Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-11 | update hwopus DecodeInterleaved for FW 7.0.0+ | makigumo | |
trivial change, see https://switchbrew.org/wiki/Audio_services#IHardwareOpusDecoder | |||
2020-02-11 | Merge pull request #3376 from ReinUsesLisp/point-sprite | bunnei | |
gl_rasterizer: Implement GL_POINT_SPRITE | |||
2020-02-09 | Merge pull request #3372 from ReinUsesLisp/fix-back-stencil | bunnei | |
maxwell_3d: Fix stencil back mask | |||
2020-02-09 | Merge pull request #3391 from Morph1984/remove-unknown | Zach Hilman | |
Remove option "Show files with type 'Unknown'" | |||
2020-02-09 | Remove option "Show files with type 'Unknown'" | Morph | |
2020-02-08 | Merge pull request #3388 from bunnei/service-shared-ptr | bunnei | |
hle: services: Use std::shared_ptr instead of copy by value. - This is a prerequisite to adding a mutex to `ServiceFramework`, which cannot be copied. - This will be used for threaded services. | |||
2020-02-08 | Merge pull request #3387 from bunnei/gpu-mpscqueue | bunnei | |
gpu_thread: Use MPSCQueue for GPU commands. | |||
2020-02-08 | Merge pull request #3386 from bunnei/gpu-mem-interface | bunnei | |
video_core: memory_manager: Use GPU interface for cache functions. | |||
2020-02-07 | hle: services: Use std::shared_ptr instead of copy by value. | bunnei | |
2020-02-07 | gpu_thread: Use MPSCQueue for GPU commands. | bunnei | |
- Necessary for multiple service threads. | |||
2020-02-07 | video_core: memory_manager: Use GPU interface for cache functions. | bunnei | |
2020-02-07 | Merge pull request #3378 from ReinUsesLisp/uscaled | bunnei | |
maxwell_to_gl: Implement R8G8_USCALED | |||
2020-02-07 | Merge pull request #3369 from ReinUsesLisp/shf | bunnei | |
shader/shift: Implement SHF | |||
2020-02-07 | Merge pull request #3381 from bunnei/ipc-fix | bunnei | |
hle: services: Fix prepo IPC, and add better error checking. | |||
2020-02-06 | Merge pull request #3362 from ReinUsesLisp/fix-instanced | bunnei | |
gl_rasterizer: Fix instanced draw arrays | |||
2020-02-05 | Merge pull request #3366 from bunnei/swkbd-fixes | bunnei | |
applets: Fixes for software keyboard and transfer memory. | |||
2020-02-05 | kernel: transfer_memory: Properly reserve and reset memory region. | bunnei | |
2020-02-05 | wait_object: Make wait behavior only require one object to signal. | Zach Hilman | |
- This was holdover from citra. | |||
2020-02-05 | am: Correct IPC object count mismatch. | bunnei | |
2020-02-05 | services: am: Clear events on PopOutData and PopInteractiveOutData. | bunnei | |
2020-02-05 | am: Refactor IStorage interface. | bunnei | |
2020-02-05 | applets: software_keyboard: Signal state change on end of interactive session. | bunnei | |
2020-02-05 | applets: software_keyboard: Minor cleanup. | bunnei | |
2020-02-05 | services: prepo: Fix IPC interface with SaveReport/SaveReportWithUser. | bunnei | |
2020-02-05 | hle_ipc: Add error checking to read/write buffer access. | bunnei | |
2020-02-04 | maxwell_to_gl: Implement R8G8_USCALED | ReinUsesLisp | |
2020-02-04 | maxwell_to_gl: Reduce unimplemented formats to LOG_ERROR | ReinUsesLisp | |
2020-02-04 | Merge pull request #3377 from ReinUsesLisp/bitset-vk | bunnei | |
vk_rasterizer: Use noexcept methods of std::bitset | |||
2020-02-04 | vk_rasterizer: Use noexcept variants of std::bitset | ReinUsesLisp | |
Removes bounds checking from "texceptions" instances. | |||
2020-02-04 | Merge pull request #3357 from ReinUsesLisp/bfi-rc | bunnei | |
shader/bfi: Implement register-constant buffer variant | |||
2020-02-04 | gl_rasterizer: Implement GL_POINT_SPRITE | ReinUsesLisp | |
OpenGL core defaults to GL_POINT_SPRITE, meanwhile on OpenGL compatibility we have to explicitly enable it. This fixes gl_PointCoord's behaviour. | |||
2020-02-04 | Merge pull request #3356 from ReinUsesLisp/fcmp | bunnei | |
shader/arithmetic: Implement FCMP | |||
2020-02-03 | Merge pull request #3360 from CJBok/statusbar-buttons | bunnei | |
GUI: Togglable graphics settings buttons in status bar | |||
2020-02-03 | Merge pull request #3337 from ReinUsesLisp/vulkan-staged | bunnei | |
yuzu: Implement Vulkan frontend | |||
2020-02-03 | Merge pull request #3374 from lioncash/udp | bunnei | |
input_common/udp: Minor changes | |||
2020-02-03 | input_common/udp: Ensure that UDP is shut down within Shutdown() | Lioncash | |
Previously the UDP backend would never actually get shut down. | |||
2020-02-03 | input_common/udp: Add missing override specifiers | Lioncash | |
Prevents trivial warnings and ensures interfaces are properly maintained between the base class. | |||
2020-02-03 | input_common/udp: std::move SocketCallback instances where applicable | Lioncash | |
std::function is allowed to heap allocate if the size of the captures associated with each lambda exceed a certain threshold. This prevents potentially unnecessary reallocations from occurring. | |||
2020-02-03 | input_common/udp: std::move shared_ptr within Client constructor | Lioncash | |
Gets rid of a trivially avoidable atomic reference count increment and decrement. | |||
2020-02-03 | udp/client: Replace deprecated from_string() call with make_address_v4() | Lioncash | |
Future-proofs code if boost is ever updated. | |||
2020-02-03 | input_common/udp: Silence -Wreorder warning for Socket | Lioncash | |
Amends the constructor initializer list to specify the order of its elements in the same order that initialization would occur. | |||
2020-02-03 | input_common/udp: Remove unnecessary inclusions | Lioncash | |
2020-02-03 | input_common/udp: Add missing header guard | Lioncash | |
2020-02-03 | Merge pull request #3370 from ReinUsesLisp/node-shared-ptr | bunnei | |
shader: Remove curly braces initializers on shared pointers | |||
2020-02-02 | maxwell_3d: Fix stencil back mask | ReinUsesLisp | |
2020-02-01 | shader: Remove curly braces initializers on shared pointers | ReinUsesLisp | |
2020-02-01 | Merge pull request #3282 from FernandoS27/indexed-samplers | bunnei | |
Partially implement Indexed samplers in general and specific code in GLSL | |||
2020-02-01 | shader/shift: Implement SHIFT_RIGHT_{IMM,R} | ReinUsesLisp | |
Shifts a pair of registers to the right and returns the low register. | |||
2020-02-01 | shader/shift: Implement SHF_LEFT_{IMM,R} | ReinUsesLisp | |
Shifts a pair of registers to the left and returns the high register. | |||
2020-02-01 | Merge pull request #3268 from CJBok/deadzone | bunnei | |
GUI: Deadzone controls for sdl engine at configuration input |