Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-29 | kernel/vm_manager: std::move shared_ptr instance in MergeAdjacentVMA | Lioncash | |
Avoids an unnecessary atomic reference count increment and decrement. | |||
2019-08-29 | kernel/vm_manager: Deduplicate iterator creation in MergeAdjacentVMA | Lioncash | |
Avoids needing to read the same long sequence of code in both code paths. Also makes it slightly nicer to read and debug, as the locals will be able to be shown in the debugger. | |||
2019-08-29 | kernel/vm_manager: Simplify some std::vector constructor calls | Lioncash | |
Same behavior, one less magic constant to read. | |||
2019-08-29 | kernel/vm_manager: Simplify some assertion messages | Lioncash | |
Assertions already log out the function name, so there's no need to manually include the function name in the assertion strings. | |||
2019-08-29 | Merge pull request #2819 from ReinUsesLisp/fixup-clang | Fernando Sahmkow | |
gl_buffer_cache: Add missing include | |||
2019-08-29 | gl_buffer_cache: Add missing include | ReinUsesLisp | |
RasterizerInterface was considered an incomplete object by clang. | |||
2019-08-29 | Merge pull request #2742 from ReinUsesLisp/fix-texture-buffers | bunnei | |
gl_texture_cache: Miscellaneous texture buffer fixes | |||
2019-08-29 | Revert "externals: Update FMT to 6.0.0" | James Rowe | |
This reverts commit ca4ca8a6dc41207de99f67de1931579ceb4d9660. | |||
2019-08-29 | externals: Update FMT to 6.0.0 | Ethan | |
2019-08-29 | Merge pull request #2783 from FernandoS27/new-buffer-cache | bunnei | |
Implement a New LLE Buffer Cache | |||
2019-08-29 | Merge pull request #2758 from ReinUsesLisp/packed-tid | bunnei | |
shader/decode: Implement S2R Tic | |||
2019-08-29 | Merge pull request #2786 from ReinUsesLisp/vote | bunnei | |
shader_ir: Implement VOTE on Nvidia drivers | |||
2019-08-21 | shader_ir: Implement VOTE | ReinUsesLisp | |
Implement VOTE using Nvidia's intrinsics. Documentation about these can be found here https://developer.nvidia.com/reading-between-threads-shader-intrinsics Instead of using portable ARB instructions I opted to use Nvidia intrinsics because these are the closest we have to how Tegra X1 hardware renders. To stub VOTE on non-Nvidia drivers (including nouveau) this commit simulates a GPU with a warp size of one, returning what is meaningful for the instruction being emulated: * anyThreadNV(value) -> value * allThreadsNV(value) -> value * allThreadsEqualNV(value) -> true ballotARB, also known as "uint64_t(activeThreadsNV())", emits VOTE.ANY Rd, PT, PT; on nouveau's compiler. This doesn't match exactly to Nvidia's code VOTE.ALL Rd, PT, PT; Which is emulated with activeThreadsNV() by this commit. In theory this shouldn't really matter since .ANY, .ALL and .EQ affect the predicates (set to PT on those cases) and not the registers. | |||
2019-08-21 | Buffer Cache: Adress Feedback. | Fernando Sahmkow | |
2019-08-21 | Buffer_Cache: Implement flushing. | Fernando Sahmkow | |
2019-08-21 | Buffer_Cache: Implement barriers. | Fernando Sahmkow | |
2019-08-21 | Buffer_Cache: Optimize and track written areas. | Fernando Sahmkow | |
2019-08-21 | BufferCache: Rework mapping caching. | Fernando Sahmkow | |
2019-08-21 | Buffer_Cache: Fixes and optimizations. | Fernando Sahmkow | |
2019-08-21 | Video_Core: Implement a new Buffer Cache | Fernando Sahmkow | |
2019-08-21 | Merge pull request #2748 from FernandoS27/align-memory | bunnei | |
VM_Manager: Align allocated host physical memory to 256bytes | |||
2019-08-21 | Merge pull request #2769 from FernandoS27/commands-flush | bunnei | |
GPU: Flush commands on every dma pusher step. | |||
