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Citron
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Mirror of the Citron emulator
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2021-11-16
Texture Cache: fix scaling on upload and stop scaling on base resolution.
Fernando Sahmkow
2021-11-16
shader, video_core: Fix GCC build errors
ameerj
2021-11-16
emit_spirv: Fix RescalingLayout alignment
ameerj
2021-11-16
TextureCache: Fix Buffer Views Scaling.
Fernando Sahmkow
2021-11-16
RescalingPass: Agregate pixels on texelFetch while on Fragment Shader
Fernando Sahmkow
2021-11-16
Texture Cache: Correctly fix Blits Rescaling.
Fernando Sahmkow
2021-11-16
shader: Fix TextureSize check on rescaling.
Fernando Sahmkow
2021-11-16
texture_cache: Disable dst_image scaling in BlitImage
ameerj
Fixes scaling in Super Mario Party
2021-11-16
emit_spirv: Fix RescalingLayout alignment
ameerj
2021-11-16
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
Thanks for everything!
2021-11-16
shader: Properly blacklist and scale image loads
ReinUsesLisp
2021-11-16
texture_cache: Add getter to query if image view is rescaled
ReinUsesLisp
2021-11-16
vk_rasterizer: Minor style change
ReinUsesLisp
2021-11-16
gl_texture_cache: Fix scaling blits
ReinUsesLisp
2021-11-16
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
gl_rasterizer: Properly scale viewports and scissors
ReinUsesLisp
2021-11-16
gl_texture_cache: Fix multi layered texture Scale
ameerj
2021-11-16
gl_compute_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
gl_rasterizer: Fix rescale dirty state checking
ameerj
2021-11-16
gl_graphics_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
texture_cache: Fix blacklists on compute
ReinUsesLisp
2021-11-16
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
Vulkan: Fix downscaling Blit.
Fernando Sahmkow
2021-11-16
Texture Cache: Implement Rating System.
Fernando Sahmkow
2021-11-16
OpenGL: set linear mag filter when blitting a downscaled image.
Fernando Sahmkow
2021-11-16
Vulkan: Fix AA when rescaling.
Fernando Sahmkow
2021-11-16
Texture Cache: Implement Blacklisting.
Fernando Sahmkow
2021-11-16
main: Add resolution scale label in the status bar
Morph
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
2021-11-16
vulkan: Implement rescaling shader patching
ReinUsesLisp
2021-11-16
vk_texture_cache: Properly scale blit source images
ReinUsesLisp
2021-11-16
vk_graphics_pipeline: Use Shader::NumDescriptors when possible
ReinUsesLisp
2021-11-16
opengl: Use Shader::NumDescriptors when possible
ReinUsesLisp
2021-11-16
spirv: Implement rescaling patching
ReinUsesLisp
2021-11-16
shader/rescaling_pass: Patch more instructions
ReinUsesLisp
2021-11-16
shader: Add IsTextureScaled opcode
ReinUsesLisp
2021-11-16
texture_cache: Add image getters
ReinUsesLisp
2021-11-16
shader: Add copy constructor to instructions
ReinUsesLisp
2021-11-16
shader: Add integer division opcodes
ReinUsesLisp
2021-11-16
common/settings: Remove unused scaling options
ReinUsesLisp
2021-11-16
shader: Fix rescaling pass
ReinUsesLisp
2021-11-16
gl_texture_cache: Simplify rescaling
ameerj
2021-11-16
texture_cache: Fix typo in aliased image rescaling
ameerj
2021-11-16
vk_texture_cache: Simplify and optimize scaling blits
ReinUsesLisp
2021-11-16
vk_texture_cache: Fix scaling blit validation errors
ReinUsesLisp
2021-11-16
shader: Fix resolution scaling pass
ReinUsesLisp
2021-11-16
shader: Add resolution down factor opcode
ReinUsesLisp
2021-11-16
gl_texture_cache: Implement ScaleDown
ameerj
2021-11-16
gl_texture_cache: Rescale fixes for multi-layered textures
ameerj
2021-11-16
Texture Cache: Implement Rescaling on Aliases and Blits.
Fernando Sahmkow
2021-11-16
Fix blits with mips
ReinUsesLisp
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