- This was incorrect, the game appears to handle this for us. - Fixes horizontal mode with Puyo Puyo Tetris and Super Mario Odyssey.
2018-12-26shader_bytecode: Fixup TEXS.F16 encodingReinUsesLisp
2018-12-23Merge pull request #1886 from FearlessTobi/port-4164bunnei
Port citra-emu/citra#4164: "citra_qt, video_core: Screenshot functionality"
2018-12-23Merge pull request #1930 from lioncash/commonbunnei
common/quaternion: Ensure that w is always initialized
2018-12-23Merge pull request #1781 from DarkLordZach/applet-profile-selectbunnei
am: Implement HLE profile selector applet
2018-12-23Merge pull request #1780 from DarkLordZach/controller-profilesbunnei
configure_input: Add Controller Setup Profiles and simplify input UI
2018-12-22Includde saturation in the evaluation of the control codeRodolfo Bogado
2018-12-22Handle RZ cases evaluating the expression instead of the register value.Rodolfo Bogado
2018-12-22complete emulation of ZeroFlagRodolfo Bogado
2018-12-21common/quaternion: Ensure that w is always initializedLioncash
Previously xyz was always being zero initialized due to its constructor, but w wasn't. Ensures that we always have a deterministic initial state.
2018-12-21Merge pull request #1921 from ogniK5377/no-unitbunnei
Fixed uninitialized memory due to missing returns in canary
2018-12-21Merge pull request #1920 from heapo/texture_format_selectionbunnei
Texture format fixes for RGBA16UI for copies and R16U when used as depth
2018-12-21Merge pull request #1925 from lioncash/pidbunnei
kernel/{process, thread}: Amend behavior related to IDs
2018-12-21Merge pull request #1914 from lioncash/idbunnei
service/am: Unstub GetAppletResourceUserId
2018-12-21hid: Fix SetNpadJoyHoldType and improve logging.bunnei
2018-12-21kernel/process: Hook up the process capability parser to the process itselfLioncash
While we're at it, we can also toss out the leftover capability parsing from Citra.
2018-12-21kernel/process_capability: Handle debug capability flagsLioncash
2018-12-21kernel/process_capability: Handle handle table capability flagsLioncash
This just specifies the handle table size. There's also a section of reserved bits that are checked against.
2018-12-21kernel/process_capability: Handle kernel version capability flagsLioncash
2018-12-21kernel/process_capability: Handle program capability flagsLioncash
2018-12-21kernel/process_capability: Handle interrupt capability flagsLioncash
Similar to the service capability flags, however, we currently don't emulate the GIC, so this currently handles all interrupts as being valid for the time being.
2018-12-21kernel/process_capability: Handle syscall capability flagsLioncash
2018-12-21kernel/process_capability: Handle the priority mask and core mask flagsLioncash
Handles the priority mask and core mask flags to allow building up the masks to determine the usable thread priorities and cores for a kernel process instance.