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2021-11-16Vulkan: Reimplement FSR constant generation functions to avoid GCC warningsMarshall Mohror
2021-11-16vk_blit_screen: Fix AA destruction orderameerj
2021-11-16Presentation: Only use FP16 in scaling shaders on supported devices in VulkanMarshall Mohror
2021-11-16renderer_vulkan/blit_image: Use generic color state on Depth to Color blitsameerj
Fixes Bayonetta 2 on AMD
2021-11-16vk_texture_cache: Refactor 3D scaling helpersameerj
2021-11-16gl_rasterizer: Fix ScissorTest and Clear when scalingameerj
2021-11-16gl_texture_cache: Simplify scaling proceduresameerj
2021-11-16OpenGlTextureCache: Fix state invalidation on rescaling.Fernando Sahmkow
2021-11-16VulkanBufferCache: Avoid adding barriers between multiple copies.Fernando Sahmkow
2021-11-16HostShader: Fix gaussian and add attribution.Fernando Sahmkow
2021-11-16Yuzu UI: Add button for Anti AliasFernando Sahmkow
2021-11-16Vulkan: Fix FXAA in AMD.Fernando Sahmkow
2021-11-16Texture Cache: Fix blitting.Fernando Sahmkow
2021-11-16Vulkan: Implement FXAAFernandoS27
2021-11-16OpenGL: fix FXAA with scalingMarshall Mohror
2021-11-16OpenGL: Implement FXAAMarshall Mohror
2021-11-16Frontend: Add anti-aliasing method settingMarshall Mohror
2021-11-16Settings: Add anti-aliasing method settingMarshall Mohror
2021-11-16QtGUI: Add buttton to toggle the filter.FernandoS27
2021-11-16VideoCore: Add gaussian filtering.FernandoS27
2021-11-16TextureCache: Improve Reaper.FernandoS27
2021-11-16Vulkan: fix waiting on semaphore.FernandoS27
2021-11-16Update scaleforce to use FP16Marshall Mohror
2021-11-16VideoCore: Add more rescaling option.FernandoS27
2021-11-16TextureCache: fix rescaling in aliases and overlap joins.FernandoS27
2021-11-16Presentation: Fix turning FSR on and off in settingsMarshall Mohror
2021-11-16Video Core: fix building for GCC.Fernando Sahmkow
2021-11-16Vulkan Rasterizer: Fix clears on integer textures.FernandoS27
2021-11-16Texture cache: fix Intel with rescaler.FernandoS27
2021-11-16TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor ↵FernandoS27
calculation when downscaling.
2021-11-16Texture Cache: fix memory managment and optimize scaled downloads, uploads.Fernando Sahmkow
2021-11-16Texture Cache: ease the requirements of textures being blacklisted.Fernando Sahmkow
2021-11-16Vulkan: Fix Blit Depth StencilFernando Sahmkow
2021-11-16Texture Cache: Fix downscaling and correct memory comsumption.Fernando Sahmkow
2021-11-16Presentation: add Nearest Neighbor filter.Fernando Sahmkow
2021-11-16externals: Add only included ffx-fsr headersameerj
The submodule adds a lot of unneeded bloat due its addition of samples that contain large media files that are difficult to compress.
2021-11-16vulkan: Implement FidelityFX Super ResolutionMarshall Mohror
2021-11-16Texture Cache: Rescale conversions between depth and colorFernandoS27
2021-11-16Texture cache: Fix memory consumption and ignore rating when a depth texture ↵Fernando Sahmkow
is rendered.
2021-11-16vulkan: Fix rescaling push constant usageameerj
2021-11-16Texture Cahe: Fix downscaling on SMO.Fernando Sahmkow
2021-11-16texture_cache_base: Remove unused function declarationsameerj
2021-11-16yuzu: Fix build errorsameerj
2021-11-16vk_texture_cache: Use 3D to scale images when blit is unsupportedameerj
2021-11-16texture_cache: Fix infinitely recursive ImageCanRescale checkameerj
2021-11-16vk_texture_cache: Fix BlitScale of non-2D imagesameerj
2021-11-16video_core: Refactor resolution scale functionameerj
2021-11-16texture_cache: Fix image resolves when src/dst are not both scaledameerj
2021-11-16yuzu_cmd: Read resolution_setup and scaling_filter from configlat9nq
Also adds descriptions and the settings to the default config.
2021-11-16video_core,yuzu: Move UpdateRescalingInfo call to video_corelat9nq
This only needs to happen once per game boot, so we can just call it during CreateGPU and be done with it, avoiding the need to call it in the frontends.