Age | Commit message (Collapse) | Author |
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The content provider + database solution was excessive and is now replaced with the simple file checks from before but turned into an array list held within a viewmodel.
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- Causes crashes on sampler creation with Super Mario Odyssey.
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Mostly things get refactored here to remove previous assumptions made about how the activity/fragment lifecycles would operate. The important change for persistence is removing the assumption that the user will be at the first settings fragment on recreation when deciding whether or not to reload settings. Now we check a flag in Settings to know if we loaded the settings within this lifecycle.
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Additionally creates an indeterminate loading dialog during installation
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