Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-24 | yuzu: Remove exit lock for game pausing | FearlessTobi | |
This removes the "exit lock" popup from yuzu when pausing a game. Motivation The exit lock feature is broken in many ways and doesn't work properly in a lot of games, causing it to appear every time you want to pause the game or stop it, even in places where it wouldn't on Switch. Additionally, the feature of pausing a game doesn't exist like this on Switch and yuzu should be guaranteed to be deterministic anyway, so pausing the emulation shouldn't be able to interrupt any critical processes in any way. | |||
2020-02-22 | Merge pull request #3424 from ReinUsesLisp/spirv-layer | bunnei | |
vk_shader_decompiler: Implement Layer output attribute | |||
2020-02-22 | Merge pull request #3422 from ReinUsesLisp/buffer-flush | bunnei | |
surface_base: Implement texture buffer flushes | |||
2020-02-22 | Merge pull request #3416 from FernandoS27/schedule | bunnei | |
Kernel: Refactors and Implement a TimeManager and SchedulerLocks | |||
2020-02-22 | Scheduler: Inline global scheduler in Scheduler Lock. | Fernando Sahmkow | |
2020-02-22 | Kernel: Correct pending feedback. | Fernando Sahmkow | |
2020-02-22 | System: Expose Host thread registering routines from kernel. | Fernando Sahmkow | |
2020-02-22 | Kernel: Address Feedback. | Fernando Sahmkow | |
2020-02-22 | Kernel: Implement Scheduler locks | Fernando Sahmkow | |
2020-02-22 | Kernel: Implement Time Manager. | Fernando Sahmkow | |
2020-02-22 | Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel. | Fernando Sahmkow | |
2020-02-22 | Kernel: Make global scheduler depend on KernelCore | Fernando Sahmkow | |
2020-02-22 | Merge pull request #3444 from bunnei/linux-audio-fix | bunnei | |
audio_core: interpolate: Fix include for climits (Linux build break). | |||
2020-02-22 | audio_core: interpolate: Fix include for climits (Linux build break). | bunnei | |
2020-02-22 | Merge pull request #3310 from FearlessTobi/fast-resample | bunnei | |
audio_core: Switch to a faster interpolation technique | |||
2020-02-21 | Merge pull request #3442 from ReinUsesLisp/fix-3d-assert | bunnei | |
shader/texture: Fix illegal 3D texture assert | |||
2020-02-21 | shader/texture: Fix illegal 3D texture assert | ReinUsesLisp | |
Fix typo in the illegal 3D texture assert logic. We care about catching arrayed 3D textures or 3D shadow textures, not regular 3D textures. | |||
2020-02-21 | Merge pull request #3433 from namkazt/patch-1 | Rodrigo Locatti | |
renderer_vulkan: Add the rest of case for TryConvertBorderColor | |||
2020-02-21 | Merge pull request #3434 from namkazt/patch-2 | Rodrigo Locatti | |
vk_shader: Implement ImageLoad | |||
2020-02-21 | Merge pull request #3435 from namkazt/patch-3 | Rodrigo Locatti | |
vulkan: add DXT23_SRGB | |||
2020-02-21 | Merge pull request #3423 from ReinUsesLisp/no-match-3d | bunnei | |
texture_cache: Avoid matches in 3D textures | |||
2020-02-21 | vk_device: remove left over from other branch | Nguyen Dac Nam | |
2020-02-20 | Merge pull request #3438 from bunnei/gpu-mem-manager-fix | bunnei | |
video_core: memory_manager: Flush/invalidate asynchronously when possible. | |||
2020-02-20 | clang-format | Nguyen Dac Nam | |
2020-02-20 | shader_decompiler: only add StorageImageReadWithoutFormat when available | Nguyen Dac Nam | |
2020-02-19 | Merge pull request #3432 from brianclinkenbeard/update-httplib | bunnei | |
Update httplib to 0.5.5 | |||
2020-02-19 | Merge pull request #3415 from ReinUsesLisp/texture-code | bunnei | |
shader/texture: Allow 2D shadow arrays and simplify code | |||
2020-02-19 | video_core: memory_manager: Flush/invalidate asynchronously on Unmap. | bunnei | |
- Minor perf improvement. | |||
2020-02-19 | fix issue with windows getnameinfo() | Brian Clinkenbeard | |
2020-02-19 | Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw | bunnei | |
maxwell_3d: Unify draw methods | |||
2020-02-19 | Merge pull request #3411 from ReinUsesLisp/specific-funcs | bunnei | |
gl_rasterizer: Use the least generic OpenGL draw function possible | |||
2020-02-19 | Merge pull request #3437 from namkazt/patch-5 | bunnei | |
shader_conversion: add conversion I2F for Short | |||
2020-02-19 | shader_decompiler: add check in case of device not support ↵ | Nguyen Dac Nam | |
ShaderStorageImageReadWithoutFormat | |||
2020-02-19 | vk_device: setup shaderStorageImageReadWithoutFormat | Nguyen Dac Nam | |
2020-02-19 | vk_device: add check for shaderStorageImageReadWithoutFormat | Nguyen Dac Nam | |
2020-02-19 | shader_conversion: I2F : add Assert for case src_size is Short | Nguyen Dac Nam | |
2020-02-19 | fix warning | Nguyen Dac Nam | |
2020-02-19 | clang-format fix | Nguyen Dac Nam | |
2020-02-19 | shader_conversion: add conversion I2F for Short | Nguyen Dac Nam | |
2020-02-18 | Merge pull request #3410 from ReinUsesLisp/vk-draw-index | bunnei | |
vk_shader_decompiler: Fix vertex id and instance id | |||
2020-02-19 | vk_shader: add Capability StorageImageReadWithoutFormat | Nguyen Dac Nam | |
2020-02-18 | httplib compatibility | Brian Clinkenbeard | |
2020-02-19 | vk_shader: Implement function ImageLoad (Used by Kirby Start Allies) | Nguyen Dac Nam | |
Please enter the commit message for your changes. Lines starting | |||
2020-02-18 | update httplib to latest commit | Brian Clinkenbeard | |
2020-02-19 | fixups mistake auto commit. | Nguyen Dac Nam | |
2020-02-19 | Update code structure | Nguyen Dac Nam | |
Co-Authored-By: Mat M. <mathew1800@gmail.com> | |||
2020-02-18 | Merge pull request #3409 from ReinUsesLisp/host-queries | Fernando Sahmkow | |
query_cache: Implement a query cache and query 21 (samples passed) | |||
2020-02-18 | add vertex UnsignedInt size RGBA | Nguyen Dac Nam | |
2020-02-18 | add eBc2SrgbBlock to formats | Nguyen Dac Nam | |
2020-02-18 | vulkan: add DXT23_SRGB | Nguyen Dac Nam | |