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2020-01-06Merge pull request #3277 from ReinUsesLisp/make-currentbunnei
2020-01-06yuzu/bootmanager: Remove {glx,wgl}MakeCurrent on SwapBuffersReinUsesLisp
2020-01-06Merge pull request #3261 from degasus/page_tablebunnei
2020-01-06Merge pull request #3257 from degasus/no_busy_loopsbunnei
2020-01-05Merge pull request #3264 from ReinUsesLisp/vk-descriptor-poolFernando Sahmkow
2020-01-05Merge pull request #2945 from FernandoS27/fix-bcatbunnei
2020-01-04Merge pull request #3258 from FernandoS27/shader-amendbunnei
2020-01-04Shader_IR: Address FeedbackFernando Sahmkow
2020-01-03Update src/video_core/renderer_vulkan/vk_descriptor_pool.cppRodrigo Locatti
2020-01-03Merge pull request #3247 from FernandoS27/remap-fixbunnei
2020-01-02Merge pull request #3267 from ReinUsesLisp/remove-maxwell-debuggerbunnei
2020-01-02yuzu: Remove Maxwell debuggerReinUsesLisp
2020-01-01Merge pull request #3243 from ReinUsesLisp/topologiesbunnei
2020-01-01vk_descriptor_pool: Initial implementationReinUsesLisp
2020-01-01core/memory + arm/dynarmic: Use a global offset within our arm page table.Markus Wick
2019-12-31Merge pull request #3239 from ReinUsesLisp/p2rbunnei
2019-12-30Shader_IR: add the ability to amend code in the shader ir.Fernando Sahmkow
2019-12-30Merge pull request #3248 from ReinUsesLisp/vk-imageFernando Sahmkow
2019-12-30vk_image: Avoid unnecesary equalsRodrigo Locatti
2019-12-30Merge pull request #3249 from ReinUsesLisp/vk-staging-buffer-poolFernando Sahmkow
2019-12-30video_core: Block in WaitFence.Markus Wick
2019-12-29vk_staging_buffer_pool: Initialize last epoch to zeroRodrigo Locatti
2019-12-28Merge pull request #3250 from ReinUsesLisp/empty-fragmentFernando Sahmkow
2019-12-26Merge pull request #3228 from ReinUsesLisp/ptpbunnei
2019-12-26gl_rasterizer: Allow rendering without fragment shaderReinUsesLisp
2019-12-25vk_staging_buffer_pool: Add a staging pool for temporary operationsReinUsesLisp
2019-12-25vk_image: Add an image object abstractionReinUsesLisp
2019-12-25NvServices: Correct Ioctl Remap.Fernando Sahmkow
2019-12-25Merge pull request #3244 from ReinUsesLisp/vk-fpsFernando Sahmkow
2019-12-24Merge pull request #3236 from ReinUsesLisp/rasterize-enablebunnei
2019-12-24fixed_pipeline_state: Define symetric operator!= and mark as noexceptReinUsesLisp
2019-12-22fixed_pipeline_state: Define structure and loadersReinUsesLisp
2019-12-22maxwell_3d: Add depth bounds registersReinUsesLisp
2019-12-22maxwell_to_gl: Implement missing primitive topologiesReinUsesLisp
2019-12-22Merge pull request #3241 from ReinUsesLisp/gl-shader-cachebunnei
2019-12-22Merge pull request #3238 from ReinUsesLisp/vk-resource-managerbunnei
2019-12-22Merge pull request #3203 from FernandoS27/tex-cache-fixesbunnei
2019-12-22Merge pull request #3237 from ReinUsesLisp/vk-shader-decompilerFernando Sahmkow
2019-12-22Texture Cache: Improve documentationFernando Sahmkow
2019-12-22Texture Cache: Address FeedbackFernando Sahmkow
2019-12-22Texture Cache: Add HLE methods for building 3D textures within the GPU in cer...Fernando Sahmkow
2019-12-22Merge pull request #3230 from ReinUsesLisp/vk-emu-shadersFernando Sahmkow
2019-12-22Merge pull request #3240 from ReinUsesLisp/decomp-cond-codeFernando Sahmkow
2019-12-21Merge pull request #3235 from ReinUsesLisp/ldg-u8bunnei
2019-12-20gl_shader_cache: Update commentary for shared memoryReinUsesLisp
2019-12-20gl_shader_cache: Remove unused entry in GetPrimitiveDescriptionReinUsesLisp
2019-12-20vk_shader_decompiler: Use Visit instead of reimplementing itReinUsesLisp
2019-12-20shader/p2r: Implement P2R PrReinUsesLisp
2019-12-20shader/r2p: Refactor P2R to support P2RReinUsesLisp
2019-12-19Merge pull request #3234 from ReinUsesLisp/i2f-u8-selectorbunnei