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2019-03-24core/core_timing: Make callback parameters consistentLioncash
In some cases, our callbacks were using s64 as a parameter, and in other cases, they were using an int, which is inconsistent. To make all callbacks consistent, we can just use an s64 as the type for late cycles, given it gets rid of the need to cast internally. While we're at it, also resolve some signed/unsigned conversions that were occurring related to the callback registration.
2019-03-24Merge pull request #2232 from lioncash/transfer-memorybunnei
core/hle/kernel: Split transfer memory handling out into its own class
2019-03-23Merge pull request #2221 from DarkLordZach/firmware-versionbunnei
set_sys: Implement GetFirmwareVersion(2) for libnx hosversion
2019-03-23Merge pull request #2253 from lioncash/flagsbunnei
Migrate off directly modifying CMAKE_* compilation-related flags directly
2019-03-23Merge pull request #2280 from lioncash/nsobunnei
loader/nso: Minor refactoring
2019-03-22Merge pull request #2279 from lioncash/cheat-globalbunnei
file_sys/cheat_engine: Remove use of global system accessors
2019-03-22Merge pull request #2256 from bunnei/gpu-vmmbunnei
gpu: Rewrite MemoryManager based on the VMManager implementation.
2019-03-22Merge pull request #2277 from bunnei/fix-smo-transitionsbunnei
Revert "Devirtualize Register/Unregister and use a wrapper instead."
2019-03-22loader/nso: Place translation unit specific functions into an anonymous ↵Lioncash
namespace Makes it impossible to indirectly violate the ODR in some other translation unit due to these existing.
2019-03-22file_sys/cheat_engine: Silence truncation and sign-conversion warningsLioncash
2019-03-22file_sys/cheat_engine: Remove use of global system accessorsLioncash
Instead, pass in the core timing instance and make the dependency explicit in the interface.
2019-03-22loader/nso: Clean up use of magic constantsLioncash
Now that the NSO header has the proper size, we can just use sizeof on it instead of having magic constants.
2019-03-22file_sys/patch_manager: Deduplicate NSO headerLioncash
This source file was utilizing its own version of the NSO header. Instead of keeping this around, we can have the patch manager also use the version of the header that we have defined in loader/nso.h
2019-03-22loader/nso: Fix definition of the NSO header structLioncash
The total struct itself is 0x100 (256) bytes in size, so we should be providing that amount of data. Without the data, this can result in omitted data from the final loaded NSO file.
2019-03-22file_sys/patch_manager: Remove two magic valuesLioncash
These correspond to the NSOBuildHeader.
2019-03-21Merge pull request #2234 from lioncash/mutexbunnei
core/hle/kernel: Make Mutex a per-process class.
2019-03-21Merge pull request #2274 from lioncash/includebunnei
core/memory: Remove unnecessary includes
2019-03-21Revert "Devirtualize Register/Unregister and use a wrapper instead."bunnei
- Fixes graphical issues from transitions in Super Mario Odyssey.
2019-03-21Merge pull request #2275 from lioncash/memflagsbunnei
kernel/vm_manager: Amend flag value for code data
2019-03-21Merge pull request #2276 from lioncash/ambunnei
service/am: Add function table for IDebugFunctions
2019-03-21Merge pull request #1933 from DarkLordZach/cheat-enginebunnei
file_sys: Implement parser and interpreter for game memory cheats
2019-03-21service/am: Add function table for IDebugFunctionsLioncash
We already have the service related stuff set up for this, however, it's missing the function table.
2019-03-21kernel/vm_manager: Rename CodeStatic/CodeMutable to Code and CodeData ↵Lioncash
respectively Makes it more evident that one is for actual code and one is for actual data. Mutable and static are less than ideal terms here, because read-only data is technically not mutable, but we were mapping it with that label.
2019-03-21kernel/vm_manager: Amend flag values for CodeMutableLioncash
This should actually be using the data flags, rather than the code flags.
2019-03-21core/memory: Remove unnecessary includesLioncash
In 93da8e0abfcdcc6e3cb5488a0db12373429f1377, the page table construct was moved to the common library (which utilized these inclusions). Since the move, nothing requires these headers to be included within the memory header.
2019-03-21Merge pull request #2260 from lioncash/sdlbunnei
input_common/sdl: Correct return values within GetPollers implementations
2019-03-20common/bit_util: Fix bad merge duplicating the copy constructorLioncash
Introduced as a result of #2090, we already define the copy constructor further down below, so this isn't needed.
2019-03-20Merge pull request #2090 from FearlessTobi/port-4599bunnei
Port citra-emu/citra#4244 and citra-emu/citra#4599: Changes to BitField
2019-03-20Merge pull request #2262 from lioncash/enumbunnei
file_sys/content_archive: Amend name of Data_Unknown5 enum entry
2019-03-20Merge pull request #2273 from lioncash/guardbunnei
common/uint128: Add missing header guard
2019-03-20memory_manager: Cleanup FindFreeRegion.bunnei
2019-03-20memory_manager: Use Common::AlignUp in public interface as needed.bunnei
2019-03-20common/uint128: Add missing header guardLioncash
2019-03-20common/uint128: Add missing top-file source textLioncash
2019-03-20Merge pull request #2268 from lioncash/codesetbunnei
core/kernel: Migrate CodeSet to its own source files
2019-03-20memory_manager: Bug fixes and further cleanup.bunnei
2019-03-20memory: Check that core is powered on before attempting to use GPU.bunnei
- GPU will be released on shutdown, before pages are unmapped. - On subsequent runs, current_page_table will be not nullptr, but GPU might not be valid yet.
2019-03-20maxwell_dma: Check for valid source in destination before copy.bunnei
- Avoid a crash in Octopath Traveler.
2019-03-20memory_manager: Add protections for invalid GPU addresses.bunnei
- Avoid a crash in Xenoblade Chronicles 2.
2019-03-20gl_rasterizer_cache: Check that backing memory is valid before creating a ↵bunnei
surface. - Fixes a crash in Puyo Puyo Tetris.
2019-03-20gpu: Rewrite virtual memory manager using PageTable.bunnei
2019-03-20gpu: Move GPUVAddr definition to common_types.bunnei
2019-03-20Merge pull request #2272 from lioncash/boostbunnei
common/CMakeLists: Amend boost dependency
2019-03-20common/CMakeLists: Amend boost dependencyLioncash
When #2247 was created, thread_queue_list.h was the only user of boost-related code, however #2252 moved the page table struct into common, which makes use of Boost.ICL, so we need to add the dependency to the common library's link interface again.
2019-03-20Merge pull request #2267 from FernandoS27/fix-2238bunnei
Fix crash caused by #2238.
2019-03-20Merge pull request #2247 from lioncash/includebunnei
common/thread_queue_list: Remove unnecessary dependency on boost
2019-03-20Merge pull request #2224 from lioncash/opusbunnei
hwopus: Leverage multistream API for decoding regular Opus packets
2019-03-20Merge pull request #2239 from FearlessTobi/port-4684bunnei
Port citra-emu/citra#4684: "frontend: qt: fix a freeze where if you click on entry in the game list too fast, citra will hang"
2019-03-20kernel/process: Make MapSegment lambda reference parameter constLioncash
The segment itself isn't actually modified.
2019-03-20kernel: Move CodeSet structure to its own source filesLioncash
Given this is utilized by the loaders, this allows avoiding inclusion of the kernel process definitions where avoidable. This also keeps the loading format for all executable data separate from the kernel objects.