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Citron
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Mirror of the Citron emulator
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Author
2021-11-18
main: Shorten AMD FSR status bar text
Morph
2021-11-18
Merge pull request #7349 from ameerj/ogl-convert-image
bunnei
2021-11-18
Merge pull request #7353 from v1993/no-more-epilepsy
bunnei
2021-11-17
Merge pull request #7348 from Morph1984/ci-disable-submodule-fetch
Ameer J
2021-11-17
gl_texture_cache: Round format conversion PBO to next power of 2
ameerj
2021-11-17
Merge pull request #7355 from german77/hotkey_spam
bunnei
2021-11-17
hotkeys: Don't allow hotkeys to spam
german77
2021-11-17
Prevent window flickering when holding Esc
Valeri
2021-11-16
texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-16
gl_texture_cache: Make FormatConversionPass more generic
ameerj
2021-11-16
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
ameerj
2021-11-16
ci: Don't fetch submodules when fetching PRs
Morph
2021-11-16
Merge pull request #7219 from FernandoS27/aristotles-right-testicle
bunnei
2021-11-16
Merge pull request #7347 from lioncash/catch
Morph
2021-11-17
TextureCache: Fix Automatic Anisotropic.
Fernando Sahmkow
2021-11-16
CMakeLists: Update catch to 2.13.7
Lioncash
2021-11-17
TextureCache: OGL query device memory if possible.
FernandoS27
2021-11-17
TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-16
TextureCache: Add automatic anisotropic filtering and refactor code.
Fernando Sahmkow
2021-11-16
TextureCache: Make a better Anisotropic setter.
Fernando Sahmkow
2021-11-16
Texture Cache: revert Image changes.
Fernando Sahmkow
2021-11-16
ShaderCache: Better fix for Shuffling gl_FragCoord
Fernando Sahmkow
2021-11-16
HostShader: fix Gaussian filter.
FernandoS27
2021-11-16
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and m...
FernandoS27
2021-11-16
texture_cache: Refactor Render Target scaling function
ameerj
2021-11-16
gl_resource_manager: Ensure non EXT_framebuffer objects are created
ameerj
2021-11-16
Texture Cache: Fix memory usage on ScaleDown.
FernandoS27
2021-11-16
OpenGL: Fix viewport/Scissor scaling on downscaling.
FernandoS27
2021-11-16
Vulkan: fix regression.
FernandoS27
2021-11-16
host_shaders: Misc copyright/style changes
ameerj
2021-11-16
configure_graphics.ui: Cleanup scaling options and fix duplicate name warning
ameerj
2021-11-16
FSR: Fix GCC build errors
ameerj
2021-11-16
Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings
Marshall Mohror
2021-11-16
vk_blit_screen: Fix AA destruction order
ameerj
2021-11-16
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
Marshall Mohror
2021-11-16
renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
ameerj
2021-11-16
vk_texture_cache: Refactor 3D scaling helpers
ameerj
2021-11-16
gl_rasterizer: Fix ScissorTest and Clear when scaling
ameerj
2021-11-16
gl_texture_cache: Simplify scaling procedures
ameerj
2021-11-16
OpenGlTextureCache: Fix state invalidation on rescaling.
Fernando Sahmkow
2021-11-16
VulkanBufferCache: Avoid adding barriers between multiple copies.
Fernando Sahmkow
2021-11-16
HostShader: Fix gaussian and add attribution.
Fernando Sahmkow
2021-11-16
Yuzu UI: Add button for Anti Alias
Fernando Sahmkow
2021-11-16
Vulkan: Fix FXAA in AMD.
Fernando Sahmkow
2021-11-16
Texture Cache: Fix blitting.
Fernando Sahmkow
2021-11-16
Vulkan: Implement FXAA
FernandoS27
2021-11-16
OpenGL: fix FXAA with scaling
Marshall Mohror
2021-11-16
OpenGL: Implement FXAA
Marshall Mohror
2021-11-16
Frontend: Add anti-aliasing method setting
Marshall Mohror
2021-11-16
Settings: Add anti-aliasing method setting
Marshall Mohror
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