Age | Commit message (Collapse) | Author |
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android: Show cancel button for the content install notice
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android: Map touches to touchscreen
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I neglected to map touches to the touchscreen when refactoring in the input mapping PR. This fixes that regression.
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Import firmware from folder of loose NCA files
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android: Create lifecycle utility to simplify common StateFlow operations
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android: Use extension functions for view visibility and text marquee
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android: Move CoreErrorDialogFragment to its own file
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dmnt: cheats: Fix valid address range
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android: Input mapping
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kernel: add and enable system suspend type
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Close reference to TimeZoneBinary on game close
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service: set: Migrate ISystemSettingsServer to new IPC
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vi: rewrite for new IPC
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service: set: Migrate ISettingsServer to new interface
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am: rewrite part 1
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android: Message dialog tweaks
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android: Expose FSR slider and add vertical alignment setting
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Makes sure that a user can't miss this dialog by touching outside the window. They must press "OK" or "Close" to continue.
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It's a bit of a hack since I'm moving the view instead of telling the Vulkan surface to bias itself to the top/bottom/center but it works fine for now.
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service: ldn: Migrate and refractor service to new IPC
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