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2020-03-09const_buffer_engine_interface: Store component typesReinUsesLisp
This is required for Vulkan. Sampling integer textures with float handles is illegal.
2020-03-09yuzu/loading_screen: Remove unused shader progress modeReinUsesLisp
2020-03-09gl_shader_cache: Reduce registry consistency to debug assertReinUsesLisp
Registry consistency is something that practically can't happen and it has a measurable runtime cost. Reduce it to a DEBUG_ASSERT.
2020-03-09shader/registry: Cache tessellation stateReinUsesLisp
2020-03-09shader/registry: Store graphics and compute metadataReinUsesLisp
Store information GLSL forces us to provide but it's dynamic state in hardware (workgroup sizes, primitive topology, shared memory size).
2020-03-09video_core: Rename "const buffer locker" to "registry"ReinUsesLisp
2020-03-09gl_shader_cache: Rework shader cache and remove post-specializationsReinUsesLisp
Instead of pre-specializing shaders and then post-specializing them, drop the later and only "specialize" the shader while decoding it.
2020-03-09Merge pull request #3301 from ReinUsesLisp/state-trackerRodrigo Locatti
video_core: Remove gl_state and use a state tracker based on dirty flags
2020-03-08Merge pull request #3486 from ReinUsesLisp/fix-anisotropy-hackbunnei
textures: Fix anisotropy hack
2020-03-08textures: Fix anisotropy hackReinUsesLisp
Previous code could generate an anisotropy value way higher than x16.
2020-03-07Merge pull request #3452 from Morph1984/anisotropic-filteringbunnei
frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support
2020-03-07Merge pull request #3481 from ReinUsesLisp/abgr5-storagebunnei
maxwell_to_vk: Remove Storage capability for A1B5G5R5U
2020-03-06maxwell_to_vk: Remove Storage capability for A1B5G5R5UReinUsesLisp
2020-03-05Merge pull request #3463 from ReinUsesLisp/vk-toctoubunnei
vk_swapchain: Silence TOCTOU race condition
2020-03-05Merge pull request #3479 from jroweboy/dont-log-on-no-inputbunnei
Minor fixes for udp input
2020-03-05Merge pull request #3451 from ReinUsesLisp/indexed-texturesbunnei
vk_shader_decompiler: Implement indexed textures
2020-03-04Merge pull request #3469 from namkazt/patch-1bunnei
shader_decode: Fix LD, LDG when track constant buffer
2020-03-04Merge pull request #3478 from bunnei/a32bunnei
Refactoring to boot A32 games
2020-03-03input/udp - Add minor error handling to prevent bad input from crashingJames Rowe
2020-03-03Merge pull request #3455 from ReinUsesLisp/attr-scaledbunnei
video_core: Implement more scaled attribute formats
2020-03-03Frontend/SDL - Provide proper default for UDP inputJames Rowe
When the default file is read in, the settings default value is only used when the key is missing. As it was, the key existed, but the value was empty string causing it to accept that as a value to pass into the core
2020-03-03input/udp - Dont log on invalid packet receivedJames Rowe
2020-03-02core: hle: Implement separate A32/A64 SVC interfaces.bunnei
2020-03-02core: Implement separate A32/A64 ARM interfaces.bunnei
2020-03-02core: loader: Remove check for 32-bit.bunnei
2020-03-02core: dynarmic: Add CP15 from Citra.bunnei
2020-03-02Merge pull request #3464 from FernandoS27/jit-fixbunnei
ARM_Interface: Cache the JITs instead of deleting/recreating.
2020-03-01Merge pull request #3475 from yuzu-emu/FearlessTobi-readmebunnei
Port citra-emu/citra#5097: "Update README.md"
2020-03-01Update README.mdTobias
2020-02-29nit: move comment to right place.Nguyen Dac Nam
2020-02-28Merge pull request #3448 from bunnei/fix-audio-interp-2bunnei
audio_core: interpolate: Improvements to fix audio crackling.
2020-02-28video_core/dirty_flags: Address feedbackReinUsesLisp
2020-02-28renderer_opengl: Fix edge-case where alpha testing might cull presentationReinUsesLisp
2020-02-28gl_texture_cache: Remove blending disable on blitsReinUsesLisp
Blending doesn't affect blits. Rasterizer discard does, update the commentaries.
2020-02-28gl_rasterizer: Don't disable blending on clearsReinUsesLisp
Blending doesn't affect clears.
2020-02-28dirty_flags: Deduplicate code between OpenGL and VulkanReinUsesLisp
2020-02-28vk_rasterizer: Pass Maxwell registers to dynamic updatesReinUsesLisp
2020-02-28state_tracker: Remove type traits with named structuresReinUsesLisp
2020-02-28vk_state_tracker: Implement dirty flags for stencil propertiesReinUsesLisp
2020-02-28vk_state_tracker: Implement dirty flags for depth boundsReinUsesLisp
2020-02-28vk_state_tracker: Implement dirty flags for blend constantsReinUsesLisp
2020-02-28vk_state_tracker: Implement dirty flags for depth biasReinUsesLisp
2020-02-28vk_state_tracker: Implement dirty flags for scissorsReinUsesLisp
2020-02-28vk_state_tracker: Initial implementationReinUsesLisp
Add support for render targets and viewports.
2020-02-28gl_rasterizer: Remove num vertex buffers magic numberReinUsesLisp
2020-02-28gl_rasterizer: Only apply polygon offset clamp if enabledReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for depth clamp enablingReinUsesLisp
2020-02-28gl_rasterizer: Disable scissor 0 when scissor is not used on clearReinUsesLisp
2020-02-28gl_rasterizer: Notify depth mask changes on clearReinUsesLisp
2020-02-28gl_rasterizer: Minor sort changes to clearingReinUsesLisp