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Mirror of the Citron emulator
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Author
2018-04-20
ShaderGen: Implemented predicated instruction execution.
Subv
2018-04-20
ShaderGen: Implemented the fsetp instruction.
Subv
2018-04-20
ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
Subv
2018-04-20
ShaderGen: Ignore the 'sched' instruction when generating shaders.
Subv
2018-04-20
Merge pull request #367 from lioncash/clamp
bunnei
2018-04-20
Merge pull request #361 from lioncash/common
bunnei
2018-04-20
math_util: Remove the Clamp() function
Lioncash
2018-04-20
Merge pull request #368 from lioncash/dynarmic
bunnei
2018-04-20
Merge pull request #360 from lioncash/namespaces
bunnei
2018-04-20
Merge pull request #364 from lioncash/thread-local
bunnei
2018-04-20
Merge pull request #362 from lioncash/snprintf
bunnei
2018-04-20
Merge pull request #363 from lioncash/array-size
bunnei
2018-04-20
Merge pull request #366 from lioncash/vec
bunnei
2018-04-20
Merge pull request #365 from lioncash/codeblock
bunnei
2018-04-20
externals: Update dynarmic to HEAD
Lioncash
2018-04-19
vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]
Lioncash
2018-04-19
common: Remove code_block.h
Lioncash
2018-04-19
common/thread: Remove unnecessary feature checking for thread_local
Lioncash
2018-04-19
common_funcs: Remove ARRAY_SIZE macro
Lioncash
2018-04-19
common_funcs: Remove check for VS versions that we don't even support
Lioncash
2018-04-19
common_types: Convert typedefs to using aliases
Lioncash
2018-04-19
common_types: Remove unnecessary check for whether or not__func__ is defined
Lioncash
2018-04-19
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-19
Merge pull request #357 from lioncash/guard
bunnei
2018-04-19
Merge pull request #358 from lioncash/explicit
bunnei
2018-04-19
Merge pull request #359 from lioncash/redundant
bunnei
2018-04-19
vi: Remove redundant initializers in the constructors
Lioncash
2018-04-19
disk_filesystem: Remove unused total_entries_in_directory member from Disk_Di...
Lioncash
2018-04-19
disk_filesystem: Remove redundant initializer in Disk_Directory's constructor
Lioncash
2018-04-19
disk_filesystem: Make constructors explicit where applicable
Lioncash
2018-04-19
renderer_opengl: Add missing header guards
Lioncash
2018-04-19
Merge pull request #356 from lioncash/shader
bunnei
2018-04-19
Merge pull request #355 from Subv/shader_instr
bunnei
2018-04-19
glsl_shader_decompiler: Use std::string_view instead of std::string for AddLi...
Lioncash
2018-04-19
glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
Lioncash
2018-04-19
glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
Lioncash
2018-04-19
glsl_shader_decompiler: Append indentation without constructing a separate st...
Lioncash
2018-04-19
Merge pull request #348 from jlachniet/patch-1
James Rowe
2018-04-19
ShaderGen: Implemented the fmul32i shader instruction.
Subv
2018-04-19
ShaderGen: Fixed a case where the TEXS instruction would use the same registe...
Subv
2018-04-19
Implement Pull #3528 from citra: use nvidia graphics automatically on laptops...
N00byKing
2018-04-19
Merge pull request #352 from bunnei/fix-microprofile
James Rowe
2018-04-19
Merge pull request #353 from Subv/compressed_formats
bunnei
2018-04-18
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
Subv
2018-04-18
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
bunnei
2018-04-18
Merge pull request #351 from Subv/tex_formats
bunnei
2018-04-18
GPU: Implemented the B5G6R5 format.
Subv
2018-04-18
gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
bunnei
2018-04-18
Merge pull request #350 from Subv/tex_components
bunnei
2018-04-18
GLCache: Added boilerplate code to make supporting configurable texture compo...
Subv
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