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AgeCommit message (Expand)Author
2021-07-22glasm: Implement GLASM fp16 packing and move bitwise insnsReinUsesLisp
2021-07-22glasm: Remove unused functions left from rebaseReinUsesLisp
2021-07-22glasm: Specify namespace when using FormatToReinUsesLisp
2021-07-22glasm: Implement more GLASM composite instructionsReinUsesLisp
2021-07-22vk_pipeline_cache: Enable int8 and int16 types on VulkanReinUsesLisp
2021-07-22glasm: Make GLASM aware of typesReinUsesLisp
2021-07-22glasm: Use CMP.S for Select32ameerj
2021-07-22glasm: Implement more logical opsameerj
2021-07-22glasm: Implement BFI, BFEameerj
2021-07-22glasm: Use BitField instead of C bitfieldsReinUsesLisp
2021-07-22glasm: Remove unused argument in identity instructions on GLASMReinUsesLisp
2021-07-22gl_rasterizer: Flush L2 caches before glFlush on GLASMReinUsesLisp
2021-07-22glasm: Initial GLASM compute implementation for testingReinUsesLisp
2021-07-22glasm: Implement basic GLASM instructionsReinUsesLisp
2021-07-22glasm: Changes to GLASM register allocator and emit contextReinUsesLisp
2021-07-22vk_scheduler: Use locks instead of SPSC a queueReinUsesLisp
2021-07-22vk_query_cache: Wait before reading queriesReinUsesLisp
2021-07-22vk_master_semaphore: Use fetch_add to increase master semaphore tickReinUsesLisp
2021-07-22glasm: Add GLASM backend infrastructureReinUsesLisp
2021-07-22shader: ISET.X implementationameerj
2021-07-22gl_shader_cache: Remove code unintentionally committedReinUsesLisp
2021-07-22shader: Fixup SPIR-V emit header namespacesReinUsesLisp
2021-07-22Move SPIR-V emission functions to their own headerReinUsesLisp
2021-07-22shader: Optimize NVN FallthroughFernandoS27
2021-07-22shader: Stub SR_AFFINITYFernandoS27
2021-07-22shader: Implement Int32 SUATOM/SUREDameerj
2021-07-22shader: Initial OpenGL implementationReinUsesLisp
2021-07-22spirv: Be aware of NAN unaware driversReinUsesLisp
2021-07-22spirv: Add SSBO read fallbacks when no aliasing is availableReinUsesLisp
2021-07-22spirv: Add OpKill fallback to demoteReinUsesLisp
2021-07-22spirv: Do not enable ShaderLayerReinUsesLisp
2021-07-22spirv: Enable DemoteToHelperInvocationEXT only when supportedReinUsesLisp
2021-07-22spirv: Use OriginLowerLeft when requestedReinUsesLisp
2021-07-22spirv: Only add image operands mask when neededReinUsesLisp
2021-07-22spirv: Workaround image unsigned offset bugReinUsesLisp
2021-07-22spirv: Add int8 and int16 capabilities only when supportedReinUsesLisp
2021-07-22spirv: Add integer clamping workaroundsReinUsesLisp
2021-07-22spirv: Implement int8 and int16 conversion fallbacksReinUsesLisp
2021-07-22spirv: Support OpenGL uniform buffers and change bindingsReinUsesLisp
2021-07-22spirv: Desambiguate descriptor namesReinUsesLisp
2021-07-22shader: Add OpenGL shader profile optionsReinUsesLisp
2021-07-22shader: Remove shader utilReinUsesLisp
2021-07-22shader: Address feedbackFernandoS27
2021-07-22shader: Implement VertexA stageFernandoS27
2021-07-22shader: Implement delegation of Exit to dispatcher on CFGFernandoS27
2021-07-22vk_graphics_pipeline: Fix texture buffer descriptorsReinUsesLisp
2021-07-22shader: Fix IADD3.CCameerj
2021-07-22vk_scheduler: Allow command submission on worker threadReinUsesLisp
2021-07-22vk_compute_pass: Fix -Wshadow warningReinUsesLisp
2021-07-22shader: Move pipeline cache logic to separate filesReinUsesLisp