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2021-05-16hle_ipc: Add a getter for PIDMorph
2021-05-16Merge pull request #6293 from v1993/masterMorph
On Linux, build SDL2 from externals with HIDAPI support
2021-05-15Merge pull request #6316 from ameerj/title-fixbunnei
main: Add running title's version to window name on EA/mainline
2021-05-15Merge pull request #6299 from bunnei/ipc-improvementsbunnei
Various improvements to IPC and session management
2021-05-15Merge pull request #6289 from ameerj/oob-blitbunnei
texture_cache: Handle out of bound texture blits
2021-05-15Merge pull request #6244 from german77/sdlmotionMorph
input_common: Implement SDL motion
2021-05-15main: Add title's version to window name on EA/mainlineameerj
Fixes the missing title version number on EA/mainline builds which override the title bar string.
2021-05-15input_common: Implement SDL motiongerman77
2021-05-13Merge pull request #6300 from Morph1984/mbedtlsAmeer J
externals: Update mbedtls to 8c88150ca
2021-05-13Merge pull request #6306 from lat9nq/ffmpeg-untaggedMorph
externals: Checkout 79e8d17024 for FFmpeg
2021-05-13externals: Checkout 79e8d17024 for FFmpeglat9nq
6b6b9e593d does not exist on FFmpeg master, and tag n4.3.1 requires manually fetching all of FFmpeg's tags. `git` reports that the commit does not exist initially and can be confusing as a result. Instead, checkout the immediately previous commit from n4.3.1 on their master branch.
2021-05-12Merge pull request #6301 from Morph1984/ssl-ImportClientPkibunnei
ssl: Stub Import(Client/Server)Pki
2021-05-12Merge pull request #6298 from Kewlan/toggled-show-add-on-refreshMorph
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-12ssl: Stub Import(Client/Server)PkiMorph
- Used in JUMP FORCE Deluxe Edition
2021-05-12Merge pull request #6267 from german77/gestureRewriteMorph
hid: Improve hardware accuracy of gestures
2021-05-11common: tree: Avoid a nullptr dereference.bunnei
2021-05-11hle: kernel: hle_ipc: Fix outgoing IPC response size calculation.bunnei
2021-05-11WORKAROUND: temp. disable session resource limits while we work out issuesbunnei
2021-05-11WORKAROUND: Do not use slab heap while we track down issues with resource ↵bunnei
management.
2021-05-11audrenbunnei
2021-05-11externals: Update mbedtls to 8c88150caMorph
2021-05-10core: hle: ipc_helpers: Fix cast on raw_data_size calculation.bunnei
2021-05-10hle: service: sm: Add TIPC support.bunnei
- Fixes our error checking of names as well.
2021-05-10hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.bunnei
- Fixes our move handles implementation to actually move objects. - Simplifies the traditional IPC path.
2021-05-10hle: service: sm: GetService: Reserve session resource when we create a ↵bunnei
KSession.
2021-05-10hle: service: Add support for dispatching TIPC requests.bunnei
2021-05-10hle: service: Implement IPC::CommandType::Close.bunnei
- This was not actually closing sessions before.
2021-05-10hle: service: sm: Use RegisterNamedService to register the service.bunnei
2021-05-10hle: service: sm: Improve Initialize implementation.bunnei
2021-05-10hle: kernel: svc: Update ConnectToNamedPort to use new ↵bunnei
CreateNamedServicePort interface.
2021-05-10hle: kernel: Implement named service ports using service interface factory.bunnei
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10hle: kernel: KSession: Improve implementation of CloneCurrentObject.bunnei
2021-05-10hle: service: sm: Increase point buffer size.bunnei
2021-05-10hle: ipc_helpers: Reserve session resource when we create a KSession.bunnei
2021-05-10hle: kernel: KClientPort: Cleanup comment format.bunnei
2021-05-10hle: ipc: Add declarations for TIPC.bunnei
2021-05-10hle: kernel: Further cleanup and add TIPC helpers.bunnei
2021-05-10hle: ipc_helpers: Update IPC response generation for TIPC.bunnei
2021-05-10configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"Kewlan
2021-05-09Merge pull request #6291 from lioncash/kern-shadowbunnei
kernel: Eliminate variable shadowing
2021-05-10Only build SDL2 subsystems that we usev1993
While at it, use better way to enable HIDAPI.
2021-05-09Merge pull request #6294 from german77/kernelCleanupMorph
kernel: Delete unused files
2021-05-09kernel: Delete unused filesgerman77
2021-05-09On Linux, build SDL2 from externals with HIDAPI supportv1993
2021-05-09Merge pull request #6292 from lat9nq/sdl-trunkMorph
externals: Update SDL to 107db2d8
2021-05-09externals: Use SDL2 staticallylat9nq
Building it as a shared library causes issues distributing it to an AppImage, since linuxdeploy expects the executable to only dynamically link to system libraries. Additionally, simply dynamically linking to a library in the binary directory is bound to cause issues. Solution is to use SDL's CMake switches and build it statically. We also alias `SDL2` to `SDL2-static` on the external submodule for compatibility with the rest of the project.
2021-05-09externals: Update SDL to 107db2d8lat9nq
In light of 72a49c2bbcce46c24b6d8ee0592989a507dcd68a, the SDL submodule also needs updated. Updates to the same commit used by the SDL package in ext-windows-bin.
2021-05-08kernel: Eliminate variable shadowingLioncash
Now that the large kernel refactor is merged, we can eliminate the remaining variable shadowing cases.
2021-05-08Update SDL2 to SDL2-2.0.15-prerelease.bunnei
- Improves native Switch JoyCon/Pro Controller support.
2021-05-07Merge pull request #6266 from bunnei/kautoobject-refactorbunnei
Kernel Rework: Migrate kernel objects to KAutoObject