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2020-02-24yuzu: Remove exit lock for game pausingFearlessTobi
This removes the "exit lock" popup from yuzu when pausing a game. Motivation The exit lock feature is broken in many ways and doesn't work properly in a lot of games, causing it to appear every time you want to pause the game or stop it, even in places where it wouldn't on Switch. Additionally, the feature of pausing a game doesn't exist like this on Switch and yuzu should be guaranteed to be deterministic anyway, so pausing the emulation shouldn't be able to interrupt any critical processes in any way.
2020-02-22Merge pull request #3424 from ReinUsesLisp/spirv-layerbunnei
vk_shader_decompiler: Implement Layer output attribute
2020-02-22Merge pull request #3422 from ReinUsesLisp/buffer-flushbunnei
surface_base: Implement texture buffer flushes
2020-02-22Merge pull request #3416 from FernandoS27/schedulebunnei
Kernel: Refactors and Implement a TimeManager and SchedulerLocks
2020-02-22Scheduler: Inline global scheduler in Scheduler Lock.Fernando Sahmkow
2020-02-22Kernel: Correct pending feedback.Fernando Sahmkow
2020-02-22System: Expose Host thread registering routines from kernel.Fernando Sahmkow
2020-02-22Kernel: Address Feedback.Fernando Sahmkow
2020-02-22Kernel: Implement Scheduler locksFernando Sahmkow
2020-02-22Kernel: Implement Time Manager.Fernando Sahmkow
2020-02-22Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel.Fernando Sahmkow
2020-02-22Kernel: Make global scheduler depend on KernelCoreFernando Sahmkow
2020-02-22Merge pull request #3444 from bunnei/linux-audio-fixbunnei
audio_core: interpolate: Fix include for climits (Linux build break).
2020-02-22audio_core: interpolate: Fix include for climits (Linux build break).bunnei
2020-02-22Merge pull request #3310 from FearlessTobi/fast-resamplebunnei
audio_core: Switch to a faster interpolation technique
2020-02-21Merge pull request #3442 from ReinUsesLisp/fix-3d-assertbunnei
shader/texture: Fix illegal 3D texture assert
2020-02-21shader/texture: Fix illegal 3D texture assertReinUsesLisp
Fix typo in the illegal 3D texture assert logic. We care about catching arrayed 3D textures or 3D shadow textures, not regular 3D textures.
2020-02-21Merge pull request #3433 from namkazt/patch-1Rodrigo Locatti
renderer_vulkan: Add the rest of case for TryConvertBorderColor
2020-02-21Merge pull request #3434 from namkazt/patch-2Rodrigo Locatti
vk_shader: Implement ImageLoad
2020-02-21Merge pull request #3435 from namkazt/patch-3Rodrigo Locatti
vulkan: add DXT23_SRGB
2020-02-21Merge pull request #3423 from ReinUsesLisp/no-match-3dbunnei
texture_cache: Avoid matches in 3D textures
2020-02-21vk_device: remove left over from other branchNguyen Dac Nam
2020-02-20Merge pull request #3438 from bunnei/gpu-mem-manager-fixbunnei
video_core: memory_manager: Flush/invalidate asynchronously when possible.
2020-02-20clang-formatNguyen Dac Nam
2020-02-20shader_decompiler: only add StorageImageReadWithoutFormat when availableNguyen Dac Nam
2020-02-19Merge pull request #3432 from brianclinkenbeard/update-httplibbunnei
Update httplib to 0.5.5
2020-02-19Merge pull request #3415 from ReinUsesLisp/texture-codebunnei
shader/texture: Allow 2D shadow arrays and simplify code
2020-02-19video_core: memory_manager: Flush/invalidate asynchronously on Unmap.bunnei
- Minor perf improvement.
2020-02-19fix issue with windows getnameinfo()Brian Clinkenbeard
2020-02-19Merge pull request #3414 from ReinUsesLisp/maxwell-3d-drawbunnei
maxwell_3d: Unify draw methods
2020-02-19Merge pull request #3411 from ReinUsesLisp/specific-funcsbunnei
gl_rasterizer: Use the least generic OpenGL draw function possible
2020-02-19Merge pull request #3437 from namkazt/patch-5bunnei
shader_conversion: add conversion I2F for Short
2020-02-19shader_decompiler: add check in case of device not support ↵Nguyen Dac Nam
ShaderStorageImageReadWithoutFormat
2020-02-19vk_device: setup shaderStorageImageReadWithoutFormatNguyen Dac Nam
2020-02-19vk_device: add check for shaderStorageImageReadWithoutFormatNguyen Dac Nam
2020-02-19shader_conversion: I2F : add Assert for case src_size is ShortNguyen Dac Nam
2020-02-19fix warningNguyen Dac Nam
2020-02-19clang-format fixNguyen Dac Nam
2020-02-19shader_conversion: add conversion I2F for ShortNguyen Dac Nam
2020-02-18Merge pull request #3410 from ReinUsesLisp/vk-draw-indexbunnei
vk_shader_decompiler: Fix vertex id and instance id
2020-02-19vk_shader: add Capability StorageImageReadWithoutFormatNguyen Dac Nam
2020-02-18httplib compatibilityBrian Clinkenbeard
2020-02-19vk_shader: Implement function ImageLoad (Used by Kirby Start Allies)Nguyen Dac Nam
Please enter the commit message for your changes. Lines starting
2020-02-18update httplib to latest commitBrian Clinkenbeard
2020-02-19fixups mistake auto commit.Nguyen Dac Nam
2020-02-19Update code structureNguyen Dac Nam
Co-Authored-By: Mat M. <mathew1800@gmail.com>
2020-02-18Merge pull request #3409 from ReinUsesLisp/host-queriesFernando Sahmkow
query_cache: Implement a query cache and query 21 (samples passed)
2020-02-18add vertex UnsignedInt size RGBANguyen Dac Nam
2020-02-18add eBc2SrgbBlock to formatsNguyen Dac Nam
2020-02-18vulkan: add DXT23_SRGBNguyen Dac Nam