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2021-07-08Merge pull request #6569 from Kelebek1/VolMorph
audio_core: Preserve front channel volume after 6 to 2 downmix
2021-07-08audio_core: Preserve front channel volume after 6 to 2 downmixKelebek1
Many games report 6 channel output while only providing data for 2. We only output 2-channel audio regardless, and in the downmixing, front left/right only provide 36% of their volume. This is done assuming all of the other channels also contain valid data, but in many games they don't. This PR alters the downmixing to preserve front left/right, so volume is not lost. This improves volume in Link's Awakening, New Super Mario Bros U, Disgaea 6, Super Kirby Clash.
2021-07-07Merge pull request #6567 from Kelebek1/Audio2bunnei
[audren] Report 2 channels active rather than 1
2021-07-07Merge pull request #6570 from lat9nq/bind-image-trueRodrigo Locatti
util_shaders: Fix BindImageTexture
2021-07-07util_shaders: Fix BindImageTexturelat9nq
According to https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we need to set these to true for use with 3D textures. Fixes BOTW teleporting on RadeonSI and iris.
2021-07-07Merge pull request #6562 from Morph1984/flush-behaviorbunnei
common: fs: More misc. changes
2021-07-06Merge pull request #6497 from FernandoS27/scotty-doesnt-knowbunnei
GPU Memory Manager - Correct handling of non continuous backing memory.
2021-07-06Merge pull request #6566 from Morph1984/sign-compare-as-errorbunnei
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
2021-07-06Report 2 channels active. Fixes Tales of Vesperia's mono channel audio.Kelebek1
2021-07-06CMakeLists: Treat -Wsign-compare as an error on GCC/ClangMorph
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
2021-07-06common: logging: backend: Close the file after exceeding the write limitMorph
There's no point in keeping the file open after the write limit is exceeded. This allows the file to be committed to the disk shortly after it is closed and avoids redundantly checking whether or not the write limit is exceeded.
2021-07-06common: fs: file: Revert Flush to its previous behavior and add CommitMorph
It became apparent that logging can continuously spam errors that trigger file flushing. Since committing the files to disk is an expensive operation, this causes unnecessarily high disk usage. As such, we will revert Flush() to the previous behavior and add a Commit() member function in the event that this behavior is needed.
2021-07-06common: fs: file: Flush the file in GetSizeMorph
This ensures that GetSize always retrieves the correct file size after a write operation.
2021-07-05Merge pull request #6537 from Morph1984/warningsbunnei
general: Enforce multiple warnings in MSVC
2021-07-05Merge pull request #6556 from Morph1984/default-miibunnei
service: mii: Retrieve the correct default miis.
2021-07-05Merge pull request #6540 from Kelebek1/nvdecAmeer J
Slightly refactor NVDEC and codecs for readability and safety
2021-07-05Merge pull request #6561 from german77/analog_fixMorph
input_common: Add missing modifier callback to analog from button
2021-07-05input_common: Add missing modifier callback to analog from buttongerman77
2021-07-05Merge pull request #6559 from german77/compilation_warningsMorph
Replace usages of deprecated member functions in QMouseEvent and QWheelEvent
2021-07-05profiler: Fix deprecated functionsgerman77
2021-07-04Merge pull request #6552 from Morph1984/c4189-msvcMai M
CMakeLists: Enforce C4189 on MSVC
2021-07-04Texture Cache: Fix collision with multiple overlaps of the same sparse texture.Fernando Sahmkow
2021-07-04Texture Cache: Fix GCC & Clang.Fernando Sahmkow
2021-07-04Texture Cache: Address feedback.Fernando Sahmkow
2021-07-04Texture Cache: Improve accuracy of sparse texture detection.Fernando Sahmkow
2021-07-04Texture Cache: Initial Implementation of Sparse Textures.Fernando Sahmkow
2021-07-04Merge pull request #6553 from FernandoS27/bite-a-bat-change-the-worldAmeer J
TextureCache: Fix 1D to 2D overlapps.
2021-07-04service: mii: Retrieve the correct default miis.Morph
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-03TextureCacheOGL: Implement Image Copies for 1D and 1D Array.Fernando Sahmkow
2021-07-03TextureCache: Fix 1D to 2D overlapps.Fernando Sahmkow
2021-07-03CMakeLists: Enforce C4189Morph
This supplements C4101 by detecting initialized but unreferenced local variables
2021-07-03Merge pull request #6498 from Kelebek1/Audiobunnei
[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-01Slightly refactor NVDEC and codecs for readability and safetyKelebek1
2021-07-01Fix XC2/VOEZ crashing, add audio looping and a few misc fixesKelebek1
2021-06-30Merge pull request #6459 from lat9nq/ubuntu-fixesAmeer J
cmake: Improve Linux dependency checking for externals
2021-06-29Merge pull request #6471 from lat9nq/dump-as-modMorph
yuzu qt, core: Support LayeredFS mods from SDMC directory
2021-06-28Merge pull request #6502 from ameerj/vendor-titleMorph
main: Add GPU Vendor name to running title bar
2021-06-28CMakeLists: Disable all warnings for external headersMorph
This lets us avoid needing to wrap external headers with #pragma warning directives for warnings we treat as errors and avoids generating warnings for external code. Thanks to MerryMage for pointing this out.
2021-06-28video_core: Remove #pragma warning directives for external headersMorph
2021-06-28input_common: Remove #pragma warning directives for external headersMorph
2021-06-28CMakeLists: Enforce C4018, C4267, C4305, C4389Morph
2021-06-28core: Enforce C4242Morph
2021-06-28input_common: Enforce C4242Morph
2021-06-28video_core: Enforce C4242Morph
2021-06-28patch_manager: Do not apply LayeredFS mods when dumpingMorph
We should not apply any mods when dumping a game's RomFS.
2021-06-28filesystem: Open a read-only directory for SDMC modsMorph
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28core: Simplify SDMC mod loadinglat9nq
If someone else wants to support other mod formats in the SDMC directory, that can be added later. For now, just allow RomFS modding here and force people to do other types of mods the old way. Addresses review comments. Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28core: Support LayeredFS mod from SDMC directorylat9nq
Enables loading a mod directly from `[yuzu data directory]/sdmc/atmosphere/contents/[title_id]`. For use with some homebrew mod managers.
2021-06-28yuzu qt: Add option to dump to SDMC directorylat9nq
Enables dumping the RomFS to SDMC directory, specifically '[yuzu data directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28video_core: Silence signed/unsigned mismatch warningsMorph