| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-02 | Merge pull request #603 from Subv/nvmap_free | Sebastian Valle | |
| GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior. | |||
| 2018-07-02 | Merge pull request #605 from Subv/dma_copy | Sebastian Valle | |
| GPU: Directly copy the pixels when performing a same-layout DMA. | |||
| 2018-07-02 | Merge pull request #604 from Subv/invalid_textures | bunnei | |
| GPU: Ignore invalid and disabled textures when drawing. | |||
| 2018-07-02 | GPU: Directly copy the pixels when performing a same-layout DMA. | Subv | |
| 2018-07-02 | GPU: Ignore disabled textures and textures with an invalid address. | Subv | |
| 2018-07-02 | GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. | Subv | |
| 2018-07-01 | GPU: Remove a surface from the cache when its backing memory is being ↵ | Subv | |
| unmapped from the GPU's MMU. | |||
| 2018-07-01 | nvmap: Return the address of the nvmap object when Freeing it for the last time. | Subv | |
| This behavior is confirmed by reverse engineering. | |||
| 2018-07-01 | Merge pull request #602 from Subv/mufu_subop | bunnei | |
| GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. | |||
| 2018-07-01 | Merge pull request #601 from Subv/rgba32_ui | bunnei | |
| GPU: Implement the RGBA32_UINT rendertarget format. | |||
| 2018-07-01 | Merge pull request #600 from bunnei/pred-not-eq-nan | bunnei | |
| gl_shader_decompiler: Implement predicate NotEqualWithNan. | |||
| 2018-06-30 | GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" ↵ | Subv | |
| operation. | |||
| 2018-06-30 | GPU: Implemented the RGBA32_UINT rendertarget format. | Subv | |
| 2018-06-30 | GLCache: Specify the component type along the texture type in the format tuple. | Subv | |
| 2018-06-30 | gl_shader_decompiler: Implement predicate NotEqualWithNan. | bunnei | |
| 2018-06-29 | Merge pull request #595 from bunnei/raster-cache | bunnei | |
| Rewrite the OpenGL rasterizer cache | |||
| 2018-06-29 | gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid. | bunnei | |
| 2018-06-27 | Merge pull request #588 from mailwl/hwopus | bunnei | |
| Service/Audio: add hwopus service, stub GetWorkBufferSize function | |||
| 2018-06-27 | gl_shader_decompiler: Add a return path for unknown instructions. | bunnei | |
| 2018-06-27 | gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces. | bunnei | |
| gl_rasterizer_cache: Improved cache management based on Citra's implementation. gl_surface_cache: Add some docstrings. | |||
| 2018-06-27 | gl_rasterizer_cache: Various fixes for ASTC handling. | bunnei | |
| 2018-06-27 | gl_rasterizer_cache: Use SurfaceParams as a key for surface caching. | bunnei | |
| 2018-06-27 | maxwell_3d: Add a struct for RenderTargetConfig. | bunnei | |
| 2018-06-27 | settings: Add a configuration for use_accurate_framebuffers. | bunnei | |
| 2018-06-27 | gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers. | bunnei | |
| 2018-06-27 | gl_rasterizer_cache: Cache size_in_bytes as a const per surface. | bunnei | |
| 2018-06-27 | gl_rasterizer_cache: Refactor to make SurfaceParams members const. | bunnei | |
| 2018-06-27 | gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush ↵ | bunnei | |
| surfaces. | |||
| 2018-06-27 | Merge pull request #594 from bunnei/max-constbuff | bunnei | |
| gl_rasterizer: Workaround for when exceeding max UBO size. | |||
| 2018-06-26 | gl_rasterizer: Workaround for when exceeding max UBO size. | bunnei | |
| 2018-06-26 | Merge pull request #593 from bunnei/fix-swizzle | bunnei | |
| gl_state: Fix state management for texture swizzle. | |||
| 2018-06-26 | Merge pull request #592 from bunnei/cleanup-gl-state | bunnei | |
| gl_state: Remove unused state management from 3DS. | |||
| 2018-06-26 | Merge pull request #591 from bunnei/fix-rgb565 | bunnei | |
| gl_rasterizer_cache: Fix inverted B5G6R5 format. | |||
| 2018-06-26 | gl_state: Fix state management for texture swizzle. | bunnei | |
| 2018-06-26 | gl_state: Remove unused state management from 3DS. | bunnei | |
| 2018-06-26 | gl_rasterizer_cache: Fix inverted B5G6R5 format. | bunnei | |
| 2018-06-26 | Merge pull request #590 from bunnei/rm-ssbo-check | bunnei | |
| yuzu: Remove SSBOs check from Qt frontend. | |||
| 2018-06-26 | yuzu: Remove SSBOs check from Qt frontend. | bunnei | |
| 2018-06-26 | Merge pull request #554 from Subv/constbuffer_ubo | bunnei | |
| Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. | |||
| 2018-06-26 | Merge pull request #589 from mailwl/fix-crash | bunnei | |
| Fix crash at exit | |||
| 2018-06-25 | Fix crash at exit | mailwl | |
| 2018-06-25 | Send the correct RequestUpdateAudioRenderer revision in the output header (#587) | David | |
| * We should be returning our revision instead of what is requested. Hardware test on a 5.1.0 console * Added sysversion comment | |||
| 2018-06-25 | Service/Audio: add hwopus service, stub GetWorkBufferSize function | mailwl | |
| 2018-06-23 | Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ↵ | David | |
| (#583) * Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is * oops * AudioRendererParameters should be AudioRendererParameter according to SMO | |||
| 2018-06-23 | Revert "Use Ninja for MSVC AppVeyor builds" (#584) | bunnei | |
| 2018-06-22 | Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes ↵ | David | |
| properly (#580) * Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render | |||
| 2018-06-22 | Merge pull request #526 from janisozaur/appveyor-ninja | bunnei | |
| Use Ninja for MSVC AppVeyor builds | |||
| 2018-06-22 | Merge pull request #579 from SciresM/master | bunnei | |
| svc: Fully implement svcSignalToAddress and svcWaitForAddress | |||
| 2018-06-22 | Merge pull request #581 from mailwl/empty-buf-skip | bunnei | |
| IPC: skip empty buffer write | |||
| 2018-06-22 | IPC: skip empty buffer write | mailwl | |
| prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file | |||
