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AgeCommit message (Expand)Author
2018-06-22IPC: skip empty buffer writemailwl
2018-06-21Merge pull request #577 from mailwl/audren-updatebunnei
2018-06-21Add support for decrypted NCA files (#567)Zach Hilman
2018-06-21Service/Audio: update audren:u servicemailwl
2018-06-20Merge pull request #576 from Subv/warnings1bunnei
2018-06-20Build: Fixed some MSVC warnings in various parts of the code.Subv
2018-06-19Implement GetAvailableLanguageCodes2 (#575)greggameplayer
2018-06-18Merge pull request #574 from Subv/shader_abs_negbunnei
2018-06-18Merge pull request #561 from DarkLordZach/fix-odyssey-input-crashbunnei
2018-06-18Merge pull request #573 from Subv/shader_immbunnei
2018-06-18GPU: Perform negation after absolute value in the float shader instructions.Subv
2018-06-18GPU: Don't mark uniform buffers and registers as used for instructions which ...Subv
2018-06-18Merge pull request #570 from bunnei/astcbunnei
2018-06-18Merge pull request #562 from DarkLordZach/extracted-ncas-uibunnei
2018-06-18Merge pull request #572 from Armada651/user-except-stubbunnei
2018-06-18Merge pull request #571 from Armada651/loose-blendbunnei
2018-06-18svc: Add a stub for UserExceptionContextAddr.Jules Blok
2018-06-18gl_rasterizer: Get loose on independent blending.Jules Blok
2018-06-18gl_rasterizer: Implement texture format ASTC_2D_4X4.bunnei
2018-06-18Merge pull request #569 from bunnei/fix-cachebunnei
2018-06-18gl_rasterizer_cache: Loosen things up a bit.bunnei
2018-06-17Merge pull request #568 from bunnei/lopbunnei
2018-06-17gl_shader_decompiler: Implement LOP instructions.bunnei
2018-06-17gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.bunnei
2018-06-16Merge pull request #565 from bunnei/shader_conversionsbunnei
2018-06-15gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.bunnei
2018-06-15Merge pull request #564 from bunnei/lop32i_passbbunnei
2018-06-15Merge pull request #566 from bunnei/set_pos_wbunnei
2018-06-15gl_shader_gen: Set position.w to 1.bunnei
2018-06-15gl_shader_decompiler: Implement LOP32I LogicOperation PassB.bunnei
2018-06-14Bug fixes, testing, and review changesZach Hilman
2018-06-14Add 'Load Folder' menu optionZach Hilman
2018-06-14Add support for main files in file pickerZach Hilman
2018-06-14Recognize main files in game listZach Hilman
2018-06-13Narrow down filter of layout configsZach Hilman
2018-06-13Move loop condition to free functionZach Hilman
2018-06-13Avoid initializing single-joycon layouts with handheld controllerZach Hilman
2018-06-13Merge pull request #560 from Subv/crash_widgetbunnei
2018-06-12Qt: Removed the Registers widget.Subv
2018-06-12Merge pull request #556 from Subv/dma_enginebunnei
2018-06-12Merge pull request #558 from Subv/iadd32ibunnei
2018-06-12GPU: Implemented the iadd32i shader instruction.Subv
2018-06-12GPU: Partially implemented the Maxwell DMA engine.Subv
2018-06-12Merge pull request #557 from shinyquagsire23/libnx-hid-fixbunnei
2018-06-11Merge pull request #552 from bunnei/sat-fmulbunnei
2018-06-11gl_shader_decompiler: Implement saturate for float instructions.bunnei
2018-06-11hid: Update all layouts and only show handheld as connected, fixes libnx inpu...shinyquagsire23
2018-06-10Merge pull request #555 from Subv/gpu_sysregsbunnei
2018-06-10GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when readi...Subv
2018-06-10Merge pull request #553 from Subv/isetbunnei