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Mirror of the Citron emulator
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Author
2021-11-16
externals: Add only included ffx-fsr headers
ameerj
2021-11-16
vulkan: Implement FidelityFX Super Resolution
Marshall Mohror
2021-11-16
Texture Cache: Rescale conversions between depth and color
FernandoS27
2021-11-16
Texture cache: Fix memory consumption and ignore rating when a depth texture ...
Fernando Sahmkow
2021-11-16
vulkan: Fix rescaling push constant usage
ameerj
2021-11-16
Texture Cahe: Fix downscaling on SMO.
Fernando Sahmkow
2021-11-16
texture_cache_base: Remove unused function declarations
ameerj
2021-11-16
yuzu: Fix build errors
ameerj
2021-11-16
vk_texture_cache: Use 3D to scale images when blit is unsupported
ameerj
2021-11-16
texture_cache: Fix infinitely recursive ImageCanRescale check
ameerj
2021-11-16
vk_texture_cache: Fix BlitScale of non-2D images
ameerj
2021-11-16
video_core: Refactor resolution scale function
ameerj
2021-11-16
texture_cache: Fix image resolves when src/dst are not both scaled
ameerj
2021-11-16
yuzu_cmd: Read resolution_setup and scaling_filter from config
lat9nq
2021-11-16
video_core,yuzu: Move UpdateRescalingInfo call to video_core
lat9nq
2021-11-16
gl_texture_cache: Disable scissor test when scaling textures
ameerj
2021-11-16
vk_texture_cache: Fix unsupported blit format error checking
ameerj
2021-11-16
vk_texture_cache: Fix early returns on unsupported scales
ameerj
2021-11-16
video_core: Misc resolution scaling related refactoring
ameerj
2021-11-16
texture_cache: Refactor scaled image size calculation
ameerj
2021-11-16
Texture Cache: Fix calculations when scaling.
Fernando Sahmkow
2021-11-16
gl_texture_cache: Fix BGR pbo size for scaled textures
ameerj
2021-11-16
rescaling_pass: Fix IR errors when unscalable texture types are encountered
ameerj
2021-11-16
Texture Cache: Fix Rescaling on Multisample
Fernando Sahmkow
2021-11-16
TextureCache: Base fixes on rescaling.
Fernando Sahmkow
2021-11-16
rescaling_pass: Logic simplification and minor style cleanup
ameerj
2021-11-16
rescaling_pass: Scale ImageFetch offset if it exists
ameerj
2021-11-16
rescaling_pass: Enable PatchImageQueryDimensions on fragment stages
ameerj
2021-11-16
vk_texture_cache: Simplify scaled image management
ameerj
2021-11-16
gl_texture_cache: Fix scaling backup logic
ameerj
2021-11-16
vk_rasterizer: Fix scaling on Y_NEGATE
ameerj
2021-11-16
vk_texture_cache: Use nearest neighbor scaling when available
ameerj
2021-11-16
gl_texture_cache: Fix depth and integer format scaling blits
ameerj
2021-11-16
gl_texture_cache/rescaling_pass: minor cleanup
ameerj
2021-11-16
vk_texture_cache: Minor cleanup
ameerj
2021-11-16
rescaling_pass: Fix and simplify shuffle/fragcoord pass
ameerj
2021-11-16
Shader: Don't rescale FragCoord if used by Shuffle
Fernando Sahmkow
2021-11-16
image_info: Mark MSAA textures as non-rescalable
ameerj
2021-11-16
bootmanager: Fix screenshot resolution factor usage
ameerj
2021-11-16
gl_texture_cache: Simplify scaling
ameerj
2021-11-16
Renderers: Unify post processing filter shaders
ameerj
2021-11-16
gl_texture_cache: fix scaling on upload
ameerj
2021-11-16
Renderer: Implement Bicubic and ScaleForce filters.
Fernando Sahmkow
2021-11-16
Texture Cache: fix scaling on upload and stop scaling on base resolution.
Fernando Sahmkow
2021-11-16
shader, video_core: Fix GCC build errors
ameerj
2021-11-16
emit_spirv: Fix RescalingLayout alignment
ameerj
2021-11-16
TextureCache: Fix Buffer Views Scaling.
Fernando Sahmkow
2021-11-16
RescalingPass: Agregate pixels on texelFetch while on Fragment Shader
Fernando Sahmkow
2021-11-16
Texture Cache: Correctly fix Blits Rescaling.
Fernando Sahmkow
2021-11-16
shader: Fix TextureSize check on rescaling.
Fernando Sahmkow
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