Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-06 | Report 2 channels active. Fixes Tales of Vesperia's mono channel audio. | Kelebek1 | |
2021-07-05 | Merge pull request #6537 from Morph1984/warnings | bunnei | |
general: Enforce multiple warnings in MSVC | |||
2021-07-05 | Merge pull request #6556 from Morph1984/default-mii | bunnei | |
service: mii: Retrieve the correct default miis. | |||
2021-07-05 | Merge pull request #6540 from Kelebek1/nvdec | Ameer J | |
Slightly refactor NVDEC and codecs for readability and safety | |||
2021-07-05 | Merge pull request #6561 from german77/analog_fix | Morph | |
input_common: Add missing modifier callback to analog from button | |||
2021-07-05 | input_common: Add missing modifier callback to analog from button | german77 | |
2021-07-05 | Merge pull request #6559 from german77/compilation_warnings | Morph | |
Replace usages of deprecated member functions in QMouseEvent and QWheelEvent | |||
2021-07-05 | profiler: Fix deprecated functions | german77 | |
2021-07-04 | Merge pull request #6552 from Morph1984/c4189-msvc | Mai M | |
CMakeLists: Enforce C4189 on MSVC | |||
2021-07-04 | Merge pull request #6553 from FernandoS27/bite-a-bat-change-the-world | Ameer J | |
TextureCache: Fix 1D to 2D overlapps. | |||
2021-07-04 | service: mii: Retrieve the correct default miis. | Morph | |
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender. | |||
2021-07-03 | TextureCacheOGL: Implement Image Copies for 1D and 1D Array. | Fernando Sahmkow | |
2021-07-03 | TextureCache: Fix 1D to 2D overlapps. | Fernando Sahmkow | |
2021-07-03 | CMakeLists: Enforce C4189 | Morph | |
This supplements C4101 by detecting initialized but unreferenced local variables | |||
2021-07-03 | Merge pull request #6498 from Kelebek1/Audio | bunnei | |
[audio_core] Decouple audio update and processing, and process at variable rate | |||
2021-07-01 | Slightly refactor NVDEC and codecs for readability and safety | Kelebek1 | |
2021-07-01 | Fix XC2/VOEZ crashing, add audio looping and a few misc fixes | Kelebek1 | |
2021-06-30 | Merge pull request #6459 from lat9nq/ubuntu-fixes | Ameer J | |
cmake: Improve Linux dependency checking for externals | |||
2021-06-29 | Merge pull request #6471 from lat9nq/dump-as-mod | Morph | |
yuzu qt, core: Support LayeredFS mods from SDMC directory | |||
2021-06-28 | Merge pull request #6502 from ameerj/vendor-title | Morph | |
main: Add GPU Vendor name to running title bar | |||
2021-06-28 | CMakeLists: Disable all warnings for external headers | Morph | |
This lets us avoid needing to wrap external headers with #pragma warning directives for warnings we treat as errors and avoids generating warnings for external code. Thanks to MerryMage for pointing this out. | |||
2021-06-28 | video_core: Remove #pragma warning directives for external headers | Morph | |
2021-06-28 | input_common: Remove #pragma warning directives for external headers | Morph | |
2021-06-28 | CMakeLists: Enforce C4018, C4267, C4305, C4389 | Morph | |
2021-06-28 | core: Enforce C4242 | Morph | |
2021-06-28 | input_common: Enforce C4242 | Morph | |
2021-06-28 | video_core: Enforce C4242 | Morph | |
2021-06-28 | patch_manager: Do not apply LayeredFS mods when dumping | Morph | |
We should not apply any mods when dumping a game's RomFS. | |||
2021-06-28 | filesystem: Open a read-only directory for SDMC mods | Morph | |
This prevents mod files from being locked due to the read-only share flag in Windows. | |||
2021-06-28 | core: Simplify SDMC mod loading | lat9nq | |
If someone else wants to support other mod formats in the SDMC directory, that can be added later. For now, just allow RomFS modding here and force people to do other types of mods the old way. Addresses review comments. Co-authored-by: LC <mathew1800@gmail.com> | |||
2021-06-28 | core: Support LayeredFS mod from SDMC directory | lat9nq | |
Enables loading a mod directly from `[yuzu data directory]/sdmc/atmosphere/contents/[title_id]`. For use with some homebrew mod managers. | |||
2021-06-28 | yuzu qt: Add option to dump to SDMC directory | lat9nq | |
Enables dumping the RomFS to SDMC directory, specifically '[yuzu data directory]/sdmc/atmosphere/contents/[title_id]/romfs'. | |||
2021-06-28 | video_core: Silence signed/unsigned mismatch warnings | Morph | |
2021-06-28 | Merge pull request #6535 from ameerj/insert-fancy-name | Morph | |
main: Display the instruction set of the running title in the window name | |||
2021-06-28 | main: Display the instruction set of the running title in the window name | ameerj | |
Displays whether the currently running title uses 64-bit instructions or only 32-bit instructions. | |||
2021-06-27 | Decouple audio processing and run at variable rate | Kelebek1 | |
Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping. This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count. | |||
2021-06-27 | Merge pull request #6529 from ReinUsesLisp/reaper-fixups | Morph | |
buffer_cache,texture_cache: Misc fixups from the memory reaper | |||
2021-06-27 | Merge pull request #6532 from MerryMage/libusb-apple | Morph | |
libusb: Apple is a POSIX system | |||
2021-06-26 | libusb: Apple is a POSIX system | MerryMage | |
2021-06-26 | Merge pull request #6526 from bunnei/doom-update | bunnei | |
services: Misc. minor changes for latest SDK update. | |||
2021-06-26 | hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size. | bunnei | |
2021-06-26 | buffer_cache: Only flush downloaded size | ReinUsesLisp | |
Fixes a regression unintentionally introduced by the garbage collector. This makes regular memory downloads only flush the requested sizes. This negatively affected Koei Tecmo games. | |||
2021-06-26 | video_core: Enforce C4244 | ReinUsesLisp | |
Enforce implicit integer casts to a smaller type as errors. | |||
2021-06-26 | codec,vic: Disable warnings in ffmpeg headers | ReinUsesLisp | |
2021-06-26 | vk_buffer_cache: Silence implicit cast warnings | ReinUsesLisp | |
2021-06-26 | buffer_cache/texture_cache: Make GC functions private | ReinUsesLisp | |
2021-06-26 | buffer_cache: Silence implicit cast warning | ReinUsesLisp | |
2021-06-25 | Merge pull request #6528 from ReinUsesLisp/device-memory | Ameer J | |
vulkan_device: Make device memory match the rest of the file | |||
2021-06-25 | vulkan_device: Make device memory match the rest of the file | ReinUsesLisp | |
Match the style in the file. | |||
2021-06-24 | Merge pull request #6496 from ameerj/astc-fixes | bunnei | |
astc: Various robustness enhancements for the gpu decoder |