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AgeCommit message (Expand)Author
2021-07-22vulkan: Enable depth bounds and use it conditionallyReinUsesLisp
2021-07-22vk_buffer_cache: Add transform feedback usage to buffersReinUsesLisp
2021-07-22opengl: Declare fragment outputs even if they are not usedReinUsesLisp
2021-07-22buffer_cache: Mark uniform buffers as dirty if any enable bit changesReinUsesLisp
2021-07-22shader: Always initialize up reference in structure control flowReinUsesLisp
2021-07-22vulkan_device: Enable float64 and int64 conditionallyReinUsesLisp
2021-07-22shader: Fix ImageWrite indexingReinUsesLisp
2021-07-22spirv: Fix image and image buffer descriptor index usageReinUsesLisp
2021-07-22glasm: Fix immediate texture coordinateReinUsesLisp
2021-07-22shader: Clang-format secondary texturesReinUsesLisp
2021-07-22shader: Fix secondary texturesReinUsesLisp
2021-07-22shader: Adhere to disk shader cache settingameerj
2021-07-22shader: Fix TMML queriesReinUsesLisp
2021-07-22shader: Fix FSwizzleAdd folding when going through phi nodesReinUsesLisp
2021-07-22shader/exception: Fix compilation errors on gccReinUsesLisp
2021-07-22glasm: Reduce reg allocation leaks from an exception to a logReinUsesLisp
2021-07-22texture_cache: Reduce invalid image/sampler error severityReinUsesLisp
2021-07-22shader: Handle host exceptionsReinUsesLisp
2021-07-22glasm: Use integer lod for TXQReinUsesLisp
2021-07-22glasm: Prepare XFB from state instead of global registersReinUsesLisp
2021-07-22glasm: Fix global memory fallbacksReinUsesLisp
2021-07-22Revert "glasm: Skip phi moves on undefined instructions"ReinUsesLisp
2021-07-22glasm: Remove unintentional '\n' on Undef32ReinUsesLisp
2021-07-22glasm: Use storage buffers instead of global memory when possibleReinUsesLisp
2021-07-22glasm: Implement Y directionReinUsesLisp
2021-07-22glasm: Skip phi moves on undefined instructionsReinUsesLisp
2021-07-22glasm: Implement undef instructionsReinUsesLisp
2021-07-22glasm: Fix global memory callbacksReinUsesLisp
2021-07-22gl_shader_cache: Add disk shader cacheReinUsesLisp
2021-07-22video_core,shader: Clang-format fixesReinUsesLisp
2021-07-22gl_shader_cache: Rename Program abstractions into PipelineReinUsesLisp
2021-07-22glasm: Release phi node registers after they are no longer neededReinUsesLisp
2021-07-22glasm: Remove unintentionally committed fmt::printsReinUsesLisp
2021-07-22glasm: Fix INeg32 on negative immediatesReinUsesLisp
2021-07-22glasm: Remove unnecessary value typesReinUsesLisp
2021-07-22glasm: Throw when there are register leaksReinUsesLisp
2021-07-22glasm: Catch more register leaksReinUsesLisp
2021-07-22glasm: Fix usage counting on phi nodesReinUsesLisp
2021-07-22gl_shader_cache: Do not flip tessellation on OpenGLReinUsesLisp
2021-07-22gl_graphics_program: Fix texture buffer bindingsReinUsesLisp
2021-07-22glasm: Implement global memory fallbacksReinUsesLisp
2021-07-22glasm: Implement int64 add and subtractReinUsesLisp
2021-07-22emit_glasm_context_get_set: Remove unused variablelat9nq
2021-07-22glasm: Implement indirect attribute loadsReinUsesLisp
2021-07-22glasm: Implement image atomicsReinUsesLisp
2021-07-22glasm: Reorder unreachable image atomic instsReinUsesLisp
2021-07-22glasm: Implement gl_Layer storesReinUsesLisp
2021-07-22glasm: Implement SampleIdReinUsesLisp
2021-07-22glasm: Implement IsHelperInvocationReinUsesLisp
2021-07-22glasm: Fix EmitVertex's optimizationReinUsesLisp