summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2014-12-25Merge pull request #343 from lioncash/smmlabunnei
armemu: Implement SMMUL, SMMLA, and SMMLS.
2014-12-25Merge pull request #341 from lioncash/moresmopsbunnei
armemu: Implement SMLALD/SMLSLD
2014-12-25Merge pull request #340 from lioncash/whoopsbunnei
armemu: Fix GE/Q flag setting semantics
2014-12-25armemu: Implement SMMUL, SMMLA, and SMMLS.Lioncash
2014-12-24armemu: Implement SMLALD/SMLSLDLioncash
2014-12-24armemu: Fix GE/Q flag setting semanticsLioncash
2014-12-23Merge pull request #328 from archshift/writeablebunnei
Stubbed IsSdmcWriteable to always return writeable.
2014-12-23Stubbed IsSdmcWriteable to always return writeable.archshift
2014-12-23Update README.md (fix typo)bunnei
2014-12-23Merge pull request #336 from lioncash/datqflagbunnei
armemu: Correctly set the Q flag for a bunch of ops.
2014-12-23armemu: Set the Q flag correctly for much of the other opsLioncash
They were setting the old S flag.
2014-12-23armemu: Set the Q flag properly for SMLAD/SMUADLioncash
2014-12-23Merge pull request #334 from lioncash/cpsrbunnei
armemu: Fix retrieval of the CPSR in MRS instructions.
2014-12-23Merge pull request #335 from lioncash/cpsrcreatebunnei
armemu: Emulate the GE and Q flags.
2014-12-22armemu: Properly set the Q flag for SSAT16/USAT16 upon saturation.Lioncash
2014-12-22armemu: Fix SELLioncash
Needs to use the updated state of the CPSR.
2014-12-22armemu: Fix construction of the CPSRLioncash
2014-12-22armemu: Fix retrieval of the CPSR in MRS instructions.Lioncash
2014-12-22Merge pull request #275 from yuriks/cmake-cleanbunnei
Clean up CMake library specification
2014-12-22Merge pull request #333 from lioncash/qopsbunnei
dyncom: Move over QADD16/QASX/QSAX/QSUB16
2014-12-22dyncom: Move over QADD16/QASX/QSAX/QSUB16Lioncash
2014-12-22Merge pull request #322 from chinhodado/masterbunnei
More warning cleanups
2014-12-21Merge pull request #325 from yuriks/cmake-optsbunnei
CMake: Turn MSVC optimizations up to 11
2014-12-21Merge pull request #332 from lioncash/selbunnei
dyncom: Move SEL over
2014-12-21Merge pull request #312 from Subv/still_more_savedata_stuffbunnei
CFG: Implemented the GetConfigInfoBlk2 function.
2014-12-21dyncom: Move SEL overLioncash
2014-12-21Merge pull request #324 from lioncash/dyncbunnei
dyncom: Move over SASX/SSAX/SADD16/SSUB16
2014-12-21dyncom: Move over SASX/SSAX/SADD16/SSUB16Lioncash
2014-12-21CMake: Silence PNG not found errorYuri Kunde Schlesner
Hopefully this will make people stop thinking it's a hard dependency.
2014-12-21CMake: Use improved optimization flags on MSVCYuri Kunde Schlesner
While not having a noticeable effect on CPU-bound applications, this change gives an about 30-50% increase in performance for games using the GPU.
2014-12-21CFG: Fixed some warnings and errors in ClangSubv
2014-12-21CFG: More style changesSubv
2014-12-21CFGU: IndentationSubv
2014-12-21CFG: Some indentationSubv
2014-12-21CFG: Changed the CreateConfigInfoBlk search loopSubv
2014-12-21CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cppSubv
2014-12-21CFG: Create a new subfolder cfg inside service to handle cfgSubv
Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21CFGU: Some changesSubv
2014-12-21CFGU: Addressed some issues.Subv
2014-12-21CFGU: Addressed some comments.Subv
2014-12-21Style: Addressed some commentsSubv
2014-12-21CFG_U: Use Common::make_unique instead of the std versionSubv
2014-12-21CFG:U: Implemented some more blocksSubv
2014-12-21CFG: Implemented block 0x00070001 in the config savefileSubv
2014-12-21CFGU: Use an absolute offset in the config savefile blocksSubv
2014-12-21CFG: Load the Config savedata file if it already exists.Subv
2014-12-21CFGU: Added block 0x000A0002 to the default savegame fileSubv
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
2014-12-21CFG: Refactored how the config file works.Subv
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
2014-12-21CFG:U: Add some data to the 0x00050005 config block.Subv
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
2014-12-21CFG: Implemented the GetConfigInfoBlk2 function.Subv
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it. Implemented GetSystemModel and GetModelNintendo2DS