Age | Commit message (Collapse) | Author |
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set: return version info from system archive
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ts: add OpenSession
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common: use SetThreadDescription API for thread names
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Manually robust on Maxwell and earlier
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kernel: update for 17.0.0
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kernel: fix incorrect calculation of used non system memory value
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renderer_vulkan: add locks to avoid scheduler flushes from CPU
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service: mii: Create random mii with name
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general: fix build failure on clang 17
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[Vulkan]Implement missing copy formats for D32, ARGB8_SRGB and BGRA8_Unorm/SRGB
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service: hle: Allow to access read buffer A and X directly
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fsmitm_romfsbuild: avoid unnecessary copies of vfs pointers
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Small things
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video_core: Fix moltenvk crash on macos
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[crash fix]brings back the removed if statement in util.cpp and adds the num_level test to it like previous discontinued PR
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Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates abgr to d32f shader to comply with hardware tests
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Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
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host1x/codecs: enable CUDA on Linux
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input_common: udp: Avoid crash when trying to map motion before client is ready
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adds blit_image_helper.ConvertABGR8ToD32F and fragment shader for performing ABGR and BGRA to D32F copies
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