2019-08-21 | Merge pull request #2777 from ReinUsesLisp/hsetp2-fe3h-fix | bunnei | |
half_set_predicate: Fix HSETP2_C constant buffer offset | |||
2019-08-21 | Merge pull request #2753 from FernandoS27/float-convert | bunnei | |
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. | |||
2019-08-21 | Merge pull request #2773 from lioncash/test-unused | bunnei | |
yuzu-tester/yuzu: Remove unused variable | |||
2019-08-18 | Merge pull request #2747 from lioncash/audio | bunnei | |
service/audren_u: Unstub ListAudioDeviceName | |||
2019-08-18 | Merge pull request #2778 from ReinUsesLisp/nop | bunnei | |
shader_ir: Implement NOP | |||
2019-08-18 | Merge pull request #2768 from ReinUsesLisp/hsetp2-fix | bunnei | |
decode/half_set_predicate: Fix predicates | |||
2019-08-16 | Merge pull request #2789 from jroweboy/quickfix | James Rowe | |
Fixup! #2772 missed this one file | |||
2019-08-16 | Fixup! #2772 missed this one file | James Rowe | |
2019-08-16 | Merge pull request #2766 from FearlessTobi/port-4849 | James Rowe | |
Port citra-emu/citra#4849: "Qt: Fixed behaviour of buttons by connecting functors to correct signals" | |||
2019-08-16 | Merge pull request #2772 from lioncash/ui | James Rowe | |
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage | |||
2019-08-09 | yuzu/CMakeLists: Remove qt5_wrap_ui macro usage | Lioncash | |
We can simply enable CMAKE_AUTOUIC and let CMake take care of handling the UI code generation for targets. As part of letting CMake automatically handle the header file parsing, we must not name includes with "ui_*" unless they're related to the output of the Qt UIC compiler. Because of this, we need to rename ui_settings, given it would conflict with this restriction. | |||
2019-08-04 | shader_ir: Implement NOP | ReinUsesLisp | |
2019-08-04 | half_set_predicate: Fix HSETP2_C constant buffer offset | ReinUsesLisp | |
2019-08-02 | Qt: Fixed behaviour of buttons by connecting functors to correct signals | Silent | |
Following screens got fixes: - Configure/Debug - Configure/Input | |||
2019-08-01 | Merge pull request #2770 from DarkLordZach/azure-pr-fix | Flame Sage | |
ci: Fix Azure PR Builds | |||
2019-08-01 | Correct apt permissions | Zach Hilman | |
2019-08-01 | Upgrade PIP version with APT | Zach Hilman | |
2019-08-01 | Upgrade pip version | Zach Hilman | |
2019-08-01 | Add missing dot | Zach Hilman | |
2019-07-29 | yuzu-tester/yuzu: Correct format string | Lioncash | |
Prevents an invalid formatting exception from being thrown. | |||
2019-07-29 | yuzu-tester/yuzu: Remove unused variable | Lioncash | |
Gets rid of a compilation warning. | |||
2019-07-28 | ci: Fix Azure PR Builds | Zach Hilman | |
2019-07-26 | GPU: Flush commands on every dma pusher step. | Fernando Sahmkow | |
This commit ensures that the host gpu is constantly fed with commands to work with, while the guest gpu keeps producing the rest of the commands. This reduces syncing time between host and guest gpu. | |||
2019-07-26 | Merge pull request #2592 from FernandoS27/sync1 | bunnei | |
Implement GPU Synchronization Mechanisms & Correct NVFlinger | |||
2019-07-26 | decode/half_set_predicate: Fix predicates | ReinUsesLisp | |
2019-07-25 | Merge pull request #2739 from lioncash/cflow | bunnei | |
video_core/control_flow: Minor changes/warning cleanup | |||
2019-07-25 | Merge pull request #2737 from FernandoS27/track-fix | bunnei | |
Shader_Ir: Correct tracking to track from right to left | |||
2019-07-25 | Merge pull request #2689 from lioncash/tl | bunnei | |
yuzu/main: Make error messages within OnCoreError more localization-friendly |