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2014-08-19Core: Use std::array for managing kernel object spaceLioncash
These avoid relying on memset for clearing the arrays.
2014-08-18Merge pull request #55 from lioncash/stringbunnei
Core: Alter the kernel string functions to use std::string instead of const char*.
2014-08-18Merge pull request #45 from bunnei/masterbunnei
SVC: Added support for svc_GetSystemTick.
2014-08-18SVC: Added support for svc_GetSystemTick.bunnei
Changed HLE function return methods to be static inline functions.
2014-08-18Merge pull request #57 from lioncash/strbunnei
Common: Don't return a reference to a string when calling GetName in symbols.cpp
2014-08-18Merge pull request #56 from xsacha/masterbunnei
CMake Cleanup
2014-08-18Common: Don't return a reference to a string when calling GetName in symbols.cppLioncash
Returning a copy of the string is what was likely meant to be done.
2014-08-18CMake CleanupSacha
2014-08-17Core: Alter the kernel string functions to use std::string instead of const ↵Lioncash
char*. Most functions already operate on std::strings. This also removes the need to manually null terminate thread names.
2014-08-17Merge pull request #52 from lioncash/memorybunnei
Common: Correctly set ptr to null if mmap fails in memory_util
2014-08-17Merge pull request #49 from archshift/redundantloopbunnei
Removed redundant loop in EmuThread::run()
2014-08-17Merge pull request #48 from linkmauve/masterbunnei
Replace insecure temporary file creation with devshm.
2014-08-17Merge pull request #51 from lioncash/pragmabunnei
Common: Move header guards over to pragma once.
2014-08-17Merge pull request #53 from lioncash/memmapbunnei
Core: Fix undefined behavior in mem_map_funcs' WriteBlock function
2014-08-17Merge pull request #54 from lioncash/fmtbunnei
Core: Fix a formatting error in svc.cpp
2014-08-17Core: Fix a formatting error in svc.cppLioncash
entry_point would not be added to the string. Also used StringFromFormat so that the buffer is unnecessary.
2014-08-17Core: Fix undefined behavior in mem_map_funcs' WriteBlock functionLioncash
2014-08-17Common: Correctly set ptr to null if mmap fails in memory_utilLioncash
On POSIX systems mmap will return MAP_FAILED ((void*)-1) instead of a null pointer.
2014-08-17Common: Move remaining C header includes over to their C++ equivalentLioncash
2014-08-17Common: Move header guards over to pragma onceLioncash
Also replaced C headers with the C++ equivalent ones
2014-08-16Removed redundant loop in EmuThread::run()archshift
2014-08-16mem_arena: Replace insecure temporary file creation with devshm, importing ↵Emmanuel Gil Peyrot
Dolphin’s code.
2014-08-15Merge pull request #47 from archshift/stdstringbunnei
Bootmanager: changed `filename` to std::string
2014-08-14Bootmanager: changed `filename` to std::stringarchshift
2014-08-13Merge pull request #43 from archshift/iftreebunnei
Simplified if-tree in extended_trace.cpp
2014-08-13Merge pull request #42 from archshift/glexpbunnei
Use glewExperimental to fix crashes with citra-glfw
2014-08-13Merge pull request #44 from archshift/clang-buildTony Wasserka
float24: Remove private default constructor
2014-08-13float24: Remove private default constructorarchshift
Fixes building with clang.
2014-08-12Merge pull request #39 from bunnei/hid-minor-improvementsbunnei
Hid minor improvements
2014-08-12HID: Added new function entries from 3dbrew to FunctionTable.bunnei
HID: Fix typo with DisableGyroscopeLow command.
2014-08-12Simplified if-tree in extended_trace.cpparchshift
2014-08-12Use glewExperimental on Linux in order to fix GLFW-modearchshift
2014-08-12Merge pull request #41 from archshift/itrbunnei
Changed iterators to use auto, many of which using range-based loops
2014-08-12Merge pull request #37 from neobrain/picaTony Wasserka
Initial work on Pica rendering.
2014-08-12Pica: Add basic rasterizer.Tony Wasserka
2014-08-12Pica: Add triangle clipper.Tony Wasserka
2014-08-12Pica: Add primitive assembly stage.Tony Wasserka
2014-08-12Pica: Add vertex shader implementation.Tony Wasserka
2014-08-12Pica: Implement vertex loading.Tony Wasserka
2014-08-12Pica: Add register definition for vertex loading and rendering.Tony Wasserka
2014-08-12Pica: Add command processor.Tony Wasserka
2014-08-12Pica: Add float24 structure.Tony Wasserka
24-bit floating points are used internally for calculations on the GPU, however the current code will still emulate that with 32-bit floating points. In the future we might want to accurately perform the calculations with correct bitness in the future, but for now we just wrap the calculations around this class.
2014-08-12Video core: Add utility class for vector operations.Tony Wasserka
I wrote most of this for ppsspp, so I hold full copyright over it. In addition to the original release in ppsspp, this provides functionality to easily extend e.g. two-dimensional vectors to three-dimensional vectors.
2014-08-12Pica/GPU: Change hardware registers to use physical addresses rather than ↵Tony Wasserka
virtual ones. This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12GSP: Fix a major regression introduced in ffda035c, due to which no display ↵Tony Wasserka
transfers were triggered at all anymore.
2014-08-12break_points.cpp: return directly from conditionalsarchshift
2014-08-12break_points: cleaned up, added `find_if`sarchshift
2014-08-11Merge pull request #38 from neobrain/replace_registersetbunnei
Remove the fancy RegisterSet class introduced in 4c2bff61e.
2014-08-11Changed iterators to use auto, some of which using range-based loopsarchshift
2014-08-12Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use.