Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
externals: Update dynarmic to latest
|
|
nvdec: Reuse allocated buffers and general cleanup
|
|
Updates dynarmic to its latest commit. Includes a fix for argument
limits while compiling with Clang 12.
|
|
Revert "Port citra-emu/citra#5123: "SDL: Disable hidapi drivers due to compatibility problems with certain controllers""
|
|
compatibility problems with certain controllers""
|
|
common/cityhash: Use common types
|
|
cmake: Update FFmpeg to 4.3.1
|
|
Allow sharing return types with the rest of the code base. For example,
we use 'u128 = std::array<u64, 2>', meanwhile Google's code uses
'uint128 = std::pair<u64, u64>'.
While we are at it, use size_t instead of std::size_t.
|
|
|
|
core: Optimize core timing utility functions to avoid unnecessary math
|
|
Improve mouse panning
|
|
yuzu/configure_filesystem: Remove "Select Cache Directory" option
|
|
vk_rasterizer: Fix loading shader addresses twice
|
|
This was recently introduced on a wrongly rebased commit.
|
|
Port citra-emu/citra#5123: "SDL: Disable hidapi drivers due to compatibility problems with certain controllers"
|
|
- Avoids a lot of unnecessary 128-bit math for imperceptible accuracy.
|
|
instruction.
|
|
|
|
fixed_pipeline_cache: Use dirty flags to lazily update key
|
|
core/CMakeLists: Add web_types.h
|
|
HID: Implement GC controller in game
|
|
|
|
debugger: controller: Add access key
|
|
audren: Implement I3dl2Reverb
|
|
Adds the access key to the Controller P1 selection at View -> Debugger
-> Controller P1. Avoids using the windowTitle as that would add a
literal & to the beginning of the window title.
|
|
Fix LDN Initialization return code & resulting AM overflow
|
|
on Linux.
|
|
|
|
|
|
disabled.
- Fixes crash on Pokemon Sword/Shield when pressing 'Y'.
|
|
|
|
vk_resource_pool: Load GPU tick once and compare with it
|
|
Other minor style improvements. Rename free_iterator to hint_iterator,
to describe better what it does.
|