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2019-10-15control_flow: Silence truncation warningsLioncash
This can be trivially fixed by making the input size a size_t. CFGRebuildState's constructor parameter is already a std::size_t, so this just makes the size type fully conform with it.
2019-10-15maxwell_3d: Silence truncation warningsLioncash
A trivial warning caused by not using size_t as the argument types instead of u32.
2019-10-15Merge pull request #2977 from lioncash/algorithmbunnei
common: Rename binary_find.h to algorithm.h
2019-10-15common/algorithm: Add description comment indicating intended algorithmsLioncash
Makes it explicit that the header is intended for iterator-based algorithms that can ideally operate on any type.
2019-10-15common: Rename binary_find.h to algorithm.hLioncash
Makes the header more general for other potential algorithms in the future. While we're at it, include a missing <functional> include to satisfy the use of std::less.
2019-10-15Merge pull request #2965 from FernandoS27/fair-core-timingbunnei
Core Timing: Rework Core Timing to run all cores evenly.
2019-10-14Merge pull request #2897 from DarkLordZach/oss-ext-fonts-1bunnei
pl_u: Move open source font archives and fix NAND error
2019-10-14Merge pull request #2968 from FreddyFunk/fix-zl-zr-analog-triggersbunnei
yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers
2019-10-14Merge pull request #2930 from DarkLordZach/gamecard-partitionsbunnei
file_sys: Add code to access raw gamecard partitions and lazily load them
2019-10-13card_image: Implement system update commands in XCIZach Hilman
2019-10-13pl_u: Fix mismatched rebase size error in font encryptionZach Hilman
2019-10-13pl_u: Use kernel physical memoryZach Hilman
2019-10-13pl_u: Remove excess static qualifierZach Hilman
2019-10-13pl_u: Use OSS system archives if real archives don't existZach Hilman
2019-10-13system_archive: Synthesize shared fonts system archivesZach Hilman
2019-10-13externals: Move OSS font data to file_sys in coreZach Hilman
2019-10-12Core_Timing: Address Remaining feedback.Fernando Sahmkow
2019-10-12Core_Timing: Fix tests.Fernando Sahmkow
2019-10-11Core_Timing: Address Feedback and suppress warnings.Fernando Sahmkow
2019-10-10fixed clang format & addressed feedbackFreddyFunk
2019-10-10yuzu/configure_input_player: Fix input handling for ZL and ZR from ↵FreddyFunk
controllers with analog triggers
2019-10-09Merge pull request #2910 from FearlessTobi/port-4930bunnei
Port citra-emu/citra#4930: "Pause when in background"
2019-10-09Merge pull request #2915 from vitor-k/patch-1bunnei
Link to Yuzu's wiki instead of Citra's
2019-10-09Merge pull request #2928 from ReinUsesLisp/dirty-depth-boundsbunnei
maxwell_3d: Add dirty flags for depth bounds values
2019-10-09Merge pull request #2927 from ReinUsesLisp/polygon-offset-unitsbunnei
gl_rasterizer: Fix polygon offset units
2019-10-09Core Timing: Correct Idle and remove lefting pragmaFernando Sahmkow
2019-10-09Core Timing: General corrections and added tests.Fernando Sahmkow
2019-10-09Tests: Eliminate old Core Timing TestsFernando Sahmkow
2019-10-09Core Timing: Rework Core Timing to run all cores evenly.Fernando Sahmkow
2019-10-09Merge pull request #2921 from FreddyFunk/compiler-warnings-corebunnei
Services::ES fix casting warnings
2019-10-09Merge pull request #2964 from Schplee/update-iconbunnei
Updated yuzu icon to thicker version
2019-10-08Updated yuzu icon to thicker versionSchplee
2019-10-08Merge pull request #2654 from DarkLordZach/lm-log-rewritebunnei
lm: Rewrite logger to use core reporting services
2019-10-08Merge pull request #2961 from DarkLordZach/azure-tag-namesbunnei
ci: Correct azure tag and release names
2019-10-08Merge pull request #2956 from DarkLordZach/azure-win-tarxzbunnei
ci: Add TAR-XZ compression to MSVC builds
2019-10-08ci: Isolate upload merge step into stage 2Zach Hilman
2019-10-08ci: Update build suffix for mock buildsZach Hilman
2019-10-08Merge pull request #2959 from ReinUsesLisp/cbuf-hsetp2Fernando Sahmkow
shader/half_set_predicate: Fix HSETP2 for constant buffers
2019-10-07shader/half_set_predicate: Fix HSETP2 for constant buffersReinUsesLisp
HSETP2 when used with a constant buffer parses the second operand type as F32. This is not configurable.
2019-10-07shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUGReinUsesLisp
2019-10-07Merge pull request #2890 from Morph1984/hid_deactivatenpadbunnei
hid: Implement DeactivateNpad
2019-10-07hid: Implement DeactivateNpadMorph
Makes use of the already existing DeactivateController function.
2019-10-06Merge pull request #2951 from lioncash/globalZach Hilman
core: Remove Core::CurrentProcess()
2019-10-06ci: Add TAR-XZ compression to MSVC buildsZach Hilman
2019-10-06Merge pull request #2952 from lioncash/warningRodrigo Locatti
bcat: Silence various warnings
2019-10-06Merge pull request #2955 from lioncash/allocatorRodrigo Locatti
alignment: Resolve allocator construction issues on debug
2019-10-06alignment: Resolve allocator construction issues on debugLioncash
This was related to the source allocator being passed into the constructor potentially having a different type than allocator being constructed. We simply need to provide a constructor to handle this case. This resolves issues related to the allocator causing debug builds on MSVC to fail.
2019-10-06alignment: Specify trait definitions within the allocatorLioncash
Allows containers and other data structures to consider optimizations based off of them. We satisfy all of these requirements anyways.
2019-10-06Merge pull request #2954 from ReinUsesLisp/fix-invalidationFernando Sahmkow
gl_shader_disk_cache: Properly ignore existing cache
2019-10-06gl_shader_disk_cache: Properly ignore existing cacheReinUsesLisp
Previously old entries where appended to the file even if the shader cache was ignored at boot. Address that issue